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Posts Made By:
utbbop
Forum:
General::Server Discussion
03-18-2015, 10:06 PM
Replies:
1
PlanarQuest: The Arcgate Sanctum
Views:
3,298
Posted By
utbbop
PlanarQuest: The Arcgate Sanctum
Hello Everyone,
Wanted to make a quick post and let everyone know of my server that I am actively developing.
Currently in an early beta status, the server is aiming to be a 100% custom, small...
Forum:
General::News
03-13-2015, 12:46 PM
Replies:
6
Updating and Maintainability
Views:
15,517
Posted By
utbbop
I use all and every tool provided by Akka, and...
I use all and every tool provided by Akka, and team.
I truly appreciate the ease of use and willingness of all parties to address all questions and concerns that are brought up in the community.
...
Forum:
Support::Windows Servers
03-04-2015, 11:15 PM
Replies:
6
NPC Movement/Facing During Hail Interaction
Views:
3,552
Posted By
utbbop
Just trying to make object type (meaning they...
Just trying to make object type (meaning they have a race model of a treasure chest) npc's that can also be a quest. My "issue", more like annoyance, is that upon hailing these "objects" (NPC's)...
Forum:
Support::Windows Servers
03-04-2015, 10:36 PM
Replies:
6
NPC Movement/Facing During Hail Interaction
Views:
3,552
Posted By
utbbop
I am not skilled enough yet for cpp stuff. ...
I am not skilled enough yet for cpp stuff. Appreciate the offer though!
Forum:
Support::Windows Servers
03-04-2015, 06:43 PM
Replies:
6
NPC Movement/Facing During Hail Interaction
Views:
3,552
Posted By
utbbop
NPC Movement/Facing During Hail Interaction
Anyone know if you can disable how an NPC turns and faces the PC who hails them? Trying to lock down a few non-humanoid type quest NPC from reacting visually to a hail.
Appreciate the help!
Forum:
EQEmu Operations Center
03-04-2015, 09:04 AM
Replies:
38
EoC: NPC Editor (BETA)
Views:
20,294
Posted By
utbbop
So awesome. Thanks Akka!!!!!!!!!!!!!!!!
So awesome.
Thanks Akka!!!!!!!!!!!!!!!!
Forum:
Support::Windows Servers
03-03-2015, 11:31 PM
Replies:
9
Starting_Items Issues
Views:
4,790
Posted By
utbbop
ISSUE RESOLVED Moral of the story? Dont...
ISSUE RESOLVED
Moral of the story? Dont manually delete characters from you DB, use the PEQ DB Editor tool, located on the "Player" tab.
There are too many dependencies and deleting just the...
Forum:
Support::Windows Servers
03-03-2015, 10:16 PM
Replies:
9
Starting_Items Issues
Views:
4,790
Posted By
utbbop
Here are the errors I am receiving. So strange. ...
Here are the errors I am receiving. So strange.
Definitely my biggest issue/concern with my server at this point :(
[03-03-2015 :: 20:57:55] [MySQL Error] 1062: Duplicate entry '33-22' for...
Forum:
Support::Windows Servers
03-03-2015, 09:59 PM
Replies:
9
Starting_Items Issues
Views:
4,790
Posted By
utbbop
I dont think I have, if I did, it was...
I dont think I have, if I did, it was unintentional.
I just had a VERY strange thing occur when making a Beastlord...
It spawned in the wrong zone and was wearing a full set of my custom warrior...
Forum:
Support::Windows Servers
03-03-2015, 09:37 PM
Replies:
9
Starting_Items Issues
Views:
4,790
Posted By
utbbop
I will gather up more info and provide it here. ...
I will gather up more info and provide it here.
Going to go through and test all race/class combos and will report my findings.
Anything else I can provide that would be helpful for you in...
Forum:
Support::Windows Servers
03-03-2015, 07:38 PM
Replies:
9
Starting_Items Issues
Views:
4,790
Posted By
utbbop
Sorry about that, i meant 8500 and 59967 and...
Sorry about that, i meant 8500 and 59967 and showing up out of nowhere.
Cant for the life of me figure this out. Also getting 32601 out of nowhere (this is Backpack*)
Forum:
Support::Windows Servers
03-03-2015, 07:08 PM
Replies:
9
Starting_Items Issues
Views:
4,790
Posted By
utbbop
Starting_Items Issues
Hi All,
Did some searching and couldn't find anything specific to support me so I am back and need some guidance...
I am having issues with my starting items.
My Starting_Items table:...
Forum:
Support::Windows Servers
03-03-2015, 08:45 AM
Replies:
4
Combat:HitCapPre...Question
Views:
6,135
Posted By
utbbop
Yes, I have multiple rule sets. The HitCap...
Yes, I have multiple rule sets.
The HitCap Rule_Value is Ruleset_ID 10 (EQEmu_Default)
I had to create a custom Ruleset_ID of 11 to control max levels in each zone.
This means my zones will never...
Forum:
Support::Windows Servers
03-02-2015, 09:42 PM
Replies:
4
Combat:HitCapPre...Question
Views:
6,135
Posted By
utbbop
Combat:HitCapPre...Question
Hi All,
Having an issue with the following values in rule_values:
Combat:HitCapPre10 = 100
Combat:HitCapPre20 = 500
I have messed with the values a couple times and have rebooted the server in...
Forum:
EQEmu Operations Center
02-26-2015, 08:19 AM
Replies:
38
EoC: NPC Editor (BETA)
Views:
20,294
Posted By
utbbop
I use your tools daily. This NPC Editor is...
I use your tools daily.
This NPC Editor is awesome and does save much time!
Forum:
EQEmu Operations Center
02-24-2015, 08:54 AM
Replies:
4
Error opening spells_us.txt for writing. Make sure the path is writable.
Views:
5,639
Posted By
utbbop
Confirmed. Thanks Akka!
Confirmed.
Thanks Akka!
Forum:
EQEmu Operations Center
02-23-2015, 10:23 PM
Replies:
4
Error opening spells_us.txt for writing. Make sure the path is writable.
Views:
5,639
Posted By
utbbop
Error opening spells_us.txt for writing. Make sure the path is writable.
Hi Akka,
Could you repair this error? I believe you were able to fix this for us the last time it occurred.
Thank you!
Forum:
Quests::Q&A
02-19-2015, 09:32 AM
Replies:
6
Experience/Level Restrictions, by Zone Question
Views:
8,677
Posted By
utbbop
Okay, looks like I was able to get this working. ...
Okay, looks like I was able to get this working. I used MaxEXPLevel instead of MaxLevel.
1. Create a new rule in rule_sets table.
- Example:
ruleset_id = 20
name = OasisMaxLevel
2. Create...
Forum:
Quests::Q&A
02-18-2015, 04:57 PM
Replies:
6
Experience/Level Restrictions, by Zone Question
Views:
8,677
Posted By
utbbop
Thanks Trev, can you help me/clarify the...
Thanks Trev, can you help me/clarify the following:
1. Create a new rule in rule_sets table.
- Example:
ruleset_id = 20 (randomly decided by me)
name = OasisMaxLevel (randomly decided by me)
...
Forum:
Quests::Q&A
02-18-2015, 09:50 AM
Replies:
6
Experience/Level Restrictions, by Zone Question
Views:
8,677
Posted By
utbbop
Experience/Level Restrictions, by Zone Question
Hi Everyone,
Back again with another question!
Did some searching and couldn't find anything, which seems odd to me so perhaps its something wrong on my end...but...
I am interested in...
Forum:
EQEmu Operations Center
02-11-2015, 09:29 AM
Replies:
38
EoC: NPC Editor (BETA)
Views:
20,294
Posted By
utbbop
Thanks so much for your work on this, Akka!
Thanks so much for your work on this, Akka!
Forum:
Quests::Q&A
02-10-2015, 04:32 PM
Replies:
20
Help with quest turn in code.
Views:
13,759
Posted By
utbbop
This appears to be working! I am going to...
This appears to be working!
I am going to spend the rest of the evening testing and implementing and will let you all know if I could use more assistance.
As of right now, please hold off on...
Forum:
Quests::Q&A
02-10-2015, 03:51 PM
Replies:
20
Help with quest turn in code.
Views:
13,759
Posted By
utbbop
Ok, this may work. I will give it a whirl and...
Ok, this may work.
I will give it a whirl and let you all know the results.
Forum:
Quests::Q&A
02-10-2015, 03:48 PM
Replies:
20
Help with quest turn in code.
Views:
13,759
Posted By
utbbop
Ok, here are my item numbers as requested... ...
Ok, here are my item numbers as requested...
(There is a large number of these and I am not looking for a hand out so if the task is too daunting to assist with I understand.)
Due to formatting...
Forum:
Quests::Q&A
02-10-2015, 01:17 PM
Replies:
20
Help with quest turn in code.
Views:
13,759
Posted By
utbbop
Okay, got a question for ya Trev. #...
Okay, got a question for ya Trev.
# t1chestarmor
# Class => [ Turn-In, Reward ],
my %HandInHash = (
"Warrior" => [ 1591, 1563 ],
"Rogue" => [ 2845, 2828 ],
"Monk" => [ 2868,...
Showing results 1 to 25 of 58
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