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View Full Version : Switching code over to new Combat system.


eqrangerone
11-22-2017, 05:32 PM
Im not much of a coder but im trying to figure out how to get spellbonuses.DamageModifier[HIGHEST_SKILL + 1] += (100); to work again within bonuses.cpp as of right now it shows as undefined, i tried editing to [EQEmu::skills:HIGHEST_SKILL + 1] but when that is done it doesn't appear to mod the damage in the way i want......... Any help would be amazing,


Thanks for your time!