The reason this is happening is the Z'height of the spawns is out of bounds i.e like -3243 rather than 20 typically. When an NPC spawns, it goes to it's determined spot according to spawns2 table, but if the z is way off, the npc spawns at 0,0,0. If you target the npc and do a #loc, you will get it's location, but it will not say 0,0,0. I fixed this easily in the database editor.
GeorgeS
Let me know if you need further help
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