Is this a collector bug, or is Sony overloading spell_id?
I just noticed that about 6500 records in dumpeditems have recently changed the value of spellid from -1 to 65535. Since there is no spell with that ID, I'm just wondering if this is really the way the data is being sent now, or is this a bug in collector? Maybe from treating a signed int as an unsigned?
If this is really the way the data is being sent now, then Sony may have overloaded this field with some new non-spell flag value. Or they just decided to globally replace -1 with 65535.
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.