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  #16  
Old 06-08-2004, 07:06 AM
mangoo
Items Master
 
Join Date: Apr 2003
Posts: 293
Default

Quote:
Originally Posted by Cripp
found a small bug with the augment properties..

if i put a value in any of the 'slot' fields, after i save it reloads the value in the next field..

example..
say i put 3 for slot 1. Save it. Reload it, then it says 3 in slot 2.

the same thing goes with 'type'

example..
put 1 in type. save it. reload, says 1 in slot 1.

the only thing that works correctly in that part is restriction.
Turns out for some reason augtype was listed before the augslots in both my query and controllist, so when it saved it was saving to the wrong slots there. Thanks again for the find Cripp.
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  #17  
Old 06-08-2004, 08:37 AM
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Liscadipesce
Hill Giant
 
Join Date: Jan 2003
Location: Ontario, Canada
Posts: 110
Default I was able to duplicate

To save you the trouble mangoo, I was able to replicate the augment bug. Put a number into Augment Slot 1, save item, reload item, moves to Slot 2. If you put another number in Slot 1, the number that was moved to Slot 2, moves to Slot 3, and the number that was in Slot 1, moved to slot 2.

Also, to the name bug. It takes a little while to change name. I thought I crashed also, but I let it sit, and it refreshed itself and name was changed.

Edit: Missed your last post mangoo
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  #18  
Old 06-08-2004, 09:02 AM
Dspirit
Fire Beetle
 
Join Date: May 2004
Posts: 28
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a little problem i'm having or maybe you didn't add this yet. if i add values to say a piece of armor for HP/mana/resists/stats none of it shows on the item ingame only the AC value shows. before you say i made the item wrong. i copied a pre exsisting item(wrote every field name/num down on paper) and made a new item different name of course and entered those values and same thing nothing shows as far as hp/mana/stats/resists/spell effects. any idea's?
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  #19  
Old 06-08-2004, 11:41 AM
mangoo
Items Master
 
Join Date: Apr 2003
Posts: 293
Default

Quote:
Originally Posted by Dspirit
a little problem i'm having or maybe you didn't add this yet. if i add values to say a piece of armor for HP/mana/resists/stats none of it shows on the item ingame only the AC value shows. before you say i made the item wrong. i copied a pre exsisting item(wrote every field name/num down on paper) and made a new item different name of course and entered those values and same thing nothing shows as far as hp/mana/stats/resists/spell effects. any idea's?
This sounds like an emulator problem, I could be wrong though.
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  #20  
Old 06-08-2004, 02:29 PM
Dspirit
Fire Beetle
 
Join Date: May 2004
Posts: 28
Default

Can't find a pattern to it some items work fine after creation others just don't show the stats its suppose to add. i'll keep looking to see if i can find a key difference but so far i don't see any.

here is an example of a working item i created today.

Sure Fall Glade Defiler values that i didn't touch.
NoDrop
weight 100
size 2
color 1652307
armor class 20
hitpoints 30
mana 30
all stats 5
all resists 1
equipslot 8192
classes 34065
races 32767
damage 25
delay 20
spell id: 32
procrate 15
combat effects 1
item type 0

That item works fine now this next one doesn't

Sure Fall Glade Defender
NoDrop
weight 100
size 2
color 9417686
armor/hp&mana/stats/resists same as above weapon.
item type 0
classes 49647
races 32767
damage 25
delay 20
spell id 12
procrate 30

and this one doesn't display the proc no i'll show stats for a piece of armor that doesn't show any stats at all except slot,weight,size,races,classes those show but nothing else

Young Sire Beginners Shirt
weight 50
size 2
cost 1
sell rate 1
bazaar price 34
material 3
armor class 8
hp/mana 2
stats 2
resists 2
item type 10
classes all
races all

thats it and like when clicking info on this item all i see is

Slot: Chest
WT:5.0 Size:MEDIUM
Class:ALL
Race:ALL

any idea's on this is welcome i've tried the following.
Setting a color and unsetting color.
Setting a Tribute and unsetting Tribute.
Setting a material and unsetting Material.
Setting Magic item and unsetting Magic item.
Setting NoDrop and unsetting NoDrop.

As far as the error being 100% everytime its only on armor weapons is hit or miss as above you can see that 1 worked fine the next did not.
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  #21  
Old 06-09-2004, 03:06 PM
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Cripp
Discordant
 
Join Date: Oct 2003
Location: The Shire
Posts: 474
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im havin same problem as this guy.. ill make an item, saves correctly and everything in db. load up eq summon it and no stats except race/class/slots/rec. level/req. level show up

duno if its item editor problem or eqeqmu problem. :(
seems like an eqemu problem to me
...but some items are working..?
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  #22  
Old 06-09-2004, 03:45 PM
Dspirit
Fire Beetle
 
Join Date: May 2004
Posts: 28
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Yeah cripp some items work some don't. The ones that do work seem to be Weapons(depending on what stats you add to it) armor doesn't seem to work at all. I'm not sure if its an Eqemu problem because it reads other items just Fine that use the same table layout Mangoo is it possible the editor is missing a Field compared to the table layout? hehe thats probably just wishful thinking on my part. Anyway i'm sure someone will figure this problem out.
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  #23  
Old 06-09-2004, 03:50 PM
Dspirit
Fire Beetle
 
Join Date: May 2004
Posts: 28
Default Actually

If i save an old custom item(from diff db) to .sql and then import it to that Item table from the like Mangoo posted earlier it becomes effected by this bug also. hmm think im gonna open mysql cc and see what differences there are on working items and on working.
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  #24  
Old 06-09-2004, 04:00 PM
Dspirit
Fire Beetle
 
Join Date: May 2004
Posts: 28
Default

Ok here is something i found please respond with your thought's mangoo. it seems the item editor or eqemu are entering values by themselfs in the unknown fields here is an example below.

-1073741515 <--- entered in almost EVERY unknown field and some of the unknown fields have some REALLY funky characters entered like the one below.

8W|
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  #25  
Old 06-09-2004, 04:52 PM
mangoo
Items Master
 
Join Date: Apr 2003
Posts: 293
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I DIDN'T DO IT! /hides
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  #26  
Old 06-09-2004, 05:20 PM
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Cripp
Discordant
 
Join Date: Oct 2003
Location: The Shire
Posts: 474
Default

OMG IDF DXIDKFSDLF I FIXED IT YES YES
Dfdsfa
ga
dfh
dfa
jdaf
jad
fj
df
ire
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4q59
4
94
5
9
56
o5w
0
6
k ill tell you how now..
i put everything in the...
unknown123 collumn to -1
then unknown124-133 i deleted everything.
and it worked! :P :P :P :P

EDIT: oh yea.. unknown007-022 are all 0 too. everything below that i kept
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  #27  
Old 06-09-2004, 05:54 PM
mangoo
Items Master
 
Join Date: Apr 2003
Posts: 293
Default

Well what happened is I ran out of estate to put the Unknowns on. So I made a class to hold the Unknown data in so it is suppose to save the values it loaded. I'll look into it tomorrow.
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  #28  
Old 06-10-2004, 12:15 PM
mangoo
Items Master
 
Join Date: Apr 2003
Posts: 293
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[quote=Dspirit]Ok here is something i found please respond with your thought's mangoo. it seems the item editor or eqemu are entering values by themselfs in the unknown fields here is an example below.

-1073741515 <--- entered in almost EVERY unknown field and some of the unknown fields have some REALLY funky characters entered like the one below.

8W|
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  #29  
Old 06-12-2004, 12:45 PM
stclairguy
Fire Beetle
 
Join Date: Mar 2004
Posts: 28
Default

Having the same issues as the others above. Not saving at all, nor allowing me to create. Also have an updated DB....
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