Ok instead of respawning the npcs i can make a custom one spawn. ill try it out.
I just tried it, doesnt work.
Ok it works but not the way i need.
It keeps spawning the ancient evil as long as the npcs are dead. I need it to only spawn it once.
Code:
#invisible Ancient Evil Spawning NPC
sub EVENT_SPAWN
{
quest::settimer("start", 6);
}
sub EVENT_TIMER
{
if ($timer eq "start") {
quest::stoptimer("start");
my $counter = 0;
## Get all NPCs in zone
my @npcList = $entity_list->GetNPCList();
foreach $npcs(@npcList) {
## NPC ID you want to be all dead
if($npcs->GetNPCTypeID() == 999148) {
$counter = 1;
}
}
if($counter == 0) {
## NPCs to respawn
quest::spawn2(888888,0,0,1653.5,1537.6,-8.2,172.8);
}
quest::settimer("start", 6);
}
}