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  #16  
Old 02-06-2004, 03:28 PM
jotajota
Fire Beetle
 
Join Date: Jan 2004
Posts: 10
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I did this:

UPDATE npc_types SET bodytype=0;

and then.... pop! a lot of new mobs and double spawns in game, most of them very close to their exact location in EQlive, but whit texture = 0.

is it a problem whit bodytype in database?

thx
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  #17  
Old 02-07-2004, 05:46 AM
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tcsmyworld
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Join Date: Feb 2002
Posts: 452
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Thanks for the heads-up on the body types, I'm working on that now, hopefully next release will have them all repaired.
The changes are on my test server (TCsMyWorld_Test), any input is welcomed.

Please post bugs/fixes/suggestions on the forums at http://www.projecteq.com
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  #18  
Old 02-16-2004, 09:41 AM
Chicomalo
Sarnak
 
Join Date: Aug 2003
Location: Seattle, WA, USA
Posts: 48
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Question to do a new database and source. Will I have to do them in this order?

Source db.sql;
Source dumpeditems.sql;
source MWnpcmov_053_alpha3.sql;

or

Source db.sql;
Source Jan24_Update.sql;
Source dumpeditems.sql;
Source MWnpcmov_053_alpha3.sql;

:
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  #19  
Old 02-17-2004, 07:54 AM
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tcsmyworld
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The complete DB version is just that , a complete DB.
Only source the sql file from the download, no other sql files needed.
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  #20  
Old 02-17-2004, 09:51 AM
Chicomalo
Sarnak
 
Join Date: Aug 2003
Location: Seattle, WA, USA
Posts: 48
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Oh ok, cool I will source the files later on. But right now going to celebrate my birthday hehe. Thanks bro
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