Here are my problem codes lol. It's a bit repetitive but it should make it easier to have everything right here than scattered across the thread.
eqemu_config.xml
Code:
<?xml version="1.0">
<server>
<world>
<shortname>setme</shortname>
<longname>Blades of Fire</longname>
<!-- Only specify these two if you really think you need to. (read: You don't) -->
<!-- <address>some.server.com</address> -->
<!-- <localaddress>192.168.0.5</localaddress> -->
<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>eqemulator.net</host>
<port>5998</port>
<account>Bladesoffire</account>
<password> {CENSORED} </password>
</loginserver>
<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->
<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip=" {CENSORED} " port="9000" telnet="disable"/>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key> {CENSORED} </key>
<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>
<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>
About eqemu_config: Should I use no-ip.com if I have a static IP?
When i'm setting up ports in Linksys, do I copy all of the ports from here?
zone log
Code:
---------------------------------------------
[06.26. - 01:00:19] Starting Log: logs/eqemu_debug_0364.log
[06.26. - 01:00:19] [LAUNCHER__INIT] Loading server configuration..
[06.26. - 01:00:20] [NET__WORLD] WorldConnection connect: Connecting to the server {CENSORED} :9000 failed: TCPConnection::Connect(): connect() failed. Error: 10061
[06.26. - 01:00:20] [LAUNCHER__ERROR] worldserver.Connect() FAILED! Will retry.
[06.26. - 01:00:20] [LAUNCHER__INIT] Starting main loop...
About zone log: Does it look like what I said it was? Does it look like it just can't find the world server? And, does that make sense b/c obviously the login server finds the world server... I dunno. Its just wierd.
Also, when my friend tries to join, it says it looks like its about to let him in the game (the gamma of the monitor changes) but then it kicks him back out... Is that because there are no zone files? And does that mean that he's at least somewhat connecting to the world file?
world.exe
Code:
[Status] Using database 'peq' at localhost:3306
[Status] EMuShareMem loaded
[Status] Loading items from database: count=54535
About world.exe: So my world.exe file is perfectly legit? That sucks, lol. I was hoping something would be wrong with it so I could fix it...
Anyways, i'm about to try to un-dmz the server and route everything directly to it... If that doesn't work, then i'll completely reset the router. && if that doesn't work then im getting a different router... This thing is putting me through too many changes lol.