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  #1  
Old 11-06-2004, 06:49 PM
onejessman
Sarnak
 
Join Date: Oct 2003
Posts: 68
Default starting spawnpoints

how can u set it up so all the races spawn in one place like on empire how everone spawns in freeport?
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  #2  
Old 11-07-2004, 04:39 AM
Cisyouc
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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ALTER TABLE variables SET value='zoneshortname' where varname like 'startzone';
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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  #3  
Old 11-07-2004, 05:48 AM
sotonin
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Join Date: May 2004
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Alter table?

Why would you alter the table ? You're telling him to change the table structure of his variables table.

/boggle

Perhaps you mean an INSERT ? Since i see no startzone value in that table by default?

INSERT INTO variables SET varname='startzone', value='zoneshortname';
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  #4  
Old 11-07-2004, 09:38 AM
Cisyouc
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Alter table works just the same for me.

-edit- Errr, no there is a startzone variable by default.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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  #5  
Old 11-07-2004, 11:45 AM
sotonin
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Join Date: May 2004
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We have no startzone variable on any of the peq releases. Never seen that variable before.
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  #6  
Old 11-07-2004, 12:16 PM
hypershadow66
Banned
 
Join Date: Nov 2003
Posts: 335
Default Re: starting spawnpoints

Quote:
Originally Posted by onejessman
how can u set it up so all the races spawn in one place like on empire how everone spawns in freeport?
or you can go to a command prompt to your eqemu directory and type
Code:
world startzone [u]tutorial[/u]
of course changing the underlined word to the short name of the zone you want
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