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  #1  
Old 04-30-2009, 05:22 PM
neiv2
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Can someone confirm this actually works?

quest::we(colorid, "Text") - Server wide emote.

I have not been able to get this to work on my server. Thanks.
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  #2  
Old 04-30-2009, 05:59 PM
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trevius
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Try this example:

Code:
quest::we(15, "Testing!");
And you should see a yellow emote to the world. The 15 is a color. Just try different numbers for different colors.
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  #3  
Old 04-30-2009, 07:58 PM
neiv2
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My text is a bit longer, but otherwise identical:

Code:
quest::we(15, "You sense the ring has been found. It is now in the vicinity of $zoneln.");
Every other quest function in that block of script works fine. But this does not.
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  #4  
Old 05-01-2009, 12:25 AM
Justsomeguy
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it did work. maybe due to language being implemented with some things such as this not being updated.
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  #5  
Old 05-01-2009, 03:08 PM
nosfentora
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Quote:
Originally Posted by neiv2 View Post
My text is a bit longer, but otherwise identical:

Code:
quest::we(15, "You sense the ring has been found. It is now in the vicinity of $zoneln.");
Every other quest function in that block of script works fine. But this does not.
Did you get output:

You sense the ring has been found. It is now in the vicinity of $zoneln.?

at a quick glance, i think you need to have it
Code:
quest::we(15, "You sense the ring has been found. It is now in the vicinity of ".$zoneln.".");
the little i remember of quest scripting, the variables $zoneln need to be outside the text, and the '.' is the concatenator operator.

pls correct if i'm wrong.
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  #6  
Old 05-01-2009, 05:52 PM
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Variables work inside quotes.
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  #7  
Old 05-01-2009, 11:05 PM
nosfentora
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I stand corrected.
Thanks joligario.
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