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No one on emu has the staff or the capacities to test 1000s of items for balance on such a large scale as the real thing. Even on eqlive they did a half-a$$ed job of balancing the game PVP wise... Mort nothing against your server but using custom spells and the thousands of hand crafted items that are currently present on your server wont suit PVP. Maybe you should consider running a secondary server like PVPaddicts or something =P. Dont run the chance of ruinning your 7yr server into the ground... <3
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No offense taken but my server has more than 5500 custom items and years and years of work making ALL 16 CLASSES totally balanced...
My idea to make the server PVP popular is to fix it so that these custom spells are scaled down in PVP situations only... That way it's balanced in PVP as well 100% ..
I have seen many players PVP and like I said we used to have tournaments.. I know it's balanced to a point but I need some skilled coders to help me scale things down in PVP situations only..
And it won't run it into the ground because my server has always been Optional PVP well not always but for a year or 2 now anyway... So nothing would change at all if you were a PVE player you would notice no difference... It's totally optional... Now maybe once some PVP players started in there and made it popular they would switch too ...