Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::Linux Servers

Archive::Linux Servers Archive area for Linux Servers's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-11-2004, 09:47 AM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default Occasional zone crash in EQNetworkConnection::IncomingARSP

Does anyone else get the occasional zone crash like this ?

Code:
#0  0x08077dd6 in EQNetworkConnection::IncomingARSP(unsigned short) (
    this=0x8506818, arsp=23006) at ../common/EQNetwork.cpp:1278
1278                    if (arsp >= iterator.GetData()->dwARQ) {
(gdb) bt
#0  0x08077dd6 in EQNetworkConnection::IncomingARSP(unsigned short) (
    this=0x8506818, arsp=23006) at ../common/EQNetwork.cpp:1278
#1  0x08077aa9 in EQNetworkConnection::ProcessPacket(EQNetworkPacket*, bool) (
    this=0x8506818, pack=0x85b3e50, from_buffer=false)
    at ../common/EQNetwork.cpp:1069
#2  0x08077999 in EQNetworkConnection::RecvData(unsigned char*, unsigned) (
    this=0x8506818, data=0x44764480 "", size=10)
    at ../common/EQNetwork.cpp:1014
#3  0x0807505b in EQNetworkServer::RecvData(unsigned char*, unsigned, unsigned,
unsigned short) (this=0x81d7300, data=0x44764480 "", size=10, irIP=2570232856,
    irPort=51972) at ../common/EQNetwork.cpp:280
#4  0x08074e15 in EQNetworkServer::Process() (this=0x81d7300)
    at ../common/EQNetwork.cpp:222
#5  0x08075223 in EQNetworkServerLoop(void*) (tmp=0x81d7300)
    at ../common/EQNetwork.cpp:324
#6  0x402cc7d3 in start_thread () from /lib/tls/libpthread.so.0
#7  0x40248b4a in clone () from /lib/tls/libc.so.6
(gdb)
Also, whenever a single zoneserver crashes it seems that although I get one core dump, all the zones eventually go bye-bye with messages in world.log like this:

Code:
Removing zoneserver from ip:0.0.0.0 port:0 (xxx.yyyy.co.uk:8000)
Hold Zones mode is ON - rebooting lost zone
Linux version is Mandrake 10, Kernel 2.4.25, GCC version 3.3.2

(Using the 05-09 source from biosprite).
Reply With Quote
  #2  
Old 05-15-2004, 05:51 PM
kathgar
Discordant
 
Join Date: May 2002
Posts: 434
Default

That backtrace is not horribly helpful.. was it processing a truly NULL buffer of size 10, or did it just happen to begin with a \0? If the crash reoccures please reply.
__________________
++[>++++++<-]>[<++++++>-]<.>++++[>+++++<-]>[<
+++++>-]<+.+++++++..+++.>>+++++[<++++++>-]<+
+.<<+++++++++++++++.>.+++.------.--------.>+.
Reply With Quote
  #3  
Old 05-15-2004, 06:47 PM
wize_one
Dragon
 
Join Date: Jan 2004
Location: LasShithole, NV
Posts: 520
Default

happened to us.. turn hold zones off
__________________
Perfect quote from another site: it's immature pricks who refuse to read the numerous stickies in every forum pointing out what to do and what not to do that get flamed. Grow up and learn to do your fucking homework before opening your cake hole, junior. EQEmu doesn't like you anymore, and that's why you're getting errors. So go away.
__________________
Reply With Quote
  #4  
Old 05-18-2004, 10:33 AM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default

Quote:
Originally Posted by wize_one
happened to us.. turn hold zones off
Thanks Wize_One, I turned hold zones off and although I have had a couple of zone crashes since, they don't bring the world to it's knees as it did when I had hold zones on. I am not using the latest TCS DB, but if you haven't already, it seems it would be a good idea to set holdzones to 0 in the DB's you release.

Thanks again.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:00 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3