Actually, even though fall damage is calculated client side, it can be disabled from the server (at least on SoF). In the newzone structure, we send details of the zone and by setting one of the fields to 1, you will never take fall damage. We had to get this identified and corrected for fall damage to work in SoF. Prior to that, it didn't.
Last edited by trevius; 05-03-2009 at 07:44 AM..
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