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  #16  
Old 12-26-2011, 05:39 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
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Okay, here we go. Of course check everything because I am tired now and could have made mistakes. I have no idea how you guys do so much of this, I feel like I have run a marathon at this point.

The Merc Liasons are toward the bottom.

Code:
set @StartingNPCTypeID = 202469;
set @StartingSpawnGroupID = 202469;
set @StartingSpawnEntryID = 202469;
set @StartingSpawn2ID = 202469;
set @StartingGridID = 202469;
set @StartingMerchantID = 202469;

DELETE FROM npc_types WHERE id >= @StartingNPCTypeID and id <= @StartingNPCTypeID + 999 and version = 0;
DELETE FROM spawngroup WHERE id >= @StartingSpawnGroupID and id <= @StartingSpawnGroupID + 999;
DELETE FROM spawnentry WHERE spawngroupID >= @StartingSpawnEntryID and spawngroupID <= @StartingSpawnEntryID + 999;
DELETE FROM spawn2 WHERE id >= @StartingSpawn2ID and id <= @StartingSpawn2ID + 999 and version = 0;
DELETE from merchantlist where merchantid >= @StartingMerchantID and merchantid <= @StartingMerchantID + 999;
DELETE from grid_entries WHERE gridid >= @StartingGridID AND gridid <= @StartingGridID + 999;
DELETE from grid WHERE id >= @StartingGridID AND id <= @StartingGridID + 999;

INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 0, 'Lorekeeper_Blaimas', 'Missions', 60, 3, 1, 1, 4200, 0, 0, 16, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 1, '#James_the_Watchmaker', 'Quests', 75, 12, 1, 1, 6375, 0, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 2, '#Scholar_Jarvi', 'Information', 80, 1, 1, 1, 7200, 0, 1, 11, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 3, '#Scholar_Awerrin', 'Information', 80, 1, 1, 1, 7200, 0, 1, 12, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 1, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 4, '#Scholar_Berkin', 'Information', 80, 1, 1, 1, 7200, 0, 0, 10, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 1, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 5, '#Scholar_Kiulo', 'Information', 80, 1, 1, 1, 7200, 0, 0, 13, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 6, '#Scholar_Werum', 'Information', 80, 1, 1, 1, 7200, 0, 1, 14, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 1, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 7, 'Randall_of_the_Fellows', 'Fellowship Registrar', 75, 1, 69, 1, 6375, 0, 0, 14, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 8, 'Fellow_Wyllie', 'Fellowship Vendor', 75, 12, 41, 1, 6375, 0, 0, 15, 0, 3, 0, 0, 0, @StartingMerchantID + 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 9, 'Sephorra_the_Flagger', 'Guild Banners', 75, 1, 41, 1, 6375, 0, 1, 10, 0, 6, 0, 0, 0, @StartingMerchantID + 1, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 2, 1, 4, 0, 0, 4, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 10, 'Rhondda_the_Flagger', 'Guild Banners', 75, 1, 41, 1, 6375, 0, 1, 13, 0, 6, 0, 0, 0, @StartingMerchantID + 2, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 11, 'Fellow_Byllie', 'Fellowship Vendor', 75, 12, 41, 1, 6375, 0, 0, 11, 0, 3, 0, 0, 0, @StartingMerchantID + 3, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 12, '#Clockwork_Party_Machine', 'Model 2006', 55, 457, 1, 4, 3575, 0, 2, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 63, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 13, '#M.C._Tinkerton', 'Frostfell Missions', 55, 12, 1, 5, 3575, 0, 0, 2, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 14, '#Santug_Claugg`s_Helper', '', 95, 10, 1, 1, 9975, 0, 0, 3, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 10, 210, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 15, '#Zoptik', 'a Young Gnome', 50, 12, 1, 1, 3000, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 16, 'Santug_Claugg', '', 70, 10, 1, 1, 5600, 0, 0, 3, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 2, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 200, 0, 0, 28, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 17, 'a_Frostfell_Goblin', 'Frostfell Helper', 1, 433, 1, 1, 11, 0, 2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 18, 'Hargar_the_Velium_Chef', 'Frostfell Cook', 1, 8, 1, 1, 11, 0, 0, 1, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 7, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 19, 'Fireworks_Engineer_Fabdabus', 'Frostfell Fireworks', 1, 12, 1, 1, 11, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 20, '#Alerynril_the_Loyal', 'Loyalists of Everquest', 75, 5, 73, 1, 6375, 0, 1, 13, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 255, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 11602, 11555, 28, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 21, '#Iason_Yureska', 'Items 50+', 80, 1, 41, 1, 7200, 0, 0, 18, 0, 6, 0, 0, 0, @StartingMerchantID + 4, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 4, 1, 2, 3, 3, 2, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 22, 'Old_Man_McKenzie', 'Classic Missions', 85, 8, 70, 1, 8075, 0, 0, 1, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 5, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 23, '#Keefe_Stearns', 'Items 5-49', 40, 1, 41, 1, 2000, 0, 0, 4, 0, 6, 0, 0, 0, @StartingMerchantID + 5, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 4, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 24, 'Treasurer_Mirathancus', 'Cultural Treasurer', 85, 3, 1, 1, 8075, 0, 0, 13, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 25, 'Treasurer_Foiwom', 'Cultural Treasurer', 85, 3, 1, 1, 8075, 0, 1, 14, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 26, 'Treasurer_Siofra', 'Cultural Treasurer', 85, 3, 1, 1, 8075, 0, 1, 15, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 27, 'a_frightening_liaison', '', 1, 82, 71, 5, 11, 0, 2, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 11042, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 28, 'Anibarean_of_the_Light', 'Wedding Coordinator', 1, 5, 1, 1, 11, 0, 1, 16, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 17, 0, 0, 17, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 29, 'Hadya_Ware', 'Legendary Liason', 1, 342, 71, 1, 11, 0, 1, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 10746, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 30, 'Mercia', 'Jewelcrafting Supplies', 70, 522, 41, 1, 5600, 0, 1, 1, 0, 5.7, 0, 0, 0, @StartingMerchantID + 6, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 2, 0, 0, 0, 0, 0, 255, 4, 3, 4, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 31, '#Graat_Gigglegibber', '', 90, 433, 1, 1, 9000, 0, 2, 2, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 32, '#Kuutas_Gigglegibber', 'Quests, Missions', 90, 433, 1, 1, 9000, 0, 2, 2, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 33, 'Vacurasa_of_the_Dark', 'Wedding Coordinator', 1, 6, 1, 1, 11, 0, 1, 11, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 255, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 34, '#Stirt_Gigglegibber', '', 90, 433, 1, 1, 9000, 0, 2, 2, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 35, 'a_tradeskill_armor_historian', 'Tradeskill Books', 70, 522, 41, 1, 5600, 0, 1, 1, 0, 6, 0, 0, 0, @StartingMerchantID + 7, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 3, 0, 0, 0, 0, 0, 255, 4, 3, 5, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 36, 'Herald_of_Druzzil_Ro', '', 90, 495, 1, 1, 9000, 0, 2, 3, 3, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 11193, 11193, 28, 28, 1.75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 37, 'a_cultural_historian', 'Tradeskill Books', 70, 522, 41, 1, 5600, 0, 0, 1, 0, 6, 0, 0, 0, @StartingMerchantID + 8, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 2, 0, 0, 0, 0, 0, 255, 2, 4, 3, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 38, 'a_cultural_smithing_historian', 'Tradeskill Books', 70, 522, 41, 1, 5600, 0, 0, 1, 0, 6, 0, 0, 0, @StartingMerchantID + 9, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 2, 0, 0, 0, 0, 0, 255, 3, 2, 4, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 39, 'a_cultural_tailoring_historian', 'Tradeskill Books', 70, 522, 41, 1, 5600, 0, 1, 1, 0, 6, 0, 0, 0, @StartingMerchantID + 10, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 1, 0, 0, 0, 0, 0, 255, 5, 1, 6, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 40, 'a_cultural_discoveries_historian', 'Tradeskill Books', 70, 522, 41, 1, 5600, 0, 1, 1, 0, 6, 0, 0, 0, @StartingMerchantID + 11, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 1, 0, 0, 0, 0, 0, 255, 5, 1, 6, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 41, 'a_cultural_tinkering_historian', 'Tradeskill Books', 70, 522, 41, 1, 5600, 0, 0, 1, 0, 6, 0, 0, 0, @StartingMerchantID + 12, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 2, 0, 0, 0, 0, 0, 255, 2, 4, 3, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 42, '#Bindral_Argaff', 'Legendary Enchanter Illusions', 60, 131, 14, 32, 4200, 0, 2, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 5, 255, 255, 9, 9, 255, 255, 0, 0, 0, 0, 0, 0, 0, 10646, 10645, 28, 28, 1.75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 43, '#Thach_Jerden', 'Armor Quests', 70, 12, 1, 1, 5600, 0, 0, 3, 0, 3.5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 1, 5, 8, 8, 5, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 44, 'Nursa_Rasumus', 'Research Supplies', 60, 3, 41, 1, 4200, 0, 0, 12, 0, 6, 0, 0, 0, @StartingMerchantID + 13, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 45, 'Sansus_Rasumus', 'Research Supplies', 60, 3, 41, 1, 4200, 0, 1, 15, 0, 6, 0, 0, 0, @StartingMerchantID + 14, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 46, 'Maree_Rasumus', 'Research Supplies', 60, 3, 41, 1, 4200, 0, 1, 13, 0, 6, 0, 0, 0, @StartingMerchantID + 15, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 47, 'Sage_Vilgand', '', 60, 12, 1, 1, 4200, 0, 0, 1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 2, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 48, '#Rellith_Akkanar', 'Frostfell Quest', 80, 522, 1, 1, 7200, 0, 0, 2, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 3, 3, 0, 0, 3, 255, 3, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 49, 'a_gigglegibber_goblin', '', 75, 433, 1, 1, 6375, 0, 2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 10861, 11140, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 50, '#Maynar_Furrwik', 'Frostfell Mission', 80, 1, 1, 1, 7200, 0, 0, 4, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 51, '#Cordys_Leaflighter', 'Frostfell Quest', 70, 5, 1, 1, 5600, 0, 1, 1, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 2, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 52, '#Elba_Straw', 'Frostfell Quest', 60, 1, 1, 1, 4200, 0, 1, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 1, 3, 2, 2, 3, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 53, 'Edvard_O`Danos', 'Alchemy Supplies', 60, 2, 41, 1, 4200, 0, 0, 19, 0, 7, 0, 0, 0, @StartingMerchantID + 16, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 54, '#Tierna_Morganna', '', 85, 1, 1, 1, 8075, 0, 1, 14, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 55, 'Aiden_Silverwing', '', 80, 522, 1, 1, 7200, 0, 0, 1, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 56, 'Flerin_Na`Shalith', 'Poison Supplies', 60, 6, 41, 1, 4200, 0, 0, 20, 0, 5, 0, 0, 0, @StartingMerchantID + 17, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 1, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 10650, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 57, '#Skal_Nethus', 'Hot Zone Quest', 86, 3, 11, 1, 8256, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 58, 'Giftn_Na`Shalith', 'Poison Supplies', 60, 6, 41, 1, 4200, 0, 0, 20, 0, 5, 0, 0, 0, @StartingMerchantID + 18, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 1, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 10650, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 59, 'Facesmasher_Brog', 'Mercenary Liaison - Beta Reward', 80, 574, 71, 1, 7200, 0, 2, 2, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 60, 'Franklin_Teek', 'Hot Zones', 80, 1, 1, 1, 7200, 0, 0, 12, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 255, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 61, 'Distribution_Facilitator_XCV', 'Living Legacy', 80, 457, 1, 5, 7200, 0, 2, 0, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 255, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 62, 'Sage_Valgond', '', 60, 12, 1, 1, 4200, 0, 0, 1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 2, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 63, 'Frozen_Skeleton_of_the_Cursed', 'Special Mercenary Liaison', 1, 367, 71, 3, 11, 0, 2, 2, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 10934, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 64, 'Kalon_Corsan', '', 1, 464, 1, 1, 11, 0, 2, 3, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 65, '#Karl_Kranigan', '', 87, 8, 1, 1, 8439, 0, 0, 20, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 3, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 11173, 0, 28, 28, 1.5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 66, '#Miggles_Mistflinger', '11th Anniversary Mission', 85, 12, 5, 1, 8075, 0, 0, 14, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 67, '#Tzudani,_Emissary_of_Veeshan', '', 95, 522, 10, 1, 9975, 0, 0, 16, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 1, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 1.5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `race`, `class`, `bodytype`, `hp`, `mana`, `gender`, `texture`, `helmtexture`, `size`, `hp_regen_rate`, `mana_regen_rate`, `loottable_id`, `merchant_id`, `alt_currency_id`, `npc_spells_id`, `npc_faction_id`, `adventure_template_id`, `trap_template`, `mindmg`, `maxdmg`, `attack_count`, `npcspecialattks`, `aggroradius`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`, `luclin_beardcolor`, `luclin_beard`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`, `armortint_id`, `armortint_red`, `armortint_green`, `armortint_blue`, `d_meele_texture1`, `d_meele_texture2`, `prim_melee_type`, `sec_melee_type`, `runspeed`, `MR`, `CR`, `DR`, `FR`, `PR`, `Corrup`, `see_invis`, `see_invis_undead`, `qglobal`, `AC`, `npc_aggro`, `spawn_limit`, `attack_speed`, `findable`, `STR`, `STA`, `DEX`, `AGI`, `_INT`, `WIS`, `CHA`, `see_hide`, `see_improved_hide`, `trackable`, `isbot`, `exclude`, `ATK`, `Accuracy`, `slow_mitigation`, `version`, `maxlevel`, `scalerate`, `private_corpse`, `unique_spawn_by_name`, `underwater`) VALUES (@StartingNPCTypeID + 68, 'FrostfellHastyBard', '', 50, 4, 1, 1, 3000, 0, 0, 1, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, '', 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 11501, 28, 28, 1.5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 75, 75, 75, 80, 75, 75, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 0);
-- Thaowyn Halfling Merc Liaison
INSERT INTO `npc_types` (`id`, `name`, `lastname`, `level`, `gender`, `size`, `runspeed`,`race`, `class`, `bodytype`, `hp`, `texture`, `helmtexture`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`,`luclin_beard`, `luclin_beardcolor`, `findable`, `version`, `d_meele_texture1`, `d_meele_texture2`, `armortint_red`, `armortint_green`, `armortint_blue`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`) VALUES (@StartingNPCTypeID + 69, 'Guardian_Thaowyn', 'Halfling Mercenary Liaison', 99, 1, 3.5, 1.25, 11, 71, 1, 10791, 3, 0, 0, 0, 0, 0, 0, 255, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0);

INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 0, CONCAT('poknowledge', @StartingSpawnGroupID + 0), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 1, CONCAT('poknowledge', @StartingSpawnGroupID + 1), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 2, CONCAT('poknowledge', @StartingSpawnGroupID + 2), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 3, CONCAT('poknowledge', @StartingSpawnGroupID + 3), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 4, CONCAT('poknowledge', @StartingSpawnGroupID + 4), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 5, CONCAT('poknowledge', @StartingSpawnGroupID + 5), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 6, CONCAT('poknowledge', @StartingSpawnGroupID + 6), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 7, CONCAT('poknowledge', @StartingSpawnGroupID + 7), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 8, CONCAT('poknowledge', @StartingSpawnGroupID + 8), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 9, CONCAT('poknowledge', @StartingSpawnGroupID + 9), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 10, CONCAT('poknowledge', @StartingSpawnGroupID + 10), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 11, CONCAT('poknowledge', @StartingSpawnGroupID + 11), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 12, CONCAT('poknowledge', @StartingSpawnGroupID + 12), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 13, CONCAT('poknowledge', @StartingSpawnGroupID + 13), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 14, CONCAT('poknowledge', @StartingSpawnGroupID + 14), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 15, CONCAT('poknowledge', @StartingSpawnGroupID + 15), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 16, CONCAT('poknowledge', @StartingSpawnGroupID + 16), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 17, CONCAT('poknowledge', @StartingSpawnGroupID + 17), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 18, CONCAT('poknowledge', @StartingSpawnGroupID + 18), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 19, CONCAT('poknowledge', @StartingSpawnGroupID + 19), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 20, CONCAT('poknowledge', @StartingSpawnGroupID + 20), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 21, CONCAT('poknowledge', @StartingSpawnGroupID + 21), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 22, CONCAT('poknowledge', @StartingSpawnGroupID + 22), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 23, CONCAT('poknowledge', @StartingSpawnGroupID + 23), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 24, CONCAT('poknowledge', @StartingSpawnGroupID + 24), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 25, CONCAT('poknowledge', @StartingSpawnGroupID + 25), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 26, CONCAT('poknowledge', @StartingSpawnGroupID + 26), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 27, CONCAT('poknowledge', @StartingSpawnGroupID + 27), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 28, CONCAT('poknowledge', @StartingSpawnGroupID + 28), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 29, CONCAT('poknowledge', @StartingSpawnGroupID + 29), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 30, CONCAT('poknowledge', @StartingSpawnGroupID + 30), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 31, CONCAT('poknowledge', @StartingSpawnGroupID + 31), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 32, CONCAT('poknowledge', @StartingSpawnGroupID + 32), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 33, CONCAT('poknowledge', @StartingSpawnGroupID + 33), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 34, CONCAT('poknowledge', @StartingSpawnGroupID + 34), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 35, CONCAT('poknowledge', @StartingSpawnGroupID + 35), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 36, CONCAT('poknowledge', @StartingSpawnGroupID + 36), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 37, CONCAT('poknowledge', @StartingSpawnGroupID + 37), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 38, CONCAT('poknowledge', @StartingSpawnGroupID + 38), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 39, CONCAT('poknowledge', @StartingSpawnGroupID + 39), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 40, CONCAT('poknowledge', @StartingSpawnGroupID + 40), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 41, CONCAT('poknowledge', @StartingSpawnGroupID + 41), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 42, CONCAT('poknowledge', @StartingSpawnGroupID + 42), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 43, CONCAT('poknowledge', @StartingSpawnGroupID + 43), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 44, CONCAT('poknowledge', @StartingSpawnGroupID + 44), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 45, CONCAT('poknowledge', @StartingSpawnGroupID + 45), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 46, CONCAT('poknowledge', @StartingSpawnGroupID + 46), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 47, CONCAT('poknowledge', @StartingSpawnGroupID + 47), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 48, CONCAT('poknowledge', @StartingSpawnGroupID + 48), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 49, CONCAT('poknowledge', @StartingSpawnGroupID + 49), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 50, CONCAT('poknowledge', @StartingSpawnGroupID + 50), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 51, CONCAT('poknowledge', @StartingSpawnGroupID + 51), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 52, CONCAT('poknowledge', @StartingSpawnGroupID + 52), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 53, CONCAT('poknowledge', @StartingSpawnGroupID + 53), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 54, CONCAT('poknowledge', @StartingSpawnGroupID + 54), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 55, CONCAT('poknowledge', @StartingSpawnGroupID + 55), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 56, CONCAT('poknowledge', @StartingSpawnGroupID + 56), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 57, CONCAT('poknowledge', @StartingSpawnGroupID + 57), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 58, CONCAT('poknowledge', @StartingSpawnGroupID + 58), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 59, CONCAT('poknowledge', @StartingSpawnGroupID + 59), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 60, CONCAT('poknowledge', @StartingSpawnGroupID + 60), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 61, CONCAT('poknowledge', @StartingSpawnGroupID + 61), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 62, CONCAT('poknowledge', @StartingSpawnGroupID + 62), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 63, CONCAT('poknowledge', @StartingSpawnGroupID + 63), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 64, CONCAT('poknowledge', @StartingSpawnGroupID + 64), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 65, CONCAT('poknowledge', @StartingSpawnGroupID + 65), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 66, CONCAT('poknowledge', @StartingSpawnGroupID + 66), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 67, CONCAT('poknowledge', @StartingSpawnGroupID + 67), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 68, CONCAT('poknowledge', @StartingSpawnGroupID + 68), 0, 0, 0, 0, 0, 0, 0);
-- Halfling Merc
INSERT INTO `spawngroup` (`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES (@StartingSpawnGroupID + 69, CONCAT('poknowledge', @StartingSpawnGroupID +69), 0, 0, 0, 0, 0, 0, 0);

INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 0, @StartingNPCTypeID + 0, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 1, @StartingNPCTypeID + 1, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 2, @StartingNPCTypeID + 2, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 3, @StartingNPCTypeID + 3, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 4, @StartingNPCTypeID + 4, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 5, @StartingNPCTypeID + 5, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 6, @StartingNPCTypeID + 6, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 7, @StartingNPCTypeID + 7, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 8, @StartingNPCTypeID + 8, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 9, @StartingNPCTypeID + 9, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 10, @StartingNPCTypeID + 10, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 11, @StartingNPCTypeID + 11, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 12, @StartingNPCTypeID + 12, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 13, @StartingNPCTypeID + 13, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 14, @StartingNPCTypeID + 14, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 15, @StartingNPCTypeID + 15, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 16, @StartingNPCTypeID + 16, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 17, @StartingNPCTypeID + 17, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 18, @StartingNPCTypeID + 18, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 19, @StartingNPCTypeID + 19, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 20, @StartingNPCTypeID + 20, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 21, @StartingNPCTypeID + 21, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 22, @StartingNPCTypeID + 22, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 23, @StartingNPCTypeID + 23, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 24, @StartingNPCTypeID + 24, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 25, @StartingNPCTypeID + 25, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 26, @StartingNPCTypeID + 26, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 27, @StartingNPCTypeID + 27, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 28, @StartingNPCTypeID + 28, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 29, @StartingNPCTypeID + 29, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 30, @StartingNPCTypeID + 30, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 31, @StartingNPCTypeID + 31, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 32, @StartingNPCTypeID + 32, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 33, @StartingNPCTypeID + 33, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 34, @StartingNPCTypeID + 34, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 35, @StartingNPCTypeID + 35, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 36, @StartingNPCTypeID + 36, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 37, @StartingNPCTypeID + 37, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 38, @StartingNPCTypeID + 38, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 39, @StartingNPCTypeID + 39, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 40, @StartingNPCTypeID + 40, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 41, @StartingNPCTypeID + 41, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 42, @StartingNPCTypeID + 42, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 43, @StartingNPCTypeID + 43, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 44, @StartingNPCTypeID + 44, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 45, @StartingNPCTypeID + 45, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 46, @StartingNPCTypeID + 46, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 47, @StartingNPCTypeID + 47, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 48, @StartingNPCTypeID + 48, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 49, @StartingNPCTypeID + 49, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 50, @StartingNPCTypeID + 50, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 51, @StartingNPCTypeID + 51, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 52, @StartingNPCTypeID + 52, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 53, @StartingNPCTypeID + 53, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 54, @StartingNPCTypeID + 54, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 55, @StartingNPCTypeID + 55, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 56, @StartingNPCTypeID + 56, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 57, @StartingNPCTypeID + 57, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 58, @StartingNPCTypeID + 58, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 59, @StartingNPCTypeID + 59, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 60, @StartingNPCTypeID + 60, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 61, @StartingNPCTypeID + 61, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 62, @StartingNPCTypeID + 62, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 63, @StartingNPCTypeID + 63, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 64, @StartingNPCTypeID + 64, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 65, @StartingNPCTypeID + 65, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 66, @StartingNPCTypeID + 66, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 67, @StartingNPCTypeID + 67, 100);
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 68, @StartingNPCTypeID + 68, 100);
-- Halfling Merc
INSERT INTO `spawnentry` (`spawngroupID`, `npcID`, `chance`) VALUES (@StartingSpawnEntryID + 69, @StartingNPCTypeID + 69, 100);

INSERT INTO `spawn2` (`id`, `spawngroupID`, `zone`, `version`, `x`, `y`, `z`, `heading`, `respawntime`, `variance`, `pathgrid`, `_condition`, `cond_value`, `enabled`, `animation`) VALUES (@StartingSpawn2ID + 0, @StartingSpawnGroupID + 0, 'poknowledge', 0, 198.000000, 942.000000, -155.875000, 128.000000, 640, 0, 0, 0, 1, 1, 0);
INSERT INTO `spawn2` (`id`, `spawngroupID`, `zone`, `version`, `x`, `y`, `z`, `heading`, `respawntime`, `variance`, `pathgrid`, `_condition`, `cond_value`, `enabled`, `animation`) VALUES (@StartingSpawn2ID + 1, @StartingSpawnGroupID + 1, 'poknowledge', 0, 190.000000, 866.000000, -159.000000, 127.500000, 640, 0, 0, 0, 1, 1, 0);
INSERT INTO `spawn2` (`id`, `spawngroupID`, `zone`, `version`, `x`, `y`, `z`, `heading`, `respawntime`, `variance`, `pathgrid`, `_condition`, `cond_value`, `enabled`, `animation`) VALUES (@StartingSpawn2ID + 2, @StartingSpawnGroupID + 2, 'poknowledge', 0, 305.875000, 786.875000, -157.125000, 122.500000, 640, 0, 0, 0, 1, 1, 0);
INSERT INTO `spawn2` (`id`, `spawngroupID`, `zone`, `version`, `x`, `y`, `z`, `heading`, `respawntime`, `variance`, `pathgrid`, `_condition`, `cond_value`, `enabled`, `animation`) VALUES (@StartingSpawn2ID + 3, @StartingSpawnGroupID + 3, 'poknowledge', 0, 336.125000, 771.875000, -157.125000, 166.000000, 640, 0, 0, 0, 1, 1, 0);
INSERT INTO `spawn2` (`id`, `spawngroupID`, `zone`, `version`, `x`, `y`, `z`, `heading`, `respawntime`, `variance`, `pathgrid`, `_condition`, `cond_value`, `enabled`, `animation`) VALUES (@StartingSpawn2ID + 4, @StartingSpawnGroupID + 4, 'poknowledge', 0, 303.000000, 740.125000, -157.125000, 68.000000, 640, 0, 0, 0, 1, 1, 0);
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INSERT INTO `spawn2` (`id`, `spawngroupID`, `zone`, `version`, `x`, `y`, `z`, `heading`, `respawntime`, `variance`, `pathgrid`, `_condition`, `cond_value`, `enabled`, `animation`) VALUES (@StartingSpawn2ID + 65, @StartingSpawnGroupID + 65, 'poknowledge', 0, 541.000000, -254.000000, -92.000000, 135.000000, 640, 0, 0, 0, 1, 1, 0);
INSERT INTO `spawn2` (`id`, `spawngroupID`, `zone`, `version`, `x`, `y`, `z`, `heading`, `respawntime`, `variance`, `pathgrid`, `_condition`, `cond_value`, `enabled`, `animation`) VALUES (@StartingSpawn2ID + 66, @StartingSpawnGroupID + 66, 'poknowledge', 0, -255.000000, 38.000000, -156.000000, 143.000000, 640, 0, 0, 0, 1, 1, 0);
INSERT INTO `spawn2` (`id`, `spawngroupID`, `zone`, `version`, `x`, `y`, `z`, `heading`, `respawntime`, `variance`, `pathgrid`, `_condition`, `cond_value`, `enabled`, `animation`) VALUES (@StartingSpawn2ID + 67, @StartingSpawnGroupID + 67, 'poknowledge', 0, 541.000000, -254.000000, -92.000000, 135.000000, 640, 0, 0, 0, 1, 1, 0);
INSERT INTO `spawn2` (`id`, `spawngroupID`, `zone`, `version`, `x`, `y`, `z`, `heading`, `respawntime`, `variance`, `pathgrid`, `_condition`, `cond_value`, `enabled`, `animation`) VALUES (@StartingSpawn2ID + 68, @StartingSpawnGroupID + 68, 'poknowledge', 0, 292.000000, 280.000000, -126.000000, 228.500000, 640, 0, 0, 0, 1, 1, 0);
-- Halfling Merc
INSERT INTO `spawn2` (`id`, `spawngroupID`, `zone`, `version`, `x`, `y`, `z`, `heading`, `respawntime`, `variance`, `pathgrid`, `_condition`, `cond_value`, `enabled`) VALUES (@StartingSpawn2ID + 69, @StartingSpawnGroupID + 69, 'poknowledge', 0, 1404, -68, -109.75, 64, 640, 0, 0, 0, 1, 1);

--
-- Fellow_Wyllie
-- 
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 0, 32591); -- Fellowship Kit: Aura of Anger
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 1, 32592); -- Fellowship Kit: Aura of Recovery
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 2, 32593); -- Fellowship Kit: Aura of Conservation
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 3, 32594); -- Fellowship Kit: Aura of Benefit Conservation
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 4, 32595); -- Fellowship Kit: Aura of Alacrity
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 5, 32596); -- Fellowship Kit: Aura of Benefit Alacrity
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 6, 32597); -- Fellowship Kit: Aura of Extension
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 7, 32598); -- Fellowship Kit: Aura of Benefit Extension
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 8, 32616); -- Fellowship Kit: Aura of Cleave
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 9, 32728); -- Fellowship Kit: Aura of Ferocity
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 10, 32785); -- Fellowship Kit: Aura of Sharpshooting
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 11, 32786); -- Fellowship Kit: Aura of Evasion
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 12, 32787); -- Fellowship Kit: Aura of Prevention
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 13, 32788); -- Fellowship Kit: Aura of Strength
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 14, 32789); -- Fellowship Kit: Aura of Stamina
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 15, 32790); -- Fellowship Kit: Aura of Agility
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 16, 32791); -- Fellowship Kit: Aura of Dexterity
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 17, 32792); -- Fellowship Kit: Aura of Intelligence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 18, 32793); -- Fellowship Kit: Aura of Wisdom
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 19, 32794); -- Fellowship Kit: Aura of Charisma
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 20, 32795); -- Fellowship Kit: Aura of Magic
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 21, 32796); -- Fellowship Kit: Aura of Flame
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 22, 32797); -- Fellowship Kit: Aura of Frost
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 23, 32798); -- Fellowship Kit: Aura of Poison
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 24, 32799); -- Fellowship Kit: Aura of Disease
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 25, 32896); -- Fellowship Kit: Aura of Corruption
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 26, 32897); -- Fellowship Kit: Barbarian Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 27, 32898); -- Fellowship Kit: Teir`Dal Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 28, 32899); -- Fellowship Kit: Dwarven Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 29, 32990); -- Fellowship Kit: Erudite Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 30, 32991); -- Fellowship Kit: Gnome Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 31, 32992); -- Fellowship Kit: Half Elf Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 32, 32993); -- Fellowship Kit: Halfling Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 33, 32994); -- Fellowship Kit: High Elf Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 34, 32995); -- Fellowship Kit: Human Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 35, 32996); -- Fellowship Kit: Iksar Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 36, 32997); -- Fellowship Kit: Ogre Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 37, 32998); -- Fellowship Kit: Troll Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 38, 32999); -- Fellowship Kit: Vah Shir Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 39, 33058); -- Fellowship Kit: Wood Elf Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 40, 33059); -- Fellowship Kit: Guktan Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 41, 33060); -- Fellowship Kit: Drakkin Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 42, 33061); -- Fellowship Kit: Earthen Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 43, 33062); -- Fellowship Kit: Aery Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 44, 33063); -- Fellowship Kit: Fiery Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 45, 33064); -- Fellowship Kit: Aqueous Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 46, 33065); -- Fellowship Kit: Spirits Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 47, 33066); -- Fellowship Kit: Werewolf Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 48, 33067); -- Fellowship Kit: Beholder Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 49, 33068); -- Fellowship Kit: Imp Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 50, 33069); -- Fellowship Kit: Krup Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 51, 33070); -- Fellowship Kit: Scarecrow Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 52, 33071); -- Fellowship Kit: Skeleton Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 53, 33072); -- Fellowship Kit: Drybone Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 54, 33073); -- Fellowship Kit: Frostbone Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 55, 33074); -- Fellowship Kit: Orc Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 56, 33075); -- Fellowship Kit: Goblin Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 57, 33076); -- Fellowship Kit: Sporali Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 58, 33077); -- Fellowship Kit: Fae Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 59, 33078); -- Fellowship Kit: Scaled Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 60, 33079); -- Fellowship Kit: Aura of Health
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 61, 33080); -- Fellowship Kit: Aura of Replenishment
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 62, 33081); -- Fellowship Kit: Aura of Mana
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 63, 33082); -- Fellowship Kit: Aura of Clarity
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 64, 33083); -- Fellowship Kit: Aura of Endurance
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 65, 33084); -- Fellowship Kit: Aura of Vigor
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 66, 33085); -- Fellowship Kit: Aura of Celerity
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 67, 33086); -- Fellowship Kit: Aura of Vengeance
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 68, 33087); -- Fellowship Kit: Aura of Skinspikes
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 69, 33088); -- Fellowship Kit: Aura of Faerune
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 0, 70, 33089); -- Fellowship Kit: Aura of the Dead
UPDATE npc_types SET merchant_id = @StartingMerchantID + 0 WHERE id = @StartingNPCTypeID + 8;
--
-- Sephorra_the_Flagger
-- 
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 0, 22875); -- Banner Dye Kit: Dull Simple Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 1, 22884); -- Banner Dye Kit: Sharp Simple Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 2, 22966); -- Banner Dye Kit: Shiny Simple Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 3, 22967); -- Banner Dye Kit: Vibrant Simple Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 4, 22977); -- Banner Dye Kit: Brilliant Simple Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 5, 25846); -- Banner Dye Kit: Lustrous Simple Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 6, 26089); -- Banner Dye Kit: Dull Fine Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 7, 26090); -- Banner Dye Kit: Sharp Fine Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 8, 26794); -- Banner Dye Kit: Shiny Fine Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 9, 26894); -- Banner Dye Kit: Vibrant Fine Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 10, 26898); -- Banner Dye Kit: Brilliant Fine Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 11, 27099); -- Banner Dye Kit: Lustrous Fine Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 12, 27100); -- Banner Dye Kit: Dull Fancy Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 13, 27163); -- Banner Dye Kit: Sharp Fancy Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 14, 27269); -- Banner Dye Kit: Shiny Fancy Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 15, 27275); -- Banner Dye Kit: Vibrant Fancy Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 16, 27277); -- Banner Dye Kit: Brilliant Fancy Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 17, 27287); -- Banner Dye Kit: Lustrous Fancy Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 18, 27296); -- Banner Dye Kit: Dull Ornate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 19, 27639); -- Banner Dye Kit: Sharp Ornate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 20, 27644); -- Banner Dye Kit: Shiny Ornate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 21, 27645); -- Banner Dye Kit: Vibrant Ornate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 22, 27697); -- Banner Dye Kit: Brilliant Ornate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 23, 27985); -- Banner Dye Kit: Lustrous Ornate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 24, 27988); -- Banner Dye Kit: Dull Intricate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 25, 28069); -- Banner Dye Kit: Sharp Intricate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 26, 28449); -- Banner Dye Kit: Shiny Intricate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 27, 28698); -- Banner Dye Kit: Vibrant Intricate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 28, 28699); -- Banner Dye Kit: Brilliant Intricate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 29, 29199); -- Banner Dye Kit: Lustrous Intricate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 30, 29304); -- Banner Dye Kit: Dull Elaborate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 31, 29305); -- Banner Dye Kit: Sharp Elaborate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 32, 29665); -- Banner Dye Kit: Shiny Elaborate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 33, 29739); -- Banner Dye Kit: Vibrant Elaborate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 34, 29740); -- Banner Dye Kit: Brilliant Elaborate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 35, 29741); -- Banner Dye Kit: Lustrous Elaborate Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 36, 32010); -- Banner Dye Kit: Dull Elegant Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 37, 32011); -- Banner Dye Kit: Sharp Elegant Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 38, 32040); -- Banner Dye Kit: Shiny Elegant Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 39, 32041); -- Banner Dye Kit: Vibrant Elegant Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 40, 32070); -- Banner Dye Kit: Brilliant Elegant Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 41, 32071); -- Banner Dye Kit: Lustrous Elegant Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 42, 32072); -- Banner Dye Kit: Dull Extravagant Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 43, 32073); -- Banner Dye Kit: Sharp Extravagant Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 44, 32074); -- Banner Dye Kit: Shiny Extravagant Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 45, 32076); -- Banner Dye Kit: Vibrant Extravagant Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 46, 32077); -- Banner Dye Kit: Brilliant Extravagant Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 47, 32078); -- Banner Dye Kit: Lustrous Extravagant Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 48, 32079); -- Banner Dye Kit: Dull Embroidered Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 49, 32082); -- Banner Dye Kit: Sharp Embroidered Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 50, 32083); -- Banner Dye Kit: Shiny Embroidered Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 51, 32084); -- Banner Dye Kit: Vibrant Embroidered Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 52, 32111); -- Banner Dye Kit: Brilliant Embroidered Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 53, 32248); -- Banner Dye Kit: Lustrous Embroidered Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 54, 32249); -- Banner Dye Kit: Dull Formal Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 55, 32290); -- Banner Dye Kit: Sharp Formal Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 56, 32291); -- Banner Dye Kit: Shiny Formal Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 57, 32292); -- Banner Dye Kit: Vibrant Formal Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 58, 32293); -- Banner Dye Kit: Brilliant Formal Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 59, 32294); -- Banner Dye Kit: Lustrous Formal Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 60, 37644); -- Banner Dye Kit: Dull Regal Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 61, 37646); -- Banner Dye Kit: Sharp Regal Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 62, 37647); -- Banner Dye Kit: Shiny Regal Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 63, 37664); -- Banner Dye Kit: Vibrant Regal Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 64, 37665); -- Banner Dye Kit: Brilliant Regal Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 65, 37667); -- Banner Dye Kit: Lustrous Regal Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 66, 37668); -- Banner Dye Kit: Dull Exquisite Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 67, 37670); -- Banner Dye Kit: Sharp Exquisite Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 68, 37671); -- Banner Dye Kit: Shiny Exquisite Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 69, 37673); -- Banner Dye Kit: Vibrant Exquisite Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 70, 37674); -- Banner Dye Kit: Brilliant Exquisite Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 71, 37676); -- Banner Dye Kit: Lustrous Exquisite Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 72, 37694); -- Banner Dye Kit: Dull Magnificent Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 73, 37695); -- Banner Dye Kit: Sharp Magnificent Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 74, 37697); -- Banner Dye Kit: Shiny Magnificent Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 75, 37698); -- Banner Dye Kit: Vibrant Magnificent Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 76, 37700); -- Banner Dye Kit: Brilliant Magnificent Dye
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 1, 77, 37701); -- Banner Dye Kit: Lustrous Magnificent Dye
UPDATE npc_types SET merchant_id = @StartingMerchantID + 1 WHERE id = @StartingNPCTypeID + 9;
--
-- Rhondda_the_Flagger
-- 
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 0, 15821); -- Banner Material Kit: Focus of Anger
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 1, 16719); -- Banner Material Kit: Focus of Recovery
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 2, 20423); -- Banner Material Kit: Focus of Conservation
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 3, 20429); -- Banner Material Kit: Focus of Benefit Conservation
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 4, 20509); -- Banner Material Kit: Focus of Alacrity
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 5, 20910); -- Banner Material Kit: Focus of Benefit Alacrity
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 6, 21000); -- Banner Material Kit: Focus of Extension
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 7, 21239); -- Banner Material Kit: Focus of Benefit Extension
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 8, 21344); -- Banner Material Kit: Discipline of Cleave
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 9, 21497); -- Banner Material Kit: Discipline of Ferocity
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 10, 21794); -- Banner Material Kit: Discipline of Sharpshooting
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 11, 21796); -- Banner Material Kit: Discipline of Evasion
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 12, 21851); -- Banner Material Kit: Discipline of Prevention
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 13, 21862); -- Banner Material Kit: Aura of Strength
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 14, 21867); -- Banner Material Kit: Aura of Stamina
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 15, 21873); -- Banner Material Kit: Aura of Agility
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 16, 21881); -- Banner Material Kit: Aura of Dexterity
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 17, 21883); -- Banner Material Kit: Aura of Intelligence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 18, 21888); -- Banner Material Kit: Aura of Wisdom
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 19, 21890); -- Banner Material Kit: Aura of Charisma
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 20, 22699); -- Banner Material Kit: Aura of Magic
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 21, 22876); -- Banner Material Kit: Aura of Flame
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 22, 22885); -- Banner Material Kit: Aura of Frost
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 23, 22888); -- Banner Material Kit: Aura of Poison
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 24, 22963); -- Banner Material Kit: Aura of Disease
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 25, 22968); -- Banner Material Kit: Aura of Corruption
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 26, 22978); -- Banner Material Kit: Barbarian Canvas
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 27, 22981); -- Banner Material Kit: Teir`Dal Canvas
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 28, 22984); -- Banner Material Kit: Dwarven Canvas
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 29, 22992); -- Banner Material Kit: Erudite Canvas
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 30, 22993); -- Banner Material Kit: Gnome Canvas
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 31, 23495); -- Banner Material Kit: Half Elf Canvas
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 32, 23599); -- Banner Material Kit: Halfling Canvas
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 33, 24579); -- Banner Material Kit: High Elf Canvas
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 34, 24580); -- Banner Material Kit: Human Canvas
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 35, 24582); -- Banner Material Kit: Iksar Canvas
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 36, 24591); -- Banner Material Kit: Ogre Canvas
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 37, 24595); -- Banner Material Kit: Troll Canvas
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 38, 24597); -- Banner Material Kit: Vah Shir Canvas
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 39, 24619); -- Banner Material Kit: Wood Elf Canvas
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 40, 24638); -- Banner Material Kit: Guktan Canvas
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 41, 24644); -- Banner Material Kit: Drakkin Canvas
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 42, 24781); -- Banner Material Kit: Earthen Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 43, 24786); -- Banner Material Kit: Aery Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 44, 24792); -- Banner Material Kit: Fiery Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 45, 24795); -- Banner Material Kit: Aqueous Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 46, 24798); -- Banner Material Kit: Spirits Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 47, 24883); -- Banner Material Kit: Werewolf Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 48, 25225); -- Banner Material Kit: Evil Eye Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 49, 25845); -- Banner Material Kit: Imp Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 50, 25985); -- Banner Material Kit: Krup Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 51, 25992); -- Banner Material Kit: Scarecrow Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 52, 25993); -- Banner Material Kit: Skeleton Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 53, 26044); -- Banner Material Kit: Drybone Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 54, 26047); -- Banner Material Kit: Frostbone Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 55, 26080); -- Banner Material Kit: Orc Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 56, 26084); -- Banner Material Kit: Goblin Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 57, 26091); -- Banner Material Kit: Sporali Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 58, 26094); -- Banner Material Kit: Fae Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 59, 26098); -- Banner Material Kit: Scaled Essence
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 60, 26210); -- Banner Material Kit: Aura of Health
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 61, 26215); -- Banner Material Kit: Aura of Replenishment
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 62, 26216); -- Banner Material Kit: Aura of Mana
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 63, 26219); -- Banner Material Kit: Aura of Clarity
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 64, 26735); -- Banner Material Kit: Aura of Endurance
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 65, 26736); -- Banner Material Kit: Aura of Vigor
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 66, 26742); -- Banner Material Kit: Aura of Celerity
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 67, 26790); -- Banner Material Kit: Aura of Vengeance
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 68, 26791); -- Banner Material Kit: Aura of Skinspikes
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 69, 32068); -- Banner Material Kit: Aura of Faerune
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 70, 32069); -- Banner Material Kit: Aura of the Dead
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 71, 32295); -- Banner Exchange Insignia: Copper
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 72, 32296); -- Banner Exchange Insignia: Silver
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 73, 32297); -- Banner Exchange Insignia: Electrum
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 74, 32298); -- Banner Exchange Insignia: Gold
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 75, 32299); -- Banner Exchange Insignia: Platinum
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 76, 32589); -- Banner Exchange Insignia: Velium
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 2, 77, 32590); -- Banner Exchange Insignia: Mithril
UPDATE npc_types SET merchant_id = @StartingMerchantID + 2 WHERE id = @StartingNPCTypeID + 10;
--
-- Fellow_Byllie
-- 
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 0, 33090); -- Fellowship Lumber Bundle: Red Elm
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 1, 33091); -- Fellowship Lumber Bundle: Dark Brown Elm
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 2, 33092); -- Fellowship Lumber Bundle: Light Brown Elm
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 3, 33093); -- Fellowship Lumber Bundle: Yellow Elm
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 4, 33094); -- Fellowship Lumber Bundle: Light Green Elm
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 5, 33095); -- Fellowship Lumber Bundle: Dark Green Elm
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 6, 33096); -- Fellowship Lumber Bundle: Red Alder
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 7, 33097); -- Fellowship Lumber Bundle: Dark Brown Alder
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 8, 33098); -- Fellowship Lumber Bundle: Light Brown Alder
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 9, 33099); -- Fellowship Lumber Bundle: Yellow Alder
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 10, 33100); -- Fellowship Lumber Bundle: Light Green Alder
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 11, 33132); -- Fellowship Lumber Bundle: Dark Green Alder
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 12, 33133); -- Fellowship Lumber Bundle: Red Maple
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 13, 33134); -- Fellowship Lumber Bundle: Dark Brown Maple
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 14, 33135); -- Fellowship Lumber Bundle: Light Brown Maple
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 15, 33136); -- Fellowship Lumber Bundle: Yellow Maple
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 16, 33137); -- Fellowship Lumber Bundle: Light Green Maple
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 17, 33138); -- Fellowship Lumber Bundle: Dark Green Maple
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 18, 33139); -- Fellowship Lumber Bundle: Red Ash
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 19, 33140); -- Fellowship Lumber Bundle: Dark Brown Ash
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 20, 33141); -- Fellowship Lumber Bundle: Light Brown Ash
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 21, 33142); -- Fellowship Lumber Bundle: Yellow Ash
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 22, 33143); -- Fellowship Lumber Bundle: Light Green Ash
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 23, 33144); -- Fellowship Lumber Bundle: Dark Green Ash
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 24, 33145); -- Fellowship Lumber Bundle: Red Fir
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 25, 33146); -- Fellowship Lumber Bundle: Dark Brown Fir
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 26, 33147); -- Fellowship Lumber Bundle: Light Brown Fir
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 27, 33148); -- Fellowship Lumber Bundle: Yellow Fir
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 28, 33149); -- Fellowship Lumber Bundle: Light Green Fir
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 29, 33150); -- Fellowship Lumber Bundle: Dark Green Fir
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 30, 33151); -- Fellowship Lumber Bundle: Red Briarwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 31, 33152); -- Fellowship Lumber Bundle: Dark Brown Briarwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 32, 33153); -- Fellowship Lumber Bundle: Light Brown Briarwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 33, 33154); -- Fellowship Lumber Bundle: Yellow Briarwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 34, 33155); -- Fellowship Lumber Bundle: Light Green Briarwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 35, 33156); -- Fellowship Lumber Bundle: Dark Green Briarwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 36, 33157); -- Fellowship Lumber Bundle: Red Oak
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 37, 33158); -- Fellowship Lumber Bundle: Dark Brown Oak
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 38, 33159); -- Fellowship Lumber Bundle: Light Brown Oak
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 39, 33160); -- Fellowship Lumber Bundle: Yellow Oak
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 40, 33349); -- Fellowship Lumber Bundle: Light Green Oak
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 41, 33377); -- Fellowship Lumber Bundle: Dark Green Oak
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 42, 33405); -- Fellowship Lumber Bundle: Red Teak
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 43, 33433); -- Fellowship Lumber Bundle: Dark Brown Teak
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 44, 33880); -- Fellowship Lumber Bundle: Light Brown Teak
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 45, 33984); -- Fellowship Lumber Bundle: Yellow Teak
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 46, 33985); -- Fellowship Lumber Bundle: Light Green Teak
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 47, 33986); -- Fellowship Lumber Bundle: Dark Green Teak
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 48, 33987); -- Fellowship Lumber Bundle: Red Sandalwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 49, 33988); -- Fellowship Lumber Bundle: Dark Brown Sandalwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 50, 33989); -- Fellowship Lumber Bundle: Light Brown Sandalwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 51, 33990); -- Fellowship Lumber Bundle: Yellow Sandalwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 52, 33991); -- Fellowship Lumber Bundle: Light Green Sandalwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 53, 33992); -- Fellowship Lumber Bundle: Dark Green Sandalwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 54, 33993); -- Fellowship Lumber Bundle: Red Ironwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 55, 33994); -- Fellowship Lumber Bundle: Dark Brown Ironwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 56, 33995); -- Fellowship Lumber Bundle: Light Brown Ironwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 57, 33996); -- Fellowship Lumber Bundle: Yellow Ironwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 58, 33997); -- Fellowship Lumber Bundle: Light Green Ironwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 59, 33998); -- Fellowship Lumber Bundle: Dark Green Ironwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 60, 37703); -- Fellowship Lumber Bundle: Red Rosewood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 61, 37704); -- Fellowship Lumber Bundle: Dark Brown Rosewood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 62, 37706); -- Fellowship Lumber Bundle: Light Brown Rosewood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 63, 37707); -- Fellowship Lumber Bundle: Yellow Rosewood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 64, 37724); -- Fellowship Lumber Bundle: Light Green Rosewood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 65, 37725); -- Fellowship Lumber Bundle: Dark Green Rosewood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 66, 37727); -- Fellowship Lumber Bundle: Red Cedar
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 67, 37728); -- Fellowship Lumber Bundle: Dark Brown Cedar
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 68, 37730); -- Fellowship Lumber Bundle: Light Brown Cedar
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 69, 37731); -- Fellowship Lumber Bundle: Yellow Cedar
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 70, 37733); -- Fellowship Lumber Bundle: Light Green Cedar
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 71, 37734); -- Fellowship Lumber Bundle: Dark Green Cedar
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 72, 37736); -- Fellowship Lumber Bundle: Red Ebonwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 73, 37737); -- Fellowship Lumber Bundle: Dark Brown Ebonwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 74, 37754); -- Fellowship Lumber Bundle: Light Brown Ebonwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 75, 37755); -- Fellowship Lumber Bundle: Yellow Ebonwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 76, 37757); -- Fellowship Lumber Bundle: Light Green Ebonwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 3, 77, 37758); -- Fellowship Lumber Bundle: Dark Green Ebonwood
UPDATE npc_types SET merchant_id = @StartingMerchantID + 3 WHERE id = @StartingNPCTypeID + 11;
--
-- #Iason_Yureska
-- 
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 0, 50380); -- Flawed Combatant\'s Earring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 1, 50381); -- Flawed Combatant\'s Ear Stud
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 2, 50382); -- Flawed Combatant\'s Eyepatch
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 3, 50383); -- Flawed Combatant\'s Necklace
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 4, 50387); -- Flawed Combatant\'s Ring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 5, 50388); -- Flawed Combatant\'s Band
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 6, 50390); -- Flawed Adept\'s Earring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 7, 50391); -- Flawed Adept\'s Ear Loop
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 8, 50392); -- Flawed Adept\'s Facemask
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 9, 50393); -- Flawed Adept\'s Necklace
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 10, 50397); -- Flawed Adept\'s Ring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 11, 50398); -- Flawed Adept\'s Band
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 12, 50401); -- Intricate Combatant\'s Earring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 13, 50402); -- Intricate Combatant\'s Ear Stud
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 14, 50403); -- Intricate Combatant\'s Facemask
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 15, 50404); -- Intricate Combatant\'s Gorget
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 16, 50408); -- Intricate Combatant\'s Ring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 17, 50409); -- Intricate Combatant\'s Band
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 18, 50411); -- Intricate Adept\'s Earring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 19, 50412); -- Intricate Adept\'s Ear Stud
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 20, 50413); -- Intricate Adept\'s Facemask
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 21, 50414); -- Intricate Adept\'s Necklace
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 22, 50418); -- Intricate Adept\'s Ring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 23, 50419); -- Intricate Adept\'s Band
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 24, 50421); -- Intricate Summoner\'s Earring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 25, 50422); -- Elaborate Combatant\'s Ear Stud
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 26, 50423); -- Elaborate Combatant\'s Earring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 27, 50424); -- Elaborate Combatant\'s Facemask
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 28, 50425); -- Elaborate Combatant\'s Gorget
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 29, 50429); -- Elaborate Combatant\'s Ring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 30, 50430); -- Elaborate Combatant\'s Band
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 31, 50432); -- Elaborate Adept\'s Ear Stud
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 32, 50433); -- Elaborate Adept\'s Earring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 33, 50434); -- Elaborate Adept\'s Facemask
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 34, 50435); -- Elaborate Adept\'s Necklace
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 35, 50439); -- Elaborate Adept\'s Ring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 36, 50440); -- Elaborate Adept\'s Band
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 4, 37, 50442); -- Elaborate Summoner\'s Ear Stud
UPDATE npc_types SET merchant_id = @StartingMerchantID + 4 WHERE id = @StartingNPCTypeID + 21;
--
-- #Keefe_Stearns
-- 
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 0, 50300); -- Crude Combatant\'s Ear Stud
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 1, 50301); -- Crude Combatant\'s Earring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 2, 50302); -- Crude Combatant\'s Facemask
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 3, 50303); -- Crude Combatant\'s Gorget
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 4, 50307); -- Crude Combatant\'s Ring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 5, 50308); -- Crude Combatant\'s Band
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 6, 50310); -- Crude Adept\'s Ear Stud
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 7, 50311); -- Crude Adept\'s Earring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 8, 50312); -- Crude Adept\'s Facemask
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 9, 50313); -- Crude Adept\'s Necklace
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 10, 50317); -- Crude Adept\'s Ring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 11, 50318); -- Crude Adept\'s Band
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 12, 50320); -- Simple Combatant\'s Earring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 13, 50321); -- Simple Combatant\'s Ear Stud
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 14, 50322); -- Simple Combatant\'s Eyepatch
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 15, 50323); -- Simple Combatant\'s Gorget
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 16, 50327); -- Simple Combatant\'s Ring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 17, 50328); -- Simple Combatant\'s Band
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 18, 50330); -- Simple Adept\'s Earring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 19, 50331); -- Simple Adept\'s Ear Stud
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 20, 50332); -- Simple Adept\'s Facemask
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 21, 50333); -- Simple Adept\'s Gorget
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 22, 50337); -- Simple Adept\'s Ring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 23, 50338); -- Simple Adept\'s Band
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 24, 50340); -- Rough Combatant\'s Ear Stud
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 25, 50341); -- Rough Combatant\'s Earring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 26, 50342); -- Rough Combatant\'s Facemask
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 27, 50343); -- Rough Combatant\'s Gorget
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 28, 50347); -- Rough Combatant\'s Ring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 29, 50348); -- Rough Combatant\'s Band
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 30, 50350); -- Rough Adept\'s Ear Stud
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 31, 50351); -- Rough Adept\'s Earring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 32, 50352); -- Rough Adept\'s Facemask
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 33, 50353); -- Rough Adept\'s Necklace
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 34, 50357); -- Rough Adept\'s Ring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 35, 50358); -- Rough Adept\'s Band
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 36, 50360); -- Ornate Combatant\'s Ear Stud
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 37, 50361); -- Ornate Combatant\'s Earring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 38, 50362); -- Ornate Combatant\'s Facemask
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 39, 50363); -- Ornate Combatant\'s Gorget
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 40, 50367); -- Ornate Combatant\'s Ring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 41, 50368); -- Ornate Combatant\'s Band
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 42, 50370); -- Ornate Adept\'s Earring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 43, 50371); -- Ornate Adept\'s Ear Loop
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 44, 50372); -- Ornate Adept\'s Facemask
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 45, 50373); -- Ornate Adept\'s Necklace
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 46, 50377); -- Ornate Adept\'s Ring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 5, 47, 50378); -- Ornate Adept\'s Band
UPDATE npc_types SET merchant_id = @StartingMerchantID + 5 WHERE id = @StartingNPCTypeID + 23;
--
-- Mercia
-- 
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 0, 35957); -- Embossing Sketch
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 1, 35958); -- Gold Embossing
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 2, 35959); -- Platinum Embossing
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 3, 35960); -- Dragon Rune Sketch
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 4, 36439); -- The Basics of Jewelcrafting
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 5, 37798); -- Ring Mold
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 6, 37799); -- Bracelet Mold
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 7, 37800); -- Earring Mold
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 8, 37801); -- Pendant Mold
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 9, 37802); -- Veil Mold
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 10, 37803); -- Solo Setting Tool
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 11, 37956); -- Small Gem Glue Solvent
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 12, 37957); -- Large Gem Glue Solvent
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 13, 37958); -- Delicate Gem Glue Solvent
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 14, 41240); -- Temporite and Compartmented Jewelry
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 15, 48944); -- Blessed Weapon Augmenting
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 16, 48945); -- Revered Weapon Augmenting
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 22, 60917); -- Illustrious Weapon Augmenting by Jewelcrafting
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 6, 23, 129760); -- Numinous Weapon Augmenting
UPDATE npc_types SET merchant_id = @StartingMerchantID + 6 WHERE id = @StartingNPCTypeID + 30;
--
-- a_tradeskill_armor_historian
-- 
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 0, 35724); -- The Basics of Tailored Armor
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 1, 35725); -- Tailored Armor the Next Step
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 2, 35726); -- Tailored Armor Step III
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 3, 35727); -- Tailored Armor Step IV
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 4, 35728); -- Tailored Armor Step V
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 5, 35729); -- Tailored Armor Step VI
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 6, 35730); -- Tailored Armor Step VII
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 13, 35711); -- The Basics of Smithed Armor
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 14, 35712); -- Smithed Armor the Next Step
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 15, 35713); -- Smithed Armor Step III
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 16, 35714); -- Smithed Armor Step IV
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 17, 35715); -- Smithed Armor Step V
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 18, 35716); -- Smithed Armor Step VI
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 26, 36694); -- Simple Charms
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 27, 36695); -- Ornate Charms
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 31, 37588); -- Seals of Power
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 32, 45867); -- Recurve Bow Diagrams
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 7, 33, 60763); -- Extravagant Recurve Bow Diagrams
UPDATE npc_types SET merchant_id = @StartingMerchantID + 7 WHERE id = @StartingNPCTypeID + 35;
--
-- a_cultural_historian
-- 
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 8, 32, 123466); -- Smithing Illustrious Cultural Symbols
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 8, 33, 123467); -- Tailoring Illustrious Cultural Symbols
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 8, 34, 123468); -- Tinkering Illustrious Cultural Symbols
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 8, 67, 112600); -- Smithing Numinous Cultural Symbols
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 8, 68, 112601); -- Tailoring Numinous Cultural Symbols
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 8, 69, 112602); -- Tinkering Numinous Cultural Symbols
UPDATE npc_types SET merchant_id = @StartingMerchantID + 8 WHERE id = @StartingNPCTypeID + 37;
--
-- a_cultural_smithing_historian
-- 
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 9, 4, 34919); -- Simple Erudite Cultural Smithing
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 9, 20, 34935); -- Ornate Erudite Cultural Smithing
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 9, 64, 34983); -- Smithing Blessed Cultural Symbols
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 9, 65, 34986); -- Smithing Revered Cultural Symbols
UPDATE npc_types SET merchant_id = @StartingMerchantID + 9 WHERE id = @StartingNPCTypeID + 38;
--
-- a_cultural_tailoring_historian
-- 
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 10, 8, 35659); -- Simple Erudite Cultural Tailoring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 10, 9, 35660); -- Ornate Erudite Cultural Tailoring
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 10, 60, 34984); -- Tailoring Blessed Cultural Symbols
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 10, 61, 34987); -- Tailoring Revered Cultural Symbols
UPDATE npc_types SET merchant_id = @StartingMerchantID + 10 WHERE id = @StartingNPCTypeID + 39;
--
-- a_cultural_discoveries_historian
-- 
UPDATE npc_types SET merchant_id = @StartingMerchantID + 11 WHERE id = @StartingNPCTypeID + 40;
--
-- a_cultural_tinkering_historian
-- 
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 8, 37587); -- The Foolishness of Ambleshift
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 11, 50650); -- Smithed Armor Step XIV
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 12, 50651); -- Tailored Armor Step XIV
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 13, 50687); -- Stalwart Charms
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 14, 50743); -- Seals of the Soloist
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 15, 45853); -- Blessed Reaching Weapon Augmenting for Jewelers
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 16, 45854); -- Revered Reaching Weapon Augmenting for Jewelers
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 22, 45860); -- Fletching of Blessed Reaching Weapon Augments
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 23, 45861); -- Fletching of Revered Reaching Weapon Augments
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 24, 45862); -- Fletching of Sacred Reaching Weapon Augments
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 29, 50999); -- More Seals of the Soloist
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 30, 60755); -- Illustrious Reaching Weapon Augments for Jewelers
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 31, 60756); -- Illustrious Reaching Weapon Augments for Fletchers
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 32, 124264); -- Extravagant Charms
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 33, 124265); -- Seals of the Soloist Dreamer - First Half
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 34, 124266); -- Seals of the Soloist Dreamer - Second Half
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 35, 124267); -- Smithed Armor Step XV
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 36, 124268); -- Tailored Armor Step XV
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 37, 124269); -- The Discovery of Phantasmic Globes
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 38, 129600); -- Numinous Reaching Weapon Augments for Jewelers
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 39, 129601); -- Numinous Reaching Weapon Augments for Fletchers
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 40, 113366); -- Glorious Charms
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 41, 113367); -- Soloist Ascension Seals - Book One
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 42, 113368); -- Soloist Ascension Seals - Book Two
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 43, 113369); -- Smithed Armor Step XVI
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 44, 113370); -- Tailored Armor Step XVI
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 12, 45, 113371); -- Veiled Seals of Alaris
UPDATE npc_types SET merchant_id = @StartingMerchantID + 12 WHERE id = @StartingNPCTypeID + 41;
--
-- Nursa_Rasumus
-- 
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 0, 41525); -- Quill of the Fury
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 1, 41526); -- Quill of the Transcendent
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 2, 41527); -- Quill of the Deceiver
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 3, 41528); -- Quill of the Overlord
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 4, 41529); -- Quill of the Martial
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 5, 41530); -- Martial Treatment
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 6, 41531); -- Frenzied Treatment
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 7, 41532); -- Toxic Treatment
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 8, 41533); -- Defending Treatment
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 9, 41534); -- Rallos\' Ink Additive
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 10, 41535); -- Impairing Thickener
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 11, 41536); -- Striking Thickener
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 12, 41537); -- Ink of Striking
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 13, 41538); -- Ink of Smashing
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 14, 41539); -- Ink of Infliction
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 15, 41540); -- Ink of Bruising
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 16, 41541); -- Ink of Myopsis
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 17, 41542); -- Ink of Obstruction
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 18, 41543); -- Ink of Expedition
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 19, 41544); -- Ink of Finesse
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 20, 41545); -- Ink of the Martyr
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 21, 41546); -- Ink of Clout
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 22, 41547); -- Ink of Reach
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 23, 41548); -- Ink of Barrage
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 24, 41549); -- Ink of Catastrophe
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 25, 41550); -- Ink of Proficiency
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 26, 41551); -- Ink of Affliction
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 27, 41552); -- Ink of Breaching
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 28, 41553); -- Ink of Deftness
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 29, 41554); -- Tome Cover Supplies
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 30, 41555); -- Tome Binding Kit
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 31, 41631); -- Prayer Writing Kit
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 32, 41632); -- Hybrid Research Kit
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 33, 41633); -- Song Writing Kit
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 34, 97836); -- Crude Spell Scroll Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 35, 97837); -- Rough Spell Scroll Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 36, 97838); -- Spell Scroll Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 37, 97839); -- Fine Spell Scroll Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 38, 97840); -- Runic Spell Scroll Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 39, 97841); -- Fine Runic Spell Scroll Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 40, 97842); -- Rough Papyrus Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 41, 97843); -- Papyrus Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 42, 97844); -- Fine Papyrus Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 43, 97845); -- Runic Papyrus Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 44, 97846); -- Fine Runic Papyrus Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 45, 97847); -- Fine Runic Parchment Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 46, 97848); -- Vellum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 47, 97849); -- Fine Vellum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 48, 97850); -- Runic Vellum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 49, 97851); -- Fine Runic Vellum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 50, 97852); -- Rough Paper Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 51, 97853); -- Paper Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 52, 97854); -- Fine Paper Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 53, 97855); -- Runic Paper Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 54, 97856); -- Fine Runic Paper Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 55, 38506); -- Ink of Retort
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 56, 38507); -- Ink of Fending
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 57, 38508); -- Ink of Screening
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 58, 41242); -- Systematic Tome Research Volume 1
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 59, 41243); -- Systematic Tome Research Volume 2
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 60, 41244); -- Systematic Tome Research Volume 3
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 61, 41245); -- Systematic Tome Research Volume 4
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 62, 41246); -- Systematic Tome Research Volume 5
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 63, 90327); -- Cazic\'s Ink Additive
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 64, 90317); -- Rough Charta Arcanum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 65, 90318); -- Charta Arcanum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 66, 90319); -- Fine Charta Arcanum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 67, 90320); -- Runic Charta Arcanum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 68, 90321); -- Fine Runic Charta Arcanum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 69, 64910); -- Rough Spell Tablet Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 70, 64911); -- Spell Tablet Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 71, 64912); -- Fine Spell Tablet Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 72, 64913); -- Runic Spell Tablet Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 13, 73, 64914); -- Fine Runic Spell Tablet Solution
UPDATE npc_types SET merchant_id = @StartingMerchantID + 13 WHERE id = @StartingNPCTypeID + 44;
--
-- Sansus_Rasumus
-- 
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 0, 7001); -- Dagger
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 1, 7002); -- Rapier
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 2, 8001); -- Throwing Knife
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 3, 11802); -- The Scent of Marr
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 4, 13051); -- Quill
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 5, 13063); -- Piece of Parchment
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 6, 17001); -- Wrist Pouch
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 7, 17500); -- Tome of Endless Enchantments
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 8, 17501); -- Book of Dark Bindings
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 9, 17502); -- Elemental Grimoire
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 10, 17503); -- Book of Ancient Restoration
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 11, 17652); -- Phantasmal Tome
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 12, 17653); -- Arch Magus Grimoire
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 13, 17654); -- Warlock\'s Book of Binding
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 14, 17655); -- Sorcerer\'s Lexicon
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 15, 17903); -- Lexicon
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 16, 18125); -- On Languages
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 17, 18681); -- Zeannor\'s Thesis
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 18, 18872); -- Telryd\'s Writ
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 19, 18873); -- Telryd\'s Expansive Writ
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 20, 18874); -- The Wizard\'s Canon
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 21, 18875); -- Doctrine of Wizardry
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 22, 18876); -- Ipsor\'s Enlightenment III
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 23, 18877); -- Ipsor\'s Enlightenment IV
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 24, 38334); -- Large Bottle of Ink
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 25, 38335); -- Roll of Plain Parchment
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 26, 38336); -- Roll of Vellum
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 27, 38337); -- Roll of Good Quality Vellum
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 28, 38338); -- Roll of High Quality Vellum
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 29, 38339); -- Roll of Superb Vellum
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 30, 45923); -- Book Binding
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 31, 13080); -- Tiny Dagger
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 32, 36288); -- Crude Binding Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 33, 36289); -- Makeshift Binding Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 34, 36290); -- Elementary Binding Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 35, 36291); -- Modest Binding Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 36, 36292); -- Simple Binding Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 37, 36293); -- Binding Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 38, 36294); -- Refined Binding Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 39, 36295); -- Intricate Binding Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 40, 36296); -- Elaborate Binding Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 41, 36297); -- Ornate Binding Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 42, 36298); -- Rune Binding Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 43, 36399); -- Enchanted Scrolls
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 44, 41948); -- Systematic Discoveries
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 45, 90327); -- Cazic\'s Ink Additive
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 46, 90317); -- Rough Charta Arcanum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 47, 90318); -- Charta Arcanum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 48, 90319); -- Fine Charta Arcanum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 49, 90320); -- Runic Charta Arcanum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 50, 90321); -- Fine Runic Charta Arcanum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 51, 97859); -- Raw Rough Hide
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 52, 97858); -- Raw Crude Hide
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 53, 97857); -- Raw Stiff Hide
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 54, 64910); -- Rough Spell Tablet Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 55, 64911); -- Spell Tablet Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 56, 64912); -- Fine Spell Tablet Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 57, 64913); -- Runic Spell Tablet Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 14, 58, 64914); -- Fine Runic Spell Tablet Solution
UPDATE npc_types SET merchant_id = @StartingMerchantID + 14 WHERE id = @StartingNPCTypeID + 45;
--
-- Maree_Rasumus
-- 
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 0, 93503); -- Parchment Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 1, 93504); -- Fine Parchment Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 2, 93505); -- Vellum Parchment Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 3, 93506); -- Fine Vellum Parchment Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 4, 93507); -- Runic Parchment Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 5, 93514); -- Quill of the Coercer
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 6, 93515); -- Quill of the Arch Convoker
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 7, 93516); -- Quill of the Arch Lich
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 8, 93517); -- Quill of the Arcanist
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 9, 93518); -- Quill of the Archon
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 10, 93519); -- Quill of the Storm Warden
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 11, 93520); -- Quill of the Prophet
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 12, 93521); -- Quill of the Feral Lord
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 13, 93522); -- Quill of the Forest Stalker
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 14, 93523); -- Quill of the Dread Lord
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 15, 93524); -- Quill of the Lord Protector
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 16, 93525); -- Quill of the Maestro
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 17, 93526); -- Quill of the Arcane
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 18, 93527); -- Quill of the Divine
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 19, 93528); -- Quill of the Knight
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 20, 93545); -- Arcane Thickener
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 21, 93546); -- Al\'Kabor Thickener
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 22, 93547); -- Extending Thickener
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 23, 93548); -- Expatiating Thickener
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 24, 93549); -- Ameliorating Thickener
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 25, 93550); -- Mitigating Thickener
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 26, 93551); -- Soothing Thickener
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 27, 93552); -- Assuaging Thickener
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 28, 93553); -- Invigorating Thickener
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 29, 93554); -- Talisman Thickener
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 30, 93555); -- Debilitating Thickener
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 31, 93556); -- Enervating Thickener
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 32, 93557); -- Conjuring Thickener
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 33, 93558); -- Ink of Ro
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 34, 93559); -- Ink of E\'ci
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 35, 93560); -- Ink of Druzzil Ro
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 36, 93561); -- Ink of Marr
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 37, 93562); -- Ink of Saryrn
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 38, 93563); -- Ink of Bertoxxulous
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 39, 93564); -- Ink of Rainbows
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 40, 93565); -- Ink of the Rhino
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 41, 93566); -- Ink of the Bear
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 42, 93567); -- Ink of the Cat
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 43, 93568); -- Ink of the Monkey
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 44, 93569); -- Ink of the Dal
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 45, 93570); -- Ink of the Erudite
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 46, 93571); -- Ink of the Serpent
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 47, 93572); -- Ink of the Nameless
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 48, 93573); -- Ink of Tunare
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 49, 93574); -- Ink of Prexus
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 50, 93575); -- Ink of the Boar
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 51, 93576); -- Ink of the Eagle
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 52, 93577); -- Ink of Alacrity
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 53, 93578); -- Ink of Zek
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 54, 93579); -- Ink of the Tribunal
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 55, 93580); -- Ink of the Listless
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 56, 93581); -- Ink of Ayonae Ro
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 57, 93582); -- Ink of Terris Thule
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 58, 93583); -- Ink of the Companion
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 59, 93584); -- Ink of Xegony
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 60, 93585); -- Ink of the Rathe
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 61, 93586); -- Ink of Cazic Thule
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 62, 93587); -- Ink of Pain
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 63, 93588); -- Ink of Innoruuk
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 64, 93589); -- Ink of Forgetfulness
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 65, 93590); -- Ink of Tranquility
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 66, 93619); -- Consuming Thickener
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 67, 38509); -- Ink of Decay
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 68, 38510); -- Ink of Transformation
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 69, 90327); -- Cazic\'s Ink Additive
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 70, 90317); -- Rough Charta Arcanum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 71, 90318); -- Charta Arcanum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 72, 90319); -- Fine Charta Arcanum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 73, 90320); -- Runic Charta Arcanum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 74, 90321); -- Fine Runic Charta Arcanum Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 75, 64910); -- Rough Spell Tablet Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 76, 64911); -- Spell Tablet Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 77, 64912); -- Fine Spell Tablet Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 78, 64913); -- Runic Spell Tablet Solution
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 15, 79, 64914); -- Fine Runic Spell Tablet Solution
UPDATE npc_types SET merchant_id = @StartingMerchantID + 15 WHERE id = @StartingNPCTypeID + 46;
--
-- Edvard_O`Danos
-- 
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 0, 14214); -- Lucerne
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 1, 14215); -- Sage Leaf
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 2, 14216); -- Birthwort
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 3, 14217); -- Fenugreek
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 4, 14218); -- Maidenhair Fern
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 5, 14219); -- Mandrake Root
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 6, 14220); -- Allspice
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 7, 14221); -- Benzoin
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 8, 14222); -- Night Shade
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 9, 14223); -- Mullein
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 10, 14224); -- Dhea
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 11, 14225); -- Mercury
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 12, 14226); -- Elderberry
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 13, 14227); -- Wolf Blood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 14, 14228); -- Comfrey
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 15, 14232); -- Figwort
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 16, 14233); -- Agrimony
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 17, 14234); -- Fennel
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 18, 14235); -- Clubmoss
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 19, 14236); -- Jatamasi
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 20, 14237); -- Sumbul
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 21, 14238); -- Celandine Herb
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 22, 14239); -- Eucalyptus Leaf
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 23, 14240); -- Clover
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 24, 14241); -- Hydrangea
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 25, 14242); -- Heliotrope
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 26, 14243); -- Oakmoss
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 27, 14244); -- Bladderwrack
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 28, 14245); -- Sandalwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 29, 14246); -- Mystic Ash
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 30, 14247); -- Echinacea
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 31, 14248); -- Hyssop
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 32, 14249); -- Lady\'s Mantle
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 33, 16514); -- Boneset
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 34, 16516); -- Eyebright
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 35, 16518); -- Burdock Root
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 36, 16520); -- Damiana
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 37, 16521); -- Ground Figwort
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 38, 16522); -- Horehound
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 39, 16525); -- Feverfew
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 40, 16526); -- Woundwart
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 41, 22138); -- Tri-Fern Leaf
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 42, 22139); -- Star Reach Clover
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 43, 22140); -- Sickle Leaf
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 44, 22182); -- Yerbhimba
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 45, 22183); -- Duskglow Vine
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 46, 22184); -- Maliak Leaf
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 47, 45225); -- Bulb Lotus
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 48, 45226); -- Prism Grains
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 49, 45227); -- Fire Spore
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 50, 45228); -- Stinging Crystal
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 51, 45230); -- Icicle Ivy
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 52, 45231); -- Pickleberry Extract
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 53, 51396); -- Acaana
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 54, 51397); -- Angurth
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 55, 51398); -- Arroweed
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 56, 51401); -- Bitterwood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 57, 51404); -- Curuloth
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 58, 51408); -- Flamewort
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 59, 51411); -- Hemlock Powder
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 60, 51418); -- Seathorn
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 61, 51419); -- Suranie
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 62, 51425); -- Yellow Rheum
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 63, 65454); -- Aloe
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 64, 65455); -- Briar Thistle
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 65, 93168); -- Tregrum
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 66, 93169); -- Gerti Blossom
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 67, 93170); -- Cententialspore
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 68, 93171); -- Katuka Bark
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 69, 95989); -- Measure of Wolf Blood
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 70, 37868); -- Methysticum
INSERT into merchantlist(`merchantid`, `slot`, `item`) VALUES(@StartingMerchantID + 16, 71, 37869); -- 
UPDATE npc_types SET merchant_id = @StartingMerchantID + 16 WHERE id = @StartingNPCTypeID + 53;
--
-- Flerin_Na`Shalith
-- 
--
UPDATE npc_types SET merchant_id = @StartingMerchantID + 17 WHERE id = @StartingNPCTypeID + 56;
--
-- Giftn_Na`Shalith
-- 
UPDATE npc_types SET merchant_id = @StartingMerchantID + 18 WHERE id = @StartingNPCTypeID + 58;


INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 0, 202, 1, 1063.75, 92, -58.875, 252, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 0, 202, 2, 1063.75, 92, -59.875, 148.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 0, 202, 3, 1063.75, 92, -60.125, 252, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 0, 202, 4, 1063.75, 92, -59.5, 252, 10);
INSERT into grid(`id`, `zoneid`, `type`, `type2`) VALUES(@StartingGridID + 0, 202, 3, 2); -- #Bindral_Argaff
UPDATE spawn2 set pathgrid = @StartingGridID + 0 WHERE id = @StartingSpawn2ID + 42;

INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 1, 895.5, -275.125, -91.875, 0.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 2, 895.5, -275.125, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 3, 974.375, -305, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 4, 895.5, -337, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 5, 974.375, -330.125, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 6, 895.5, -291.625, -91.875, 0.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 7, 928.625, -275.25, -90.125, 191.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 8, 895.5, -337, -91.875, 1.125, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 9, 895.5, -291.625, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 10, 974.375, -330.125, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 11, 895.5, -360.75, -91.875, 62.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 12, 974.375, -305, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 13, 895.5, -275.125, -91.875, 127.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 14, 945.75, -360.75, -91.875, 192.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 15, 895.5, -309.625, -91.875, 255.625, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 16, 928.625, -275.25, -90.125, 191.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 17, 974.375, -360.75, -91.875, 192, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 18, 895.5, -337, -91.875, 1.25, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 19, 895.5, -291.625, -91.875, 255.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 20, 928.625, -275.25, -90.125, 191.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 21, 974.375, -330.125, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 22, 923, -360.75, -91.875, 63.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 23, 974.375, -330.125, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 24, 923, -360.75, -91.875, 192.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 25, 895.5, -309.625, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 26, 974.375, -330.125, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 27, 908.875, -360.375, -91.875, 64.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 28, 974.375, -330.125, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 29, 895.5, -309.625, -91.875, 0.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 30, 895.5, -275.125, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 31, 923, -360.75, -91.875, 65.5, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 32, 945.75, -360.75, -91.875, 192.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 33, 895.5, -337, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 34, 945.75, -360.75, -91.875, 64.875, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 35, 945.75, -360.75, -91.875, 63.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 36, 974.375, -305, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 37, 972.625, -358.375, -91.875, 190, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 38, 926.75, -360.125, -91.875, 191.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 39, 895.75, -322, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 40, 974.375, -360.75, -91.875, 192, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 41, 896.375, -359, -91.875, 252.625, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 42, 895.625, -349.375, -91.875, 128.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 43, 902.875, -359.875, -91.875, 67.875, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 44, 945.75, -360.75, -91.875, 65, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 45, 974.375, -305, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 46, 923, -360.75, -91.875, 192.5, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 47, 895.5, -309.625, -91.875, 127.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 48, 895.5, -360.75, -91.875, 62.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 49, 923, -360.75, -91.875, 192.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 50, 895.5, -360.75, -91.875, 62.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 51, 974.375, -360.75, -91.875, 191.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 52, 923, -360.75, -91.875, 63.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 53, 974.375, -330.125, -91.875, 128.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 54, 895.5, -275.125, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 55, 945.75, -360.75, -91.875, 192.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 56, 895.5, -275.125, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 57, 974.375, -305, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 58, 895.5, -291.625, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 59, 923, -360.75, -91.875, 192.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 60, 895.5, -291.625, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 61, 974.375, -330.125, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 62, 895.5, -291.625, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 63, 945.75, -360.75, -91.875, 192.125, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 64, 908.875, -360.375, -91.875, 193.25, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 65, 908.875, -360.375, -91.875, 190.625, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 66, 895.5, -337, -91.875, 128.625, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 67, 897.5, -358.875, -91.875, 72.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 68, 923, -360.75, -91.875, 65.25, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 69, 971, -360.625, -91.875, 64.5, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 70, 974.5, -353.5, -91.875, 128.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 71, 923, -360.75, -91.875, 192.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 72, 907.875, -360.5, -91.875, 191.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 73, 895.75, -347.375, -91.875, 128.375, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 74, 954.5, -360.375, -91.875, 64.5, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 75, 971.875, -358.75, -91.875, 4.625, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 76, 974.5, -353.375, -91.875, 128.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 77, 926.5, -360.5, -91.875, 192.125, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 78, 907.25, -360.5, -91.875, 191, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 79, 905.375, -275.25, -91.875, 192.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 80, 895.75, -347.5, -91.875, 128.625, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 81, 900, -360, -91.875, 66.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 82, 923, -360.75, -91.875, 65.25, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 83, 970.875, -360.625, -91.875, 64.5, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 84, 926.625, -360.625, -91.875, 192.5, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 85, 907.5, -360.5, -91.875, 191.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 86, 895.5, -276.5, -91.875, 0.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 87, 897.375, -275.625, -91.875, 62.25, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 88, 905.375, -275.25, -91.875, 192.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 89, 895.875, -347.5, -91.875, 128.625, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 90, 897.5, -359.625, -91.875, 69.625, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 91, 926.625, -360.625, -91.875, 192.5, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 92, 907.5, -360.5, -91.875, 191.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 93, 895.75, -346.875, -91.875, 128.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 94, 902.5, -359.75, -91.875, 68.5, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 95, 967.875, -360.625, -91.875, 64.625, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 96, 974.5, -353.375, -91.875, 128.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 97, 897.875, -360.75, -91.875, 191.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 98, 895.5, -280.25, -91.875, 0.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 99, 905.375, -275.25, -91.875, 192.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 100, 895.625, -357.375, -91.875, 128.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 101, 957, -360.375, -91.875, 64.5, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 102, 974.25, -358.75, -91.875, 1.375, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 103, 974.5, -353.375, -91.875, 128.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 104, 926.625, -360.5, -91.875, 192.125, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 105, 907.625, -360.5, -91.875, 191, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 106, 895.5, -337, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 107, 897.5, -358.875, -91.875, 72.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 108, 908.875, -360.375, -91.875, 190.625, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 109, 895.375, -282.875, -91.875, 0.5, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 110, 905.375, -275.25, -91.875, 192.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 111, 895.875, -333.875, -91.875, 128.25, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 112, 895.625, -358.5, -91.875, 129.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 113, 965.25, -360.5, -91.875, 64.625, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 114, 974.5, -353.375, -91.875, 128.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 115, 926.625, -360.625, -91.875, 192.125, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 116, 907.625, -360.5, -91.875, 191, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 117, 895.75, -347.5, -91.875, 128.375, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 118, 895.625, -357.375, -91.875, 128.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 119, 968.125, -360.5, -91.875, 64.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 120, 974.625, -341.875, -91.875, 128.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 121, 972.625, -359.125, -91.875, 190.375, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 122, 907.625, -360.5, -91.875, 191, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 123, 895.625, -349.5, -91.875, 128.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 124, 902.5, -359.875, -91.875, 68, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 125, 915.75, -360.5, -91.875, 192.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 126, 896.625, -360.75, -91.875, 191.375, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 127, 895.75, -347.5, -91.875, 128.375, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 128, 897.5, -359.5, -91.875, 69.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 129, 908.875, -360.375, -91.875, 193.25, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 130, 908.875, -360.375, -91.875, 190.625, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 131, 908.875, -360.375, -91.875, 190.625, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 132, 896.5, -360.75, -91.875, 191.625, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 133, 895.5, -279.25, -91.875, 0, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 134, 905.375, -275.25, -91.875, 192.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 135, 895.625, -358.875, -91.875, 129.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 136, 915.5, -360.5, -91.875, 192.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 137, 896.625, -360.75, -91.875, 191.5, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 138, 916.25, -275.25, -91.875, 192, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 139, 895.625, -358.5, -91.875, 129.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 140, 922.375, -360.625, -91.875, 192.625, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 141, 908.75, -360.5, -91.875, 191.25, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 142, 896.875, -358.875, -91.875, 254.25, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 143, 895.75, -339.5, -91.875, 128.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 144, 897.5, -359.625, -91.875, 69.375, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 145, 900.25, -360.125, -91.875, 66.5, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 146, 926.625, -360.625, -91.875, 192.5, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 147, 907.5, -360.5, -91.875, 191.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 148, 895.625, -358.875, -91.875, 253.875, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 149, 895.5, -337, -91.875, 1.25, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 150, 895.625, -339, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 151, 897.5, -358.75, -91.875, 72.25, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 152, 899.875, -359.375, -91.875, 69.375, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 153, 902.5, -359.75, -91.875, 68.125, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 154, 907.875, -360.25, -91.875, 67.125, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 155, 957, -360.5, -91.875, 64.5, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 156, 974.25, -358.75, -91.875, 1.375, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 157, 974.5, -331.875, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 158, 915.75, -360.5, -91.875, 192.5, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 159, 967.625, -360.5, -91.875, 64.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 160, 974.625, -341.875, -91.875, 128.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 161, 972.625, -359.125, -91.875, 190.375, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 162, 915.625, -360.5, -91.875, 192.125, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 163, 896.5, -360.75, -91.875, 191.5, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 164, 895.5, -360.75, -91.875, 62.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 165, 926.625, -360.625, -91.875, 192.5, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 166, 907.375, -360.5, -91.875, 191, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 167, 895.5, -337, -91.875, 1.125, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 168, 895.75, -347.625, -91.875, 128.375, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 169, 945.75, -360.75, -91.875, 192.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 170, 928.625, -275.25, -90.125, 191.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 171, 974.375, -330.125, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 172, 895.5, -291.625, -91.875, 127.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 173, 895.5, -360.75, -91.875, 62.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 174, 974.375, -360.75, -91.875, 192, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 175, 895.5, -337, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 176, 974.375, -305, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 177, 908.875, -360.375, -91.875, 192.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 178, 908.875, -360.375, -91.875, 190.625, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 179, 895.5, -337, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 180, 974.375, -330.125, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 181, 974.375, -360.75, -91.875, 191.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 182, 923, -360.75, -91.875, 63.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 183, 974.375, -330.125, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 184, 908.875, -360.375, -91.875, 64.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 185, 974.375, -305, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 186, 895.5, -275.125, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 187, 923, -360.75, -91.875, 192.625, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 188, 895.5, -275.125, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 189, 923, -360.75, -91.875, 192.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 190, 928.625, -275.25, -90.125, 191.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 191, 908.875, -360.375, -91.875, 193.375, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 192, 908.875, -360.375, -91.875, 190.625, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 193, 895.5, -337, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 194, 974.375, -330.125, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 195, 895.5, -291.625, -91.875, 0.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 196, 928.625, -275.25, -90.125, 191.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 197, 974.375, -330.125, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 198, 895.5, -337, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 199, 923, -360.75, -91.875, 65.625, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 200, 923, -360.75, -91.875, 63.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 201, 974.375, -330.125, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 202, 895.5, -337, -91.875, 1.25, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 203, 895.5, -275.125, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 204, 908.875, -360.375, -91.875, 193.375, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 205, 908.875, -360.375, -91.875, 190.625, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 206, 895.5, -291.625, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 207, 974.375, -360.75, -91.875, 192, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 208, 923, -360.75, -91.875, 192.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 209, 908.875, -360.375, -91.875, 63.375, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 210, 974.375, -330.125, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 211, 895.5, -291.625, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 212, 974.375, -305, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 213, 923, -360.75, -91.875, 192.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 214, 895.5, -275.125, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 215, 908.875, -360.375, -91.875, 190.625, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 216, 895.5, -337, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 217, 923, -360.75, -91.875, 65.625, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 218, 945.75, -360.75, -91.875, 64.375, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 219, 974.375, -305, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 220, 895.5, -309.625, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 221, 945.75, -360.75, -91.875, 192.125, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 222, 895.5, -309.625, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 223, 974.375, -305, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 224, 895.5, -275.125, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 225, 923, -360.75, -91.875, 192.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 226, 895.5, -309.625, -91.875, 127.75, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 227, 974.375, -305, -91.875, 127.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 228, 945.75, -360.75, -91.875, 191.375, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 1, 202, 229, 895.5, -291.625, -91.875, 0.25, 10);
INSERT into grid(`id`, `zoneid`, `type`, `type2`) VALUES(@StartingGridID + 1, 202, 3, 2); -- #Rellith_Akkanar
UPDATE spawn2 set pathgrid = @StartingGridID + 1 WHERE id = @StartingSpawn2ID + 48;

INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 1, 852, -302.625, -92.125, 192.5, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 2, 852, -302.625, -92.125, 63.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 3, 870.75, -304.375, -92.125, 124.625, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 4, 872.375, -319.25, -92.125, 0, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 5, 870.75, -302.375, -92.125, 193, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 6, 852, -302.625, -92.125, 63.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 7, 870.75, -304.375, -92.125, 124.625, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 8, 872.375, -319.25, -92.125, 0, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 9, 870.625, -302.5, -92.125, 193.375, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 10, 852, -302.625, -92.125, 63.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 11, 870.75, -304.375, -92.125, 124.625, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 12, 852, -302.625, -92.125, 63.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 13, 870.875, -304.375, -92.125, 124.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 14, 852, -302.625, -92.125, 63.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 15, 870.75, -304.375, -92.125, 124.625, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 16, 872.375, -319.375, -92.125, 0, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 17, 870.625, -302.375, -92.125, 193.125, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 18, 872.375, -319.375, -92.125, 0, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 19, 870.75, -302.625, -92.125, 193.375, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 20, 872.375, -319.25, -92.125, 0, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 21, 870.625, -302.5, -92.125, 193.375, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 22, 852, -302.625, -92.125, 63.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 23, 871, -304.25, -92.125, 125, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 24, 872.375, -319.25, -92.125, 0, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 25, 870.625, -302.5, -92.125, 193.375, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 26, 853.875, -302.625, -92.125, 63.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 27, 871, -304.5, -92.125, 124.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 28, 872, -316.5, -92.125, 126.625, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 29, 872.5, -330.125, -92.125, 0, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 30, 870.5, -302.5, -92.125, 193.375, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 31, 872.5, -304.5, -92.125, 127.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 32, 853.75, -302.625, -92.125, 63.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 33, 870.875, -304.5, -92.125, 124.625, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 34, 872.5, -330.125, -92.125, 0, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 35, 870.875, -302.25, -92.125, 192.375, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 36, 853.75, -302.625, -92.125, 63.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 37, 870.875, -304.5, -92.125, 124.625, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 38, 871.875, -316.5, -92.125, 126.5, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 39, 853.75, -302.625, -92.125, 63.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 40, 871, -304.375, -92.125, 124.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 41, 872, -316.25, -92.125, 126.625, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 42, 872.5, -330.25, -92.125, 0, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 43, 870.5, -302.5, -92.125, 193.375, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 44, 868.125, -302.25, -92.125, 191.625, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 45, 853.75, -302.625, -92.125, 63.875, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 46, 870.75, -304.375, -92.125, 124.625, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 47, 871.875, -316.5, -92.125, 126.5, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 48, 872.5, -304.5, -92.125, 127.75, 0);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 2, 202, 49, 872.5, -337.125, -92.125, 128.875, 0);
INSERT into grid(`id`, `zoneid`, `type`, `type2`) VALUES(@StartingGridID + 2, 202, 3, 2); -- #Cordys_Leaflighter
UPDATE spawn2 set pathgrid = @StartingGridID + 2 WHERE id = @StartingSpawn2ID + 51;

INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 3, 202, 1, 1320, -102, -100, 0, 10);
INSERT into grid_entries (`gridid`, `zoneid`, `number`, `x`, `y`, `z`, `heading`, `pause`) VALUES(@StartingGridID + 3, 202, 2, 1320, -102, -99.625, 0, 10);
INSERT into grid(`id`, `zoneid`, `type`, `type2`) VALUES(@StartingGridID + 3, 202, 3, 2); -- FrostfellHastyBard
UPDATE spawn2 set pathgrid = @StartingGridID + 3 WHERE id = @StartingSpawn2ID + 68; 

-- Changes to existing guards from live
-- Basically sets the Race, class, and changes the descriptions to make them Mercenary Liaisons.

UPDATE npc_types SET name='Guardian_Frilikin', lastname='Gnome Mercenary Liaison', race=12, class=71 WHERE id=202110;
UPDATE npc_types SET name='Guardian_Asirav', lastname='Gnome Mercenary Liaison', race=12, gender=1, class=71 WHERE id=202111;
UPDATE npc_types SET name='Guardian_Onaut', lastname='High Elf Mercenary Liaison', race=5, gender=0, class=71 WHERE id=202109;
UPDATE npc_types SET name='Guardian_Rhenwan', lastname='High Elf Mercenary Liaison', race=5, gender=1, class=71 WHERE id=202108;
UPDATE npc_types SET name='Guardian_Bomawyn', lastname='Erudite Mercenary Liaison', race=3, gender=0, class=71 WHERE id=202113;
UPDATE npc_types SET name='Guardian_Adiasean', lastname='Erudite Mercenary Liaison', race=3, gender=1, class=71 WHERE id=202112;
UPDATE npc_types SET name='Guardian_Erohach', lastname='Froglok Mercenary Liaison', race=330, size=5, gender=0, class=71 WHERE id=202115;
UPDATE npc_types SET name='Guardian_Norerd', lastname='Froglok Mercenary Liaison', race=330, size=5, gender=0, class=71 WHERE id=202114;
UPDATE npc_types SET name='Guardian_Jelab', lastname='Iksar Mercenary Liaison', race=128, size=6, gender=0, class=71 WHERE id=202117;
UPDATE npc_types SET name='Guardian_Frendad', lastname='Iksar Mercenary Liaison', race=128, size=6, gender=1, class=71 WHERE id=202116;
UPDATE npc_types SET name='Guardian_Onay', lastname='Dark Elf Mercenary Liaison', race=6, size=5, gender=1, class=71 WHERE id=202119;
UPDATE npc_types SET name='Guardian_Kedirakith', lastname='Dark Elf Mercenary Liaison', race=6, size=5, gender=0, class=71 WHERE id=202118;
UPDATE npc_types SET name='Guardian_Rirak', lastname='Dwarf Mercenary Liaison', race=8, size=4, gender=1, class=71 WHERE id=202103;
UPDATE npc_types SET name='Guardian_Cigosh', lastname='Dwarf Mercenary Liaison', race=8, size=4, gender=0, class=71 WHERE id=202102;
UPDATE npc_types SET name='Guardian_Vaehan', lastname='Human Mercenary Liaison', race=1, size=5, gender=0, class=71 WHERE id=202096;
UPDATE npc_types SET name='Guardian_Drendle', lastname='Human Mercenary Liaison', race=1, size=5, gender=1, class=71 WHERE id=202097;
UPDATE npc_types SET name='Guardian_Jerbabi', lastname='Halfling Mercenary Liaison', race=11, size=3.5, gender=0, class=71 WHERE id=202027;
UPDATE npc_types SET name='Guardian_Daknot', lastname='Ogre Mercenary Liaison', race=10, size=9, gender=1, class=71 WHERE id=202107;
UPDATE npc_types SET name='Guardian_Rhorin', lastname='Ogre Mercenary Liaison', race=10, size=9, gender=0, class=71 WHERE id=202106;
UPDATE npc_types SET name='Guardian_Voelath', lastname='Vah Shir Mercenary Liaison', race=130, size=7, gender=0, class=71 WHERE id=202053;
UPDATE npc_types SET name='Guardian_Helind', lastname='Vah Shir Mercenary Liaison', race=130, size=7, gender=1, class=71 WHERE id=202052;
UPDATE npc_types SET name='Guardian_Aboekor', lastname='Drakkin Mercenary Liaison', race=522, size=5.7, gender=0, class=71 WHERE id=202099;
UPDATE npc_types SET name='Guardian_Adew', lastname='Drakkin Mercenary Liaison', race=522, size=5.7, gender=1, class=71 WHERE id=202098;
UPDATE npc_types SET name='Guardian_Wedrijan', lastname='Troll Mercenary Liaison', race=9, size=8, gender=0, class=71 WHERE id=202105;
UPDATE npc_types SET name='Guardian_Ulaurd', lastname='Troll Mercenary Liaison', race=9, size=8, gender=1, class=71 WHERE id=202104;

update spawn2 set x=1404, y=68, z=-109.75, heading=64, pathgrid=0 where id=40410; -- Jerbabi Halfling Merc Liason
delete from grid_entries where zoneid=202 and gridid=2; --Remove Jerbabi grid entries

-- Thaowyn Halfling Merc Liaison
INSERT INTO npc_types(`id`, `name`, `lastname`, `level`, `gender`, `size`, `runspeed`,`race`, `class`, `bodytype`, `hp`, `texture`, `helmtexture`, `face`, `luclin_hairstyle`, `luclin_haircolor`, `luclin_eyecolor`, `luclin_eyecolor2`,`luclin_beard`, `luclin_beardcolor`, `findable`, `version`, `d_meele_texture1`, `d_meele_texture2`, `armortint_red`, `armortint_green`, `armortint_blue`, `drakkin_heritage`, `drakkin_tattoo`, `drakkin_details`) VALUES(@StartingNPCTypeID + 310, 'Guardian_Thaowyn', 'Halfling Mercenary Liaison', 99, 1, 3.5, 1.25, 11, 71, 1, 10791, 3, 0, 0, 0, 0, 0, 0, 255, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO spawngroup(`id`, `name`, `spawn_limit`, `dist`, `max_x`, `min_x`, `max_y`, `min_y`, `delay`) VALUES(@StartingSpawnGroupID + 310, CONCAT('poknowledge', @StartingSpawnGroupID + 310), 0, 0, 0, 0, 0, 0, 0);
INSERT INTO spawnentry(`spawngroupID`, `npcID`, `chance`) VALUES(@StartingSpawnEntryID + 310, @StartingNPCTypeID + 310, 100);
INSERT INTO spawn2(`id`, `spawngroupID`, `zone`, `version`, `x`, `y`, `z`, `heading`, `respawntime`, `variance`, `pathgrid`, `_condition`, `cond_value`, `enabled`) VALUES(@StartingSpawn2ID + 310, @StartingSpawnGroupID + 310, 'poknowledge', 0, 1404, -68, -109.75, 64, 640, 0, 0, 0, 1, 1);
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