- There have been no posts in the last 30 days in this forum. (3 replies)
- Bypassing / alterring Is Equippable checks? (2 replies)
- Quickly add missing spawns. (4 replies)
- Modifying the Steadfast servant (3 replies)
- Fix for leveling past level 86 (0 replies)
- lua door:IsDoorOpen() (0 replies)
- Focusable Spells (4 replies)
- Switching code over to new Combat system. (0 replies)
- Decoupling Gate from respawn, Lootable Corpses, prohibit teleportation (0 replies)
- Small code change help (10 replies)
- Growing spells (1 replies)
- Show gained/lost experience amounts (12 replies)
- Custom Stat effects (3 replies)
- Disable Exp Gains (0 replies)
- Pickpocketing weapons (3 replies)
- Altering the effects of hunger and thirst (1 replies)
- 2Handed Backstab (6 replies)
- Couple things im trying to implement (6 replies)
- Force Mounts for Classic Models? (1 replies)
- changing the recast on Harm Touch / Lay on Hands (6 replies)
- EQEmu::Any question (1 replies)
- Changing the level-based class prefixes in /who (14 replies)
- Increasing Effects based on Stats (2 replies)
- Editing Class Abilities Without Using AAs (1 replies)
- Armor - Breastplate/Bag (6 replies)
- Custom Zone_Points insert/replace grids. (3 replies)
- 2Hand weapon conversions to 1Hand Weapons (2 replies)
- Illusion spells & Worn Race Masks (5 replies)
- #Lastname Change. (0 replies)
- Disabling MoTD. (4 replies)
- GetCarriedPlatinum (perl_client) (3 replies)
- SQL to convert one item, to another item (4 replies)
- Command: #setspawngroup (0 replies)
- passing vector to perl event (2 replies)
- Alternate TakeMoneyFromPP() (0 replies)
- custom class changes (3 replies)
- how do I make paladins dual wield? (24 replies)
- Rune that converts to heal at the end of the duration (1 replies)
- Group Based Rune (2 replies)
- Max_procs (1 replies)
- AoE Resurrection (4 replies)
- Original Trilogy Race/Class Modifiers (2 replies)
- Potime quest Check please? (4 replies)
- Manual Debugging Cues (1 replies)
- Kings and Bandits Source / Windows Compiles (5 replies)
- Spell Haste and Client cap? (9 replies)
- Idea for character models (1 replies)
- A question about customizing things server side. (1 replies)
- NPCs speaking in their racial language (9 replies)
- Donating for stat alterations (1 replies)
- Altering max health/mana formula for players: possible? (4 replies)
- entity list in commands.pl? (0 replies)
- Bazaar bots (27 replies)
- UF Client not displaying buffs correctly in Character Info window (5 replies)
- PVP Permadeath Concept (W/ Support for Guild-Owned Doors & Guild-Owned NPCs in perl) (2 replies)
- Disable PVP for same group/same guild (7 replies)
- Tradeskill Experience (2 replies)
- EQEmuLoginServer - Creates account upon login (1 replies)
- The VZTZ Public Release Manastone Issue (0 replies)
- Faction PvP Source Edits (0 replies)
- pvp server code (4 replies)
- utils/ppconvert (0 replies)
- pet dies when caster becomes invisible (11 replies)
- world connecting to two loginservers at once (7 replies)
- Merchant Inventory Quest Commands (1 replies)
- Giving Clerics dual wield (2 replies)
- Increase Spell Damage based on INT (4 replies)
- AX_CLASSIC Bot Database, Source and Executables (3 replies)
- A simple batch-menu for choosing what to play (0 replies)
- Removing Non-Titanium Version Checks (12 replies)
- EQEmu-0.7.0-1110b - Unofficial Release (25 replies)
- old everquest client versions? (1 replies)
- Changing Race/Flymode on a per zone basis (3 replies)
- RotCorpse Command (0 replies)
- Removing NPCS from game (6 replies)
- [wip] NPC spellcasting (2 replies)
- [wip] detailed exp gain (10 replies)
- custom NPC melee (9 replies)
- Pet control unseen casters (8 replies)
- Multiple accounts from one ip. (7 replies)
- Quest::Summon(); (0 replies)
- change for merchant heading.. (0 replies)
- Change for serverrules2read from players instead of accounts (0 replies)
- A more versatile exp multiplier system (12 replies)
- A "twist" to tutorialb (1 replies)
- Here ya are (1 replies)