Ok the Marks... I figured out what i'm gonna do with them. I'm gonna make it so when you reach a certain ammount of something it gives you the specific mark. Then when someone goes higher it gives them the mark and you lose it, so your gonna want to keep up with whatever mark you have, the more marks you have the better. I'm gonna try and make a command to see what marks you have, I.E.:
/marks Zi0
Zi0 has 4 marks.
Mark of the ...
Mark of the ...
Mark of the ...
Mark of the ...
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To get a mark and to raise to get it you must do like.
say... Mark of the Merchant
You have sold the most items to players ...mmm
Then someone sells one more then you do, they get the mark. I probably will try and make it so everyone gets a bag that they cant delete or move (i dunno if thats possible but its worth trying) and it fills it with marks; the only way you can move it is range and the bag.
*Note*
To clear some confusion up, the bag in range sounds stupid somewhat, well it will be like, pouch of the symbols. So it won't be that gay ... stop making fun of me!
If anyone has any ideas or dislikes about what I just said please post. I try and make it fun and better, not to make it worse and a dreadful piece of crap
