Bugs of the aquatic nature
Just a few bugs I found while testing:
1.) Fish don't "swim". They are anchored to the bottom of the ocean floor. If a player attacks them, they pop up towards the player and then fall back down to the bottom of the ocean, which repeats. They should be able to rise and fall on the z plane. Which leads me to bug 2...
2.) Fish aren't limited to the water. They will follow you out onto land (pretty funny to watch actually). I'm not really sure how this would have to be coded. The server would have to make a check so that the mob can't leave the water boundaries.
3.) If a player zones into water, or zones while underwater, when they appear on the other side, the 'air remaining' bar does not appear, so players immediatly start to drown. The air remaining needs to be somehow saved and reported to the next zone. Or at the very least, it should refresh itself from the start. This can be observed if zoning into kedge keep.
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