Alrighty, I'm stumped as to how to get multiple npc's to be able to balance within +|- 10%. I
Code:
sub EVENT_SAY
{
if($text=~/Hail/i)
{
my $testmob1 = ($entity_list->GetMobByNpcTypeID(2702460));
my $testmob2 = ($entity_list->GetMobByNpcTypeID(2702461));
my $hpcheck = $testmob1->GetHP();
my $hpcheck2 = $testmob2->GetHP();
if($hpcheck <= $hpcheck2 + *.10 || $hpcheck >= $hpcheck2 + *.10 )
{
quest::shout("Test Completed");
}
}
}
Which I know doesn't calculate correctly.
Basically what I am looking for is, how to tell a range between + 10% and -10%...
would something like this work?
Code:
if($hpcheck <= $hpcheck2 + $hpcheck * .10 && $hpcheck >= $hpcheck2 - $hpcheck2 * .10 )