PDA

View Full Version : Starting Points


hypershadow66
11-07-2004, 07:17 AM
int BaseClass[PLAYER_CLASS_COUNT][8] =
{ /* STR STA AGI DEX WIS INT CHR ADD*/
/*Warrior*/ 10, 10, 5, 0, 0, 0, 0, 25,
/*Cleric*/ 5, 5, 0, 0, 10, 0, 0, 30,
/*Paladin*/ 10, 5, 0, 0, 5, 0, 10, 20,
/*Ranger*/ 5, 10, 10, 0, 5, 0, 0, 20,
/*ShadowKnight*/ 10, 5, 0, 0, 0, 10, 5, 20,
/*Druid*/ 0, 10, 0, 0, 10, 0, 0, 30,
/*Monk*/ 5, 5, 10, 10, 0, 0, 0, 20,
/*Bard*/ 5, 0, 0, 10, 0, 0, 10, 25,
/*Rouge*/ 0, 0, 10, 10, 0, 0, 0, 30,
/*Shaman*/ 0, 5, 0, 0, 10, 0, 5, 30,
/*Necromancer*/ 0, 0, 0, 10, 0, 10, 0, 30,
/*Wizard*/ 0, 10, 0, 0, 0, 10, 0, 30,
/*Magician*/ 0, 10, 0, 0, 0, 10, 0, 30,
/*Enchanter*/ 0, 0, 0, 0, 0, 10, 10, 30,
/*Beastlord*/ 0, 10, 5, 0, 10, 0, 5, 20,
/*Berserker*/ 10, 5, 0, 10, 0, 0, 0, 25

On the last line, the ADD one, is that how many points they get to add? because i changed them and it doesnt let me add more then what it already had. Is skill bonus thing at char creation even changable? or is it hard-coded. If it is changable, please tell me what to do to getit to work[/code][/quote]

animepimp
11-07-2004, 08:49 AM
It is controlled by the client and hard coded into it. The only thing changing these values will do is make the server think every single character submitted to it is illegal and reject them.

hypershadow66
11-07-2004, 10:02 AM
ah ok, so is there a command or a way to edit the stats after the char has been made? maybe a command?

ryder911
12-08-2004, 02:44 AM
If you really want to make your stats uncapped, is change the check values, not sure what to so it allows any character have 255 of what stat. Then just use a hex editor when you make your character and change the each stats value from whatever to 255.

jimm0thy
12-09-2004, 11:45 AM
there is a command to set your stats in game , and you can go well over 255 with it