Is there a fix yet for more than one mob spawning on one spot? The second mob is generally the wrong type as well.
Like in EverFrost, where there should be one Ice Giant, there are 2 Ice Giants except one has the Cyclops model. It is like this at all three Ice Giant spawn points in Everfrost.
And then in Vox's chamber, there are more Cyclops hanging out sharing a spawn point with other Giants.
And in Blackburrow, there are splitpaw gnolls running around but with Blackburrow gnoll names.
I tried the duplicate spawn removal and that didn't fix this. Is there any easy way to fix this?
*EDIT*
Forgot to mention, it looked like there were 2 groups of spawns in the DB so I tried deleting the spawns from spawn2 where their ids were very high since there seemed to be a good dividing line but it also got rid of some of the spawns that were supposed to be there.
Just looking at this it would be possible to order by x, y, and z coordinates and just delete one of the spawns if it resides on approximately the same point although that would take a while. I don't know sql that well, so if anyone has any suggestions.
