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The data is going to be skewed at higher levels unless you have a group because fights will take longer with a solo warrior than with say an sk pally mnk zerker rog. The warrior will take more damage because they cant dps to save their life.
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You don't really understand the point of this. The length of fight, etc doesn't matter. You are parsing the incoming damage, everything else is irrelevant.
Balancing does not enter the equation yet, you find the formulas and correct combat and then the server ops balance their content.
Really you want something like 3 or 4 hours(absolute min) at each data point(which may be around 250 mobs, maybe less maybe more). But the real key here is that the people in charge of committing your change, agree with your methodology. You can waste all that time if people think your data is useless so there is no point until a process is solidified.