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  #1  
Old 10-30-2013, 08:53 AM
Spike
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Default Archived Sources

On googlecode there is archived versions of eqemu

http://projecteqemu.googlecode.com/s...hivedVersions/

I'm looking for something that could either run on the original release of everquest, kunark or velious CD without any patches. It doesn't have to run perfect, but just at least get a character in and run around.

I see EQC.zip and EQEmulator-0.1.4.zip. Do these require patches? Which version will these work with?
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  #2  
Old 10-30-2013, 09:04 AM
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Secrets
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Quote:
Originally Posted by Spike View Post
On googlecode there is archived versions of eqemu

http://projecteqemu.googlecode.com/s...hivedVersions/

I'm looking for something that could either run on the original release of everquest, kunark or velious CD without any patches. It doesn't have to run perfect, but just at least get a character in and run around.

I see EQC.zip and EQEmulator-0.1.4.zip. Do these require patches? Which version will these work with?
Your best bet is EQC.zip, it works on the Trilogy box set, the specific one without the SOE logo on the box (It has a verant logo.)
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Old 10-30-2013, 09:06 AM
Spike
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Thanks! That's a big help.

My preference to compile with is makefile or a visual studio solution file. How should I go about compiling this thing, I don't see either?
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Old 10-30-2013, 10:00 AM
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Quote:
Originally Posted by Spike View Post
Thanks! That's a big help.

My preference to compile with is makefile or a visual studio solution file. How should I go about compiling this thing, I don't see either?
EQC.sln should be in that zip.
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  #5  
Old 10-30-2013, 10:22 AM
Spike
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I don't see a solution file in this zip.
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  #6  
Old 10-30-2013, 11:08 AM
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I didn't even notice that, lol.

Well here's a copy of those.

http://www.sendspace.com/pro/dl/8vpk9y
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  #7  
Old 10-30-2013, 11:20 AM
Spike
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Perfect! Thank you very much!
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  #8  
Old 10-31-2013, 07:10 AM
Spike
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Having an issue with the login portion.



Quote:
Originally Posted by LoginServer.ini
[LoginServer]
loginserver=127.0.0.1
loginport=5999
worldname=EverQuest Classic
worldaddress=127.0.0.1
locked=false
account=eqclassic
password=password

[WorldServer]
Defaultstatus=
Unavailzone=

[ChatChannelServer]
worldshortname=
chataddress=
chatport=

[LoginConfig]
ServerMode=StandAlone
ServerPort=5999
Quote:
Originally Posted by db.ini
[Database]
host=localhost
user=root
password=******
database=eqclassic
compression=off
Quote:
Originally Posted by MiniLoginAccounts.ini
# Max 200 lines total (including comments and blank lines)
# Blank lines may mess up the line # reported in error messages
127.0.0.1 test test
UPDATE: It's expecting a packet size of 603, but getting packet size 539. I re-compiled in MiniLogin and created the MiniLoginAccounts.ini file and changed EQEMU_PROTOCOL_VERSION to 0.1 and remove serverversion[64] from ServerLSInfo_Struct. I can now login, but can't get in to the world server.



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  #9  
Old 11-08-2013, 11:15 PM
Spike
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Secrets, do you have any ideas? Does this version not actually work?
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  #10  
Old 11-11-2013, 09:57 AM
Spike
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If Secrets doesn't want to help, can anyone tell me how to troubleshoot this, debug or what the possible cause of this is? Or, better yet a simple fix?

The most I know how to do is fix building issues in VS.NET. I know nothing of packets.
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