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  #1  
Old 12-19-2006, 05:28 PM
WildcardX
Developer
 
Join Date: Apr 2003
Posts: 589
Default Code Fixes For Server

I'm not sure my previous postings were seen by whoever is in charge of adding code to the code base on CVS for the server.

I have code for two bugs I identified and fixed in these two threads. Can someone please add this code to CVS? Thanks a bunch!

http://www.eqemulator.net/forums/showthread.php?t=22119

http://www.eqemulator.net/forums/showthread.php?t=22040
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  #2  
Old 12-20-2006, 01:11 AM
sesmar
I built it I will Support it!
 
Join Date: Jun 2005
Location: Michigan
Posts: 214
Default

I know that you guys like to see these things in a diff file and since I have tested and can also verify that the changes that WildCardX has made do work here is a diff file of his changes.

Changes to quest::depop (questmgr.cpp)
Code:
--- questmgr.cpp_bak    2006-12-20 07:43:08.000000000 +0000
+++ questmgr.cpp        2006-12-20 08:05:10.000000000 +0000
@@ -363,9 +363,13 @@
 void QuestManager::depop(int npc_type) {
        if (npc_type != 0){
                Mob * tmp = entity_list.GetMobByNpcTypeID(npc_type);
+
                if (tmp) {
-                       if(tmp != npc)
+                       if(tmp != npc){
                                tmp->CastToNPC()->Depop();
+                               entity_list.RemoveNPC(tmp->GetID());
+                               entity_list.RemoveMob(tmp->GetID());
+                       }
                        else
                                depop_npc = true;
                }
Changes to fix Quest Item combines
skills.h
Code:
--- skills.h_bak        2006-12-20 07:40:42.000000000 +0000
+++ skills.h    2006-12-20 07:41:20.000000000 +0000
@@ -95,7 +95,8 @@
  PERCUSSION_INSTRUMENTS        = 70,
  INTIMIDATION                  = 71,
  BERSERKING                            = 72,
- TAUNT                                 = 73
+ TAUNT                                 = 73,
+ TRADESKILL = 75
 } SkillType;

 #define HIGHEST_SKILL  TAUNT
tradeskills.cpp
Code:
--- tradeskills.cpp_bak 2006-12-20 07:41:40.000000000 +0000
+++ tradeskills.cpp     2006-12-20 07:42:33.000000000 +0000
@@ -197,8 +197,8 @@
                else
                        user->Message(13, "Only rogues can mix poisons.");
                break;
-       case 0x0D: //Quest Containers-Most use 1E but item 17111 uses this one, odd Still needs completion
-               tradeskill = POTTERY;
+       case 13: //Quest Containers-Most use 1E but item 17111 uses this one, odd Still needs completion
+               tradeskill = TRADESKILL;
                break;
        case 46: //Fishing Still needs completion
                tradeskill = FISHING;
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