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  #16  
Old 06-03-2009, 05:44 PM
vales
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Join Date: May 2006
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Yup - than that's it. For example, let's say you were using the previous Rev497.

If you have everything set up already, just download the Rev590-instance-Bots.zip from the above address and update the SQL entries up until that revision.

Just follow a guide for setting up the server and get the updates from this address: http://projecteqemu.googlecode.com/s...nk/EQEmuServer. You're not compiling the source, but rather just getting the updates so you can stay current.

Also, using tortoise, you can get the database updates by using the PEQ address directly - http://projecteqdb.googlecode.com/svn/trunk. Just make a folder and "SVN check out" with the address.


All you would have to do is source all of the SQL files from revision 497 to 590. So you would be using these SQL files.

500_spawn2_optimization.sql
503_bugs.sql
518_drakkin_npc_type_features.sql
524_rule_values_notes.sql
527_npc_armor_tint.sql
553_saylink_table.sql
564_nokeyring.sql


There's been a ton of updates as far as the database goes for PEQ. If you can get your hands on the latest binaries for EQEmu, then by all means, update away.
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  #17  
Old 06-03-2009, 11:07 PM
poet1960
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Join Date: May 2009
Location: Oregon
Posts: 23
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Thanks for the help. I am not sure this makes a difference but the computer I am running the server on doesn't have an internet connection, I have to use a laptop to get all the files etc that I need and I noticed that some of the stuff tries to pull from the internet which isn't available on the actual system I am using. I am still kind of fuzzy on how or what to do to actually go about installing the files from the latest rev as well as I have no idea what to do with the stuff from rev627 binaries I guess they are. I am sure I could probably figure it out in time but I am afraid of messing things up so bad I have to start completely from scratch.
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  #18  
Old 06-04-2009, 02:08 AM
poet1960
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Location: Oregon
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Well I've got everything pretty much done but I am having problems with trying to 'source' things in. I have no idea where the original setup program put things when I first installed it. I tried using the mysql command prompt but that didn't work out too well. Tried Navicat but it doesn't have a 'source' option. I don't know EXACTLY how to source something using either mysql or navicat. I have a rough idea but no clear cut idea. I am guessing navicat is probably the easiest way to do it but have no clue which thing to use to do it.
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  #19  
Old 06-04-2009, 02:31 AM
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trevius
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With Navicat, you should be able to just right click your database and select to run a batch file. Then, just find the .sql file that you want to source in and run it. Though, I would highly recommend that before doing any changes, you back your whole database up by right clicking it and selecting to dump it to a file.
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  #20  
Old 06-04-2009, 03:28 AM
poet1960
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ok thanks, didn't realize the sqls were batch files.
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  #21  
Old 06-04-2009, 03:57 AM
poet1960
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One question, when you day 'database' which one do you mean in the directory tree? mysql? peq? or something else in the tree?
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  #22  
Old 06-04-2009, 05:23 AM
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trevius
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I mean the name of your database, which by default from following the playguide would normally be peq or ax or something, but you can really name it anything you want when you create it.
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  #23  
Old 06-04-2009, 11:20 PM
poet1960
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I would just like to say thanks for all the help I've gotten here. Thanks. I do have a suggestion though, I really liked the installer I got from the Project EQ website, simple to use and everything is compatible when run. I would suggest that whoever maintains the files make more of those installers because the biggest problem I have noticed in the short time I have been playing with this is that trying to figure out which version of perl which version of the emulator which version of the db etc to use together. It seems to me that it would be better to release installers that only have files that are compatible all around and says which version of mysql perl etc to use. I would guess that there are people out there that have everything running perfectly with at least some version of everything and it would be nice if someone either made an installer or at least assembled files by compatibility so it isn't so darn hard to figure out which version of what to use. For example, for version x.xx of the emulator use mysql version x.x perl x.x and database whatever, so then at least you know that which ever version you use you know which files will work with it and which won't. I think it's great that so many people put in a lot of hard work to make new stuff all the time but wouldn't it be a little better to release a compilation every month or so that is a COMPLETELY compatible version of the latest stuff. Of course the people who want to get new updates daily or however fast they come still can. Just an idea.
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  #24  
Old 06-05-2009, 09:55 PM
poet1960
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Location: Oregon
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All problems solved. I downloaded AX's server repack, its awesome. Easy to install, all the goodies PLUS tools to edit tweak etc. Sooooo much easier than trying to figure out all the compatibility issues and sourcing things in the hard way. I would suggest using it for anyone like me that just wants to play the game without having to worry about all kinds of other stuff. Here is a link to it http://forums.nahunta.org/viewtopic....&t=317&start=0
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