Go Back   EQEmulator Home > EQEmulator Forums > Development > EQEmu Operations Center

EQEmu Operations Center Web development tools

Reply
 
Thread Tools Display Modes
  #1  
Old 02-05-2024, 11:24 AM
Alcolocfizzalot
Fire Beetle
 
Join Date: Feb 2024
Location: New york
Posts: 3
Default guild lobby doors obj

ok so before i deep dive zone creation or modification. Can some one please tell me why the guild hall doors and neighborhood gate either missing or under the world i'm barely passable at sql and perl but im a quick study. this particular situation has me stumped i have rummaged the forums and made the adjustments to the player.pl that would be needed but alas it still spawning me into a broken zone i would like to get it working but i am not sure how at this point. any help would be greatly appreciated.. im also using rof2 as im using the spire program by akkadius
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:44 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3