Go Back   EQEmulator Home > EQEmulator Forums > General > General::General Discussion

General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics.
Do not post support topics here.

Thread Tools Display Modes
Old 04-02-2023, 06:02 PM
Fire Beetle
Join Date: Jul 2019
Location: Florida
Posts: 16
Default Why do no emulators use mercenaries?

I thought that mercenaries were hard coded into the client. Thus, using them seems to be a no brainer over use of bots or even multiboxing. However, no emu server seems to use mercenaries. I am just wondering why? I am asking because I HATE having to box since it always seems like more work than play. Bots don't work well enough . Thus, if mercs are available, it would seem the much better approach to making the game more solo friendly.
Reply With Quote
Old 04-03-2023, 12:42 AM
Join Date: Apr 2009
Location: LA
Posts: 97

Plenty of server do. Ours does, Karana. And we have bot enabled as well.

And to answer the question, bots have gotten a lot smarter and you can control a lot of aspects of them, melee distance, spell choice, etc.. so they are more versatile now. Mercs after 70 get kinda useless...

Reply With Quote
Old 04-28-2023, 08:45 AM
Join Date: Mar 2020
Posts: 36

Adding mercs to a server requires more effort than meets the eye. First, the various tables are not in the database by default. You need to locate the thread that has the script to create them. You also need to run a version of the server that supports them. Mercs are broken in some releases, including some recent ones.

I'll check out Karanah. What other servers have mercs working? I think Retroquest (no, I think it was Chosenquest) did at one time, but later removed them.
Reply With Quote
Old 06-01-2023, 03:39 AM
Fire Beetle
Join Date: Aug 2021
Posts: 3

Bastion has mercs and bots. Bots are limited to 71 per account but will be lowered if player volume picks up and impacts the server. Mercs are game limited to 1 active at a time. AFK playing is permitted, and right now the server is pretty much wide open as far as rules go. Bastion is running on it's own dedicated server, but due to location weather can impact it's uptime. There is also a bandwidth cap because of service cost, I have yet to hit that so far. I try to only bring it down on Mondays to make sure it remains stable and to do updates and fixes if any.

Give it a try,

Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:38 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3