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  #16  
Old 05-04-2002, 08:35 AM
Furinex
Hill Giant
 
Join Date: Apr 2002
Location: Rochester, NY
Posts: 178
Default

Thanks bro.
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  #17  
Old 05-04-2002, 09:02 AM
Waeric
Fire Beetle
 
Join Date: Apr 2002
Posts: 18
Default

>Regarding the lore textbox, There is a lore flag, aka only have 1
>of that item. And there is the lore text, what shows up if you cast identify on an item. Usually the lore text box is the same as
>the name field, but for things like "ancient silver coin" it
>identifies which of the ancient silver coins for the player. It
>would be nice to have the text box back, and editable.

I am thinking of putting the text box back, I'm just wondering where to put it =)

>Also for Item icons, I know windcatcher used eqinside.dll to
>access the icons, and display them. It is a nice feature.

Umm yeah it is.. umm I dont have time to add this really heh

>the bit about books I mentioned above does work, but It seems
>liited to about 64 characters right now for some reason...
>Adding a field that displays the book ID (editable) and a textbox
>to input the text would be great!

I'll look into books if I get time =)

>Opening the zone a mob is in if you click (or perhaps double
>click) on the spawn...

So on the Spawns Tab you mean.. alrighty

>Better search capabilities. And sorting of columns.

I might make a form for searching and attach it to each window by a button if I get the chance.

>I'm looking foward to future versions of this!

Fixes I can do, new versions might be a bit more rough =)


Thanks for the feedback!

Waeric
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  #18  
Old 05-07-2002, 10:33 AM
Waeric
Fire Beetle
 
Join Date: Apr 2002
Posts: 18
Default

New exes, there was a problem in remote editing of Spawn Groups. A silly bug that Malevolent was kind enough to find =)

http://waeric.no-ip.org/eee/exe.zip (if you have EEE already installed)

http://waeric.no-ip.org/eee/exe030.zip (for you silly people on 3.0 still)


Thanks,

Waeric
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  #19  
Old 05-07-2002, 12:22 PM
Ariak
Dragon
 
Join Date: Mar 2002
Posts: 633
Default

Cheers
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  #20  
Old 05-09-2002, 05:39 AM
morpheus014
Hill Giant
 
Join Date: Feb 2002
Location: the little voice in the back of your head
Posts: 239
Default

Could someone plz tell me where I can download the .map files for the editor, i would like to work on some zones on my own but i dont have the map files and its a bit hard just going on loc
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  #21  
Old 05-09-2002, 07:36 AM
stormgod
Discordant
 
Join Date: Apr 2002
Posts: 419
Default

They are included in the eee.zip
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  #22  
Old 05-09-2002, 09:49 AM
Aegdaien
Fire Beetle
 
Join Date: May 2002
Posts: 2
Default

I downloaded and installed everything, and after opening up EEE, the first tables begin to load, but when it gets to the NPC and Spawn information it gives a 'Run-Time Error '6' Overflow' and then shuts down. Anyone know a fix for this? Thanks
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  #23  
Old 05-09-2002, 12:14 PM
Nuad
Fire Beetle
 
Join Date: Apr 2002
Posts: 17
Default

Quote:
Originally Posted by Aegdaien
I downloaded and installed everything, and after opening up EEE, the first tables begin to load, but when it gets to the NPC and Spawn information it gives a 'Run-Time Error '6' Overflow' and then shuts down. Anyone know a fix for this? Thanks
I had this also one time... sounds like your DB is screwed... maybe you sourced every sql you found in your db? only fix for this: set up a new DB...
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  #24  
Old 05-09-2002, 01:56 PM
morpheus014
Hill Giant
 
Join Date: Feb 2002
Location: the little voice in the back of your head
Posts: 239
Default

One more quick question regarding the setup-- I downloaded and installed everything, but Im at a loss as to where to find the setup tool for the MyODBC portion of it. If someone could enlighten me that would be great :P
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  #25  
Old 05-09-2002, 02:17 PM
Aegdaien
Fire Beetle
 
Join Date: May 2002
Posts: 2
Default

That was the problem Nuad, thank you I deleted the eq database and re-installed the .9 DB. Works like a charm now!
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  #26  
Old 05-11-2002, 03:19 AM
Locoelf
Fire Beetle
 
Join Date: Mar 2002
Posts: 28
Default Implementation

Well Waeric with the slow loading of the EQAdmin 2.5 I have come over to your EEE tool. And with the upgrade of the DEV database and Drawde's 0.9 yours seems to be the best. I was just wondering if/when you were thinking of adding the other componets that EQAdmins has like:

Zone Servers
Zone States
Guilds
Books
Zone Server Auth.
Doors
Petitions
Quests
Starting Items
Tradeskill Recipes
Player Corpses
Raw Zone Points

A big plus would be to add all the avilable "book names" to make them editable, which no one has done yet. Just a thought <smile> Keep up the great work <smile>
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  #27  
Old 05-28-2002, 10:12 AM
wycked
Fire Beetle
 
Join Date: May 2002
Posts: 3
Default

Waeric, so far i love your editor it's super fast and easy but "problem" when i try to edit something or change it then save, it gives me a runtime error 6 overflow i thought it was my DB like metioned above so i rebuilt my DB and gives me the same error, it only happens on clicking save... any ideas?
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  #28  
Old 05-29-2002, 04:08 PM
Raige3184
Fire Beetle
 
Join Date: May 2002
Posts: 5
Default

Links are down /sigh And i soo wanna check out this proggy
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  #29  
Old 05-30-2002, 02:26 AM
Waeric
Fire Beetle
 
Join Date: Apr 2002
Posts: 18
Default

I am going to try to update the tool for .3.3.1 maybe today or this weekend if I get the chance. I'm working on three much large projects then this one so this takes a side-burner or might be put in the freezer =). I'll put up a new link to the files a little later today when/if I get IIS to work properly with FPSE.


As to an error with the app, if you're saving characters that _will_ happen. I also have to check any changes in the mysql db to see if I'm missing a few things. If I do get the link up I will also put up the source (ugly, undocumented Visual Basic) for anyone who wants to make their own changes or maybe take it over.


Waeric
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  #30  
Old 05-30-2002, 02:49 AM
stormgod
Discordant
 
Join Date: Apr 2002
Posts: 419
Default

Hey waeric if you need a temporary hosting for your files I can take them to my website just send me a message on icq
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