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  #31  
Old 06-18-2008, 09:39 AM
Avarion
Sarnak
 
Join Date: Apr 2004
Posts: 31
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I'll try it tomorrow. Dont have ebay at work
Thank you for your help
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  #32  
Old 06-20-2008, 01:56 PM
Avarion
Sarnak
 
Join Date: Apr 2004
Posts: 31
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Got one. I hope the post will be carefull
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  #33  
Old 07-01-2008, 03:23 PM
Avarion
Sarnak
 
Join Date: Apr 2004
Posts: 31
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Bah, still doesnt working.

Cannot connect to my server. Same as at the beginning. BTW now its the original Titanium.

Uploaded all logs and configfiles to my webspace. Please take a look.

Thank you.

www.almandor.de/transfer/logs.rar
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  #34  
Old 07-01-2008, 09:31 PM
Congdar
Developer
 
Join Date: Jul 2007
Location: my own little world
Posts: 751
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Your LoginServer.ini has:
#account=
#password=

mine has
account=
password=

also I have blank a line after
ServerPort=5999

And you file ends at the end of the 9



Your eqemu_config.xml has
<!-

for the rem statements and it should be two hyphens

<!--

and at the end also you have
->

and it should be

-->

Mine does not contain
<account></account>
<password></password>
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  #35  
Old 07-02-2008, 11:02 AM
Avarion
Sarnak
 
Join Date: Apr 2004
Posts: 31
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Thanks, I am one step further. I'm now in the charakterselection. But if I choose a charakter I'll get "zone not avaliable". The same old problem :/

Updated: www.almandor.de/transfer/logs.rar
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  #36  
Old 07-02-2008, 11:46 AM
Congdar
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Join Date: Jul 2007
Location: my own little world
Posts: 751
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[07.02. - 16:56:02] [WORLD__CLIENT_ERR] [OpCode OP_Unknown (0x6a5f) Size=8]

There is no op code 0x6a5f for EQEmu. Your install is corrupted or not Titanium or patched Titanium. You can only use authentic unpatched Titanium.
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  #37  
Old 07-02-2008, 11:52 AM
Congdar
Developer
 
Join Date: Jul 2007
Location: my own little world
Posts: 751
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what does your account entry in the database look like?
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  #38  
Old 07-02-2008, 12:18 PM
Avarion
Sarnak
 
Join Date: Apr 2004
Posts: 31
Default

Quote:
Originally Posted by Congdar View Post
[07.02. - 16:56:02] [WORLD__CLIENT_ERR] [OpCode OP_Unknown (0x6a5f) Size=8]

There is no op code 0x6a5f for EQEmu. Your install is corrupted or not Titanium or patched Titanium. You can only use authentic unpatched Titanium.

I hope its the original titanium. Bought via ebay. Labeled "Everquest Titanium Edition - includes everquest classic & ten expansions"

6 CDs.

Code:
Query describe account, Wed Jul 02 18:17:18 2008 
Field  Type  Null  Key  Default  Extra 
id  int(11)  NO  PRI    auto_increment 
name  varchar(30)  NO  UNI  (null)  (null) 
charname  varchar(64)  NO  (null)  (null)  (null) 
sharedplat  int(11)  NO  (null)  0  (null) 
password  varchar(50)  NO  (null)  (null)  (null) 
status  int(5)  NO  (null)  0  (null) 
lsaccount_id  int(11) unsigned  YES  UNI    (null) 
gmspeed  tinyint(3) unsigned  NO  (null)  0  (null) 
revoked  tinyint(3) unsigned  NO  (null)  0  (null) 
minilogin_ip  varchar(32)  NO  (null)  (null)  (null) 
hideme  tinyint(4)  NO  (null)  0  (null) 
rulesflag  tinyint(1) unsigned  NO  (null)  0  (null)
Code:
Query SELECT * FROM account a, Wed Jul 02 18:18:32 2008 
id  name  charname  sharedplat  password  status  lsaccount_id  gmspeed  revoked  minilogin_ip  hideme  rulesflag 
13  Merlin2050  (null)  0  (null)  250    0  0  192.168.0.102  0  0
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  #39  
Old 07-02-2008, 12:21 PM
Avarion
Sarnak
 
Join Date: Apr 2004
Posts: 31
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Oh, perhaps I'll help:

my eqgame.exe is from 8. November 2005, 13:19:14
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  #40  
Old 07-02-2008, 12:30 PM
Congdar
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Join Date: Jul 2007
Location: my own little world
Posts: 751
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Quote:
Originally Posted by Avarion View Post
I hope its the original titanium. Bought via ebay. Labeled "Everquest Titanium Edition - includes everquest classic & ten expansions"

6 CDs.
I have the dvd edition so I'm not sure there...
try this though. Delete your account entry and add it back again using:
INSERT into account (name,status,gmspeed,minilogin_ip) values('Merlin2050',250,1,'192.168.0.102');
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  #41  
Old 07-02-2008, 12:37 PM
Congdar
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Join Date: Jul 2007
Location: my own little world
Posts: 751
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your logs show you logging in before the zones have completed their loading all 6 instances. Maybe a little patience before logging in?
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  #42  
Old 07-02-2008, 01:01 PM
Avarion
Sarnak
 
Join Date: Apr 2004
Posts: 31
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Ok. Now Ive waited for all zones come online and I inserted your account-table. Still problems.

1st. Sometimes I cannot login.
2nd If I can login I choose the server and go straid back to loginscreen.
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  #43  
Old 07-02-2008, 03:06 PM
Congdar
Developer
 
Join Date: Jul 2007
Location: my own little world
Posts: 751
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there are also log files in the client directory... see if they might have some information in them.

I also have these errors with the minilogin, but after about the 3rd or 4th try I get in.
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  #44  
Old 07-02-2008, 03:14 PM
Avarion
Sarnak
 
Join Date: Apr 2004
Posts: 31
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There is only one logfile. It is in the logdir:

Code:
2008-07-02 18:57:13	Starting EverQuest (Build Oct 31 2005 10:33:37)
2008-07-02 18:57:13	Timezone: UTC+1h00m
2008-07-02 18:57:13	Loading graphics DLL.
2008-07-02 18:57:13	Parsing INI file .\eqclient.ini
2008-07-02 18:57:13	INI file .\eqclient.ini loaded.
2008-07-02 18:57:14	Initializing timers.
2008-07-02 18:57:17	Psh (905601).
2008-07-02 18:57:17	
2008-07-02 18:57:17	Checking critical files.
2008-07-02 18:57:17	Initializing WinSock.
2008-07-02 18:57:17	Enumerating 3D devices.
2008-07-02 18:57:17	Found adapter #0 - NVIDIA GeForce 8600 GTS (6.14.11.6921)
2008-07-02 18:57:17	Adapter #0 - NVIDIA GeForce 8600 GTS :
2008-07-02 18:57:17	32Bit = 1, D32 = 0, D24 = 1, D16 = 1 
2008-07-02 18:57:17	16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1 
2008-07-02 18:57:17	16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0 
2008-07-02 18:57:17	Initializing keypress handler.
2008-07-02 18:57:17	Parsing INI file .\defaults.ini
2008-07-02 18:57:17	INI file .\defaults.ini loaded.
2008-07-02 18:57:17	Loading keyboard tables.
2008-07-02 18:57:17	Creating window.
2008-07-02 18:57:17	Checking display driver version.
2008-07-02 18:57:18	Activating window.
2008-07-02 18:57:18	Picking a default resolution, desktop is 1024 x 768, 32 bits
2008-07-02 18:57:18	Ratio is 1.33
2008-07-02 18:57:18	Resolution selected 1024 x 768, 32 bits
2008-07-02 18:57:18	CRender::InitDevice: Using 32bit mode.
2008-07-02 18:57:18	CRender::InitDevice: Using vsync 0.
2008-07-02 18:57:18	CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2008-07-02 18:57:18	CRender::InitDevice: HardwareTnL Enabled.  
2008-07-02 18:57:18	Using hardware vertex shaders. 
2008-07-02 18:57:18	Initializing render system.
2008-07-02 18:57:18	Trilinear Mipmapping available.
2008-07-02 18:57:18	Vertex Shader Version: 3.0 
2008-07-02 18:57:18	Pixel Shader Version: 3.0 
2008-07-02 18:57:18	Initializing engine internals.
2008-07-02 18:57:18	CRender::InitDevice completed successfully.
2008-07-02 18:57:18	Parsing INI file ./eqlsUIConfig.ini
2008-07-02 18:57:18	INI file ./eqlsUIConfig.ini loaded.
2008-07-02 18:57:28	Server selected 192.168.0.102 (88).
2008-07-02 18:57:28	Initializing DirectInput.
2008-07-02 18:57:28	Initializing Keyboard.
2008-07-02 18:57:28	Initializing Mouse.
2008-07-02 18:57:28	Creating font list.
2008-07-02 18:57:28	Creating game object.
2008-07-02 18:57:28	Deleting obsolete files.
2008-07-02 18:57:28	Loading string tables.
2008-07-02 18:57:28	Initializing client variables.
2008-07-02 18:57:28	Loading spell effects.
2008-07-02 18:57:28	Initializing display structures.
2008-07-02 18:57:28	Sound Manager loaded 2165 filenames from soundassets.txt.
2008-07-02 18:57:31	Voice Manager loaded 12 macros from VoiceData.txt.
2008-07-02 18:57:31	Networking: using port [2163].
2008-07-02 18:57:31	Networking: Connection Established [1]
2008-07-02 18:57:31	WorldAuthenticate: Initiating Login.
2008-07-02 18:57:32	Networking: Connection Closed [0] with 0 pending bytes.
2008-07-02 18:57:32	*** ERROR: WorldAuthenticate.  My message arrival was NULL, the net has been shutdown.
2008-07-02 18:57:32	*** WorldAuthenticate.  Checkpoint 3.
2008-07-02 18:57:32	Cleanup 4
2008-07-02 18:57:32	
2008-07-02 18:57:32	Cleanup 5
2008-07-02 18:57:32	
2008-07-02 18:57:32	Cleanup 6
2008-07-02 18:57:32	
2008-07-02 18:57:32	Cleanup 7
2008-07-02 18:57:32	
2008-07-02 18:57:32	Cleanup 8
2008-07-02 18:57:32	
2008-07-02 18:57:32	Cleanup 9
2008-07-02 18:57:32	
2008-07-02 18:57:32	Cleanup 10
2008-07-02 18:57:32	
2008-07-02 18:57:32	Cleanup 11
2008-07-02 18:57:32	
2008-07-02 18:57:32	Picking a default resolution, desktop is 1024 x 768, 32 bits
2008-07-02 18:57:32	Ratio is 1.33
2008-07-02 18:57:32	Resolution selected 1024 x 768, 32 bits
2008-07-02 18:57:32	CRender::InitDevice: Using 32bit mode.
2008-07-02 18:57:32	CRender::InitDevice: Using vsync 0.
2008-07-02 18:57:32	CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2008-07-02 18:57:32	CRender::InitDevice: HardwareTnL Enabled.  
2008-07-02 18:57:32	Using hardware vertex shaders. 
2008-07-02 18:57:32	Initializing render system.
2008-07-02 18:57:32	Trilinear Mipmapping available.
2008-07-02 18:57:32	Vertex Shader Version: 3.0 
2008-07-02 18:57:32	Pixel Shader Version: 3.0 
2008-07-02 18:57:32	Initializing engine internals.
2008-07-02 18:57:32	CRender::InitDevice completed successfully.
2008-07-02 18:57:32	Parsing INI file ./eqlsUIConfig.ini
2008-07-02 18:57:32	INI file ./eqlsUIConfig.ini loaded.
2008-07-02 18:57:42	Server selected 192.168.0.102 (22).
2008-07-02 18:57:42	Initializing DirectInput.
2008-07-02 18:57:42	Initializing Keyboard.
2008-07-02 18:57:42	Initializing Mouse.
2008-07-02 18:57:42	Creating font list.
2008-07-02 18:57:42	Creating game object.
2008-07-02 18:57:42	Deleting obsolete files.
2008-07-02 18:57:42	Loading string tables.
2008-07-02 18:57:43	Initializing client variables.
2008-07-02 18:57:43	Loading spell effects.
2008-07-02 18:57:43	Initializing display structures.
2008-07-02 18:57:43	Sound Manager loaded 2165 filenames from soundassets.txt.
2008-07-02 18:57:43	Voice Manager loaded 12 macros from VoiceData.txt.
2008-07-02 18:57:43	Networking: using port [2165].
2008-07-02 18:57:43	Networking: Connection Established [1]
2008-07-02 18:57:43	WorldAuthenticate: Initiating Login.
2008-07-02 18:57:43	Networking: Connection Closed [0] with 0 pending bytes.
2008-07-02 18:57:43	*** ERROR: WorldAuthenticate.  My message arrival was NULL, the net has been shutdown.
2008-07-02 18:57:43	*** WorldAuthenticate.  Checkpoint 3.
2008-07-02 18:57:43	Cleanup 4
2008-07-02 18:57:43	
2008-07-02 18:57:43	Cleanup 5
2008-07-02 18:57:43	
2008-07-02 18:57:43	Cleanup 6
2008-07-02 18:57:43	
2008-07-02 18:57:43	Cleanup 7
2008-07-02 18:57:43	
2008-07-02 18:57:43	Cleanup 8
2008-07-02 18:57:43	
2008-07-02 18:57:43	Cleanup 9
2008-07-02 18:57:43	
2008-07-02 18:57:43	Cleanup 10
2008-07-02 18:57:43	
2008-07-02 18:57:43	Cleanup 11
2008-07-02 18:57:43	
2008-07-02 18:57:43	Picking a default resolution, desktop is 1024 x 768, 32 bits
2008-07-02 18:57:43	Ratio is 1.33
2008-07-02 18:57:43	Resolution selected 1024 x 768, 32 bits
2008-07-02 18:57:43	CRender::InitDevice: Using 32bit mode.
2008-07-02 18:57:43	CRender::InitDevice: Using vsync 0.
2008-07-02 18:57:43	CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2008-07-02 18:57:43	CRender::InitDevice: HardwareTnL Enabled.  
2008-07-02 18:57:43	Using hardware vertex shaders. 
2008-07-02 18:57:44	Initializing render system.
2008-07-02 18:57:44	Trilinear Mipmapping available.
2008-07-02 18:57:44	Vertex Shader Version: 3.0 
2008-07-02 18:57:44	Pixel Shader Version: 3.0 
2008-07-02 18:57:44	Initializing engine internals.
2008-07-02 18:57:44	CRender::InitDevice completed successfully.
2008-07-02 18:57:44	Parsing INI file ./eqlsUIConfig.ini
2008-07-02 18:57:44	INI file ./eqlsUIConfig.ini loaded.
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  #45  
Old 07-02-2008, 03:26 PM
Avarion
Sarnak
 
Join Date: Apr 2004
Posts: 31
Default

Ok. Can login now. Had to try about 7 or 8 times. But the "zone not avaliable" persists. Uploaded the newest logs.

Still seem to be the opcode problem. Do you want an MD5-hash of my files?

Updated: www.almandor.de/transfer/logs.rar
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