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  #1  
Old 09-28-2014, 12:17 PM
Asylum
Sarnak
 
Join Date: Jun 2013
Posts: 81
Default Muramite Proving Grounds: Mastery of Weaponry (chambersb zone)

This encounter involves four NPCs, each susceptible to increased damage from a particular source:

305000 Steelshock - direct damage spells/procs
305001 Hemkai the Ascendant - piercing
305002 Granite Stoneguardian - blunt
305003 Hulking Bazu - slashing

I see the NPCs are in the current database, but I don't recognize anything imparting this type damage weakness, nor does a Perl/lua file exist imparting it. I was wondering if anyone has any information on how this was accompished? Thanks in advance.
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  #2  
Old 09-28-2014, 02:34 PM
Kayen
Developer
 
Join Date: Mar 2009
Location: -
Posts: 228
Default

There are a number of ways to make an NPC weak/strong verse a melee skill type.

Via quest ModSkillDmgTaken(skillid, amount)
Via spell effects - SE_SkillDamageTaken 197
Via the table npc_spells_effects - using SE_SkillDamgeTaken
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  #3  
Old 09-28-2014, 04:34 PM
demonstar55
Demi-God
 
Join Date: Apr 2008
Location: MA
Posts: 1,165
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Since MPG is an OoW zone, PEQ's DB/quests has no real work done on that zone.
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