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Misc::Off Topic Want to talk about something that has nothing to do with EverQuest or the emulator? Post here. |

05-07-2007, 06:35 AM
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Sarnak
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Join Date: Sep 2006
Posts: 58
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Quote:
Originally Posted by CrabClaw
Sounds fun, I played EQ2 for at least a year straight since launch (and all it's crazy patch re-balancing permutations,  ). I would love to beta for you. Would you start with the multi pack edition as a base or vanilla EQ2? Would you use PostGreSQL or stick with MySQL? 
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Great to know a lot of people are interested  .
We'll probably start with Vanilla EQ2, then move up to the Expansions / Adventure packs but so far nothing is for sure. MySQL will probably be used as more people are familiar with it and InnoDB is quite fast.
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05-07-2007, 08:24 AM
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Fire Beetle
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Join Date: Jul 2006
Posts: 17
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Quote:
Originally Posted by link2009
Great to know a lot of people are interested  .
We'll probably start with Vanilla EQ2, then move up to the Expansions / Adventure packs but so far nothing is for sure. MySQL will probably be used as more people are familiar with it and InnoDB is quite fast.
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So a chance for T5 only ? Greate ! (Because T6 class revamp suxx lol) If you need help or other I'm here ^^
Just questions:
- You plane to write a Geodata engine ?
- How about script and AI ?
If you can't answer me no probs ^^ I understand :P
Last edited by alfa24t; 05-07-2007 at 04:29 PM..
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05-07-2007, 08:26 AM
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Sarnak
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Join Date: Sep 2006
Posts: 58
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Quote:
Originally Posted by alfa24t
So T5 only ? Greate ! (Because T6 class revamp suxx lol) If you need help or other I'm here ^^
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Well...we could always use more programmers  .
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05-07-2007, 08:31 AM
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Fire Beetle
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Join Date: Jul 2006
Posts: 17
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I'm not very good in C+ :P
But no prob for MySQL ^^ or collectiong info on live
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05-07-2007, 04:14 PM
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Hill Giant
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Join Date: Jun 2006
Location: Plane of Knowledge
Posts: 191
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Quote:
Originally Posted by link2009
Great to know a lot of people are interested  .
We'll probably start with Vanilla EQ2, then move up to the Expansions / Adventure packs but so far nothing is for sure. MySQL will probably be used as more people are familiar with it and InnoDB is quite fast.
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Sounds great  I loved the vanilla EQ2 experience way better. Will there be minilogin type setup so I can test things out in my own private sandbox? I usually like my own non-intrusive testbed for scripting quests and such (depending on how the quest scripting is, I guess).
But yes I would be excited to see an EQ2Emu setup. I felt it was what they should have done with EQ in the first place. More streamlined, balanced play and a more flowing game experience as you progress through the content. It seems they are trying to do this with EQLive with the zone revamps, but EQ will always be a bit of a hodgepodge of conflicting uber-highend content, which I feel it makes it hard for contributors and data-dudes to know what to focus on (who wants to spend a lot of time re-creating PoP, DoN and GoD raid zones to be by the book? - ugh). EQ2 smoothed that all out to a more palatable plate of fun.
(Plus being able to get 'under the hood' with EQ2 and tweak things is what turned me on to EQEmu to start with - and still does.)
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05-08-2007, 12:11 AM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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I populated a database with the sqls from sourceforge, and ran the world.exe - however, it's whining about wanting a loginserver. I haven't had time to dig around for one, so if anyone knows if one exists, let us know.
(unless it's in the source, and I somehow missed it)
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05-08-2007, 04:59 AM
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Fire Beetle
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Join Date: Jul 2006
Posts: 17
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What is work with the sources ATM (Skills formulas, instance system, geodata,...) ?
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05-08-2007, 05:56 AM
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Hill Giant
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Join Date: Jun 2006
Location: Plane of Knowledge
Posts: 191
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Quote:
Originally Posted by John Adams
I populated a database with the sqls from sourceforge, and ran the world.exe - however, it's whining about wanting a loginserver. I haven't had time to dig around for one, so if anyone knows if one exists, let us know.
(unless it's in the source, and I somehow missed it)
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If this is the project I think it is, I believe they never released a standalone login server, it was in-house.
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05-08-2007, 06:57 AM
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Sarnak
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Join Date: Sep 2006
Posts: 58
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Quote:
Originally Posted by CrabClaw
If this is the project I think it is, I believe they never released a standalone login server, it was in-house.
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Don't think that you're the only one who tried running it  . No, the login server has never been released and I'm sure it's really similar to the EQ-Emu one. I even tried using MiniLogin to make it work, but sadly...it failed.
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05-08-2007, 12:28 PM
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Fire Beetle
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Join Date: Jul 2006
Posts: 17
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I shearch on web for EQ2Emu login server files or something like and found this
hxxp://www.cosmichub.com/justin/eq2emu/ it is a fake or ?
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05-08-2007, 11:32 PM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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There seems to be a lot of little splinter factions regarding EQ2Emulator communities. It would be nice if we had an official site for it that we could call "home base". I have a site designed specifically for my own Emu servers, but it was not meant to support a development community - just my own private server when it became available (hey, i am a forward-thinking kinda guy!)
I think our first step would be to create the community - see what our assets are. And, if there is no [compiled] loginserver.exe, well I'm out. No way I have the knowledge to sort out all the secret masonic handshake crap that needs to go on between a server and a client.
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05-09-2007, 07:25 AM
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Former Administrator/Developer
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Join Date: Jan 2005
Posts: 41
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Quote:
Originally Posted by alfa24t
I shearch on web for EQ2Emu login server files or something like and found this
hxxp://www.cosmichub.com/justin/eq2emu/ it is a fake or ?
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If I remember correctly, that was created by someone who was going to design the website for us almost 2 years ago. I cant remember if it was the same person that ended up being our web designer. That site isnt real or anything.
Quote:
There seems to be a lot of little splinter factions regarding EQ2Emulator communities. It would be nice if we had an official site for it that we could call "home base". I have a site designed specifically for my own Emu servers, but it was not meant to support a development community - just my own private server when it became available (hey, i am a forward-thinking kinda guy!)
I think our first step would be to create the community - see what our assets are. And, if there is no [compiled] loginserver.exe, well I'm out. No way I have the knowledge to sort out all the secret masonic handshake crap that needs to go on between a server and a client.
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Yes, we have a login server. I am the one who created it for the most part with the help of some of the other devs of eqemu. I still have the source for it, including alot of changes that I never checked into our svn server. I also have quite a few changes to world that I never got around to releasing as well.
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05-09-2007, 10:14 AM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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LE, you little tease.
Is that bait set for us to start pleading for an update? hee hee.
I'd love to add an EQ2Emu to my collection.
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05-09-2007, 11:08 AM
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Fire Beetle
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Join Date: Jul 2006
Posts: 17
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Good question !
Cross finger and wait for reply :P
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05-09-2007, 11:58 AM
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Sarnak
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Join Date: Sep 2006
Posts: 58
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I've spoken with LE numerous times.
So, here's the current status of the EQ2 Emulator Project:
- The old 18 Month Source Code is available at the CVS Repository.
- LE has the current Login Server and it's database.
- His 'new' version is currently 'closed-source', which is why we'll have to wait until he decides to release it to the public to actually test the emulator first-hand.
- And finally, if he decides to continue his GREAT (
) project, then the source will remain closed or if he decides he wants to give it to the developers, we'll all get our dirty hands over it.
Any questions? 
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