Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::Windows Servers

Archive::Windows Servers Archive area for Windows Servers's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 02-02-2002, 09:06 PM
Lenwein
Fire Beetle
 
Join Date: Feb 2002
Posts: 17
Default a few questions

Hello, its me again! Got a few questions to ask so hear goes.

1.) I noticed that the message that says (charactor name) saved doesnt appear in the emulator when ran. Is the save feature not available yet or does it have to be activated somehow? Because when I log back in everything is the same as it was when I started.

2.) after whacking a few monsters that I spawned i noticed that when the exp reaches the limit I dont level up. Is this not available yet? Or does somthing needs to be configured?

3.) do doors, ships and maybe the elevators in gfaydark work yet? (doubtfull but worth to ask)

I believe thats it. Any response is appreciated.

Btw to the eqemu developers, great job on creating this emulator. It is awesome!
Reply With Quote
  #2  
Old 02-02-2002, 09:19 PM
Strikingbeast
Fire Beetle
 
Join Date: Feb 2002
Posts: 5
Default

In response to your queries...

1) It saves equipment, level, and all that jargin, but it never shows that "Strikingbeast Saved" message. But then again, I never pay attn to those newayz, so I could miss em.

2) The XP bar is out of whack...trust me. I'm a lv 100 warrior, and even though my XP bar should be just all orange, it changes each time I #kill a mob, wether it be lv 1 or lv 75. Sometimes it will be at 3 orange bubs, and I'll kill again and it'll be at 2 orange/1 blue bubbles. Its just messed up, and I don't think its a real high priority...for the dev team OR for anyone else to worry about =D.

3) None of that stuff works yet. Active objects (doors, elevators, ect.) are sort of like #spawns (I believe) and probably require special code to work properly. Also, don't expect zoning objects (boats, skiffs, ect.) to work in the near future...then again, I could always be wrong.

Later 4 now.
__________________
There's nothing like the smell of firecracker smoke on the 4th of July.

If you're interested, the server I host (via the gotfrags LS) is the Fuzzil Bo server. Feel free to log on whenever
Reply With Quote
  #3  
Old 02-03-2002, 04:12 AM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default

We have coding for doors, it just is not in yet.
Reply With Quote
  #4  
Old 02-03-2002, 04:24 AM
Zeitgeist
Discordant
 
Join Date: Jan 2002
Posts: 289
Default

actually in .1.9 I could swear it showed the saved msg...
__________________
gm-Zeitgeist
I WAS Diligently Working at the Next Board Title :p
webmaster godmonkey.com, dreamusher.com
Reply With Quote
  #5  
Old 02-03-2002, 04:26 AM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default

Oh and as for saving, your account is saved, the client requests a save and the server saves it (Its on a timer locally), plus it saves when you camp, and zone.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:32 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3