Unity - 3D Game Engine
			 
			 
			
		
		
		
		Hi, 
 
Has anyone ever tried to use the Everquest 3D assests and import them into the Unity 3D game Engine to create a more up to date client? 
 
This would open doors to add new features into the client as well. 
 
Going a step further, maybe the 3D assests could be improved to add more polygones? 
 
I believe this is what EQ2 should have been, EQ1 redux, just with better graphics. 
 
Thoughts? 
 
Phil 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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