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Posts Made By:
Nydosa
Forum:
Development::Tools
03-18-2022, 09:13 AM
Replies:
1
Removing lines from .wld files
Views:
12,449
Posted By
Nydosa
Removing lines from .wld files
Long shot and specific inquiry, but I am wondering if anyone is still versed in navigating .wld files...
I'm playing on the TAKP server lately, and want to use the original skeleton models. The...
Forum:
Support::Windows Servers
04-20-2018, 09:00 PM
Replies:
13
Efficient Way to Clean Up Database (Items Mainly) by Zone?
Views:
14,061
Posted By
Nydosa
I would recommend getting GeorgeS' tool working...
I would recommend getting GeorgeS' tool working for viewing total zone loot drops.
Another heavy-handed fix I did for items was remove all items from lootdrop and merchants that had an ID right...
Forum:
EQEmu Operations Center
04-17-2018, 01:24 PM
Replies:
212
Sticky:
EOC BETA Launch (Developer's Tool) EQEmu Operations Center
Views:
349,637
Posted By
Nydosa
PEQ Editor Rev 501 in the EoC suite of tools. It...
PEQ Editor Rev 501 in the EoC suite of tools. It looks like it was last updated in May 2016. Some of the functionality still works, but it looks like there is a disconnect in its ability to read...
Forum:
EQEmu Operations Center
04-16-2018, 03:37 PM
Replies:
212
Sticky:
EOC BETA Launch (Developer's Tool) EQEmu Operations Center
Views:
349,637
Posted By
Nydosa
Hello, The EOC suite of tools are all...
Hello,
The EOC suite of tools are all functional for my recent install, but PEQ Rev 501 & 460 are only partially functional...
I can see correct data under 'Players' and 'Accounts', but...
Forum:
Spell Support
04-14-2018, 05:50 PM
Replies:
7
Spells usable by all classes
Views:
11,044
Posted By
Nydosa
Almost there! Looking for some coding experts... ...
Almost there! Looking for some coding experts...
I have the following code based on Zaela's above... this reads from spells_new table and creates the correct classes bitmask is the items table for...
Forum:
Spell Support
04-14-2018, 02:03 AM
Replies:
7
Spells usable by all classes
Views:
11,044
Posted By
Nydosa
Sorry to bump an old thread... Does anyone have...
Sorry to bump an old thread... Does anyone have an idea if a sql query could be written to update the scroll/"Spell:" in 'items' by simply reading the data out of 'spells_new'?
I'm having trouble...
Forum:
Quests::Q&A
04-13-2018, 09:43 AM
Replies:
2
Random NPC texture code
Views:
5,614
Posted By
Nydosa
Thanks for the help! I will remember to use that...
Thanks for the help! I will remember to use that to check syntax.
In the meanwhile, here is a working code for anyone in the future... Changes aviaks to random texture. Leaving in other options as...
Forum:
Quests::Q&A
04-13-2018, 12:08 AM
Replies:
2
Random NPC texture code
Views:
5,614
Posted By
Nydosa
Random NPC texture code
Hello,
I've been looking at some old posts, but I can't seem to get this code to work.
I have the following in default.pl, located in Quests -> global
-------------------
Forum:
General::News
04-11-2018, 03:33 PM
Replies:
307
Windows Server Repack (EQEmu Akka's PEQ Repack)
Views:
1,019,782
Posted By
Nydosa
Thanks! That took care of it.
Thanks! That took care of it.
Forum:
Development::Tools
04-11-2018, 10:31 AM
Replies:
36
EQ Cleanup - Cleans up/Tweaks DB and Quest files
Views:
79,959
Posted By
Nydosa
Would also love to try this... does v0.14 have...
Would also love to try this... does v0.14 have the json update?
Forum:
General::News
04-10-2018, 05:12 PM
Replies:
307
Windows Server Repack (EQEmu Akka's PEQ Repack)
Views:
1,019,782
Posted By
Nydosa
On a fresh install, I keep getting spammed with ...
On a fresh install, I keep getting spammed with
[quest debug] hour: #
How do I disable that?
Thanks!
Forum:
General::General Discussion
08-28-2014, 07:30 AM
Replies:
15
Most memorable quests
Views:
6,239
Posted By
Nydosa
A few additional ones...nostalgic from late...
A few additional ones...nostalgic from late classic to Kunark for me!
Paladin's Divine Might spell (Phinny back in the day...)
SoulFire
Scarab armor (more so for the bright green armor as a...
Forum:
Misc::Screenshots
06-04-2014, 08:47 AM
Replies:
3
Totally cannon Avengers 2.
Views:
20,929
Posted By
Nydosa
I'm not sure my photo-hosting worked, but...
I'm not sure my photo-hosting worked, but hopefully now the image makes more sense.
Also, I guess I never really get to type canon/cannon much. ;)
Forum:
Misc::Screenshots
06-03-2014, 11:36 PM
Replies:
3
Totally cannon Avengers 2.
Views:
20,929
Posted By
Nydosa
Totally cannon Avengers 2.
Looks legit to me.
http://i803.photobucket.com/albums/yy319/nydosa/Picture1_zps5b2e852c.jpg (http://s803.photobucket.com/user/nydosa/media/Picture1_zps5b2e852c.jpg.html)
Forum:
Development::Tools
05-29-2014, 09:49 AM
Replies:
59
Sticky:
EQG Weapon Model Importer v0.1
Views:
127,439
Posted By
Nydosa
Could you use any of the available 3D...
Could you use any of the available 3D Printing/Additive Manufacturing sites and download weapon models there?
I know yeggi.com is a nice one... here's a few example weapons that might be "easy" to...
Forum:
Support::Windows Servers
02-16-2014, 02:54 PM
Replies:
7
Classic weapon/skeleton appearances
Views:
8,059
Posted By
Nydosa
I tried to go down that route with brown...
I tried to go down that route with brown skeletons. It's a hard-coded 'feature' in the client from Luclin-era, and it made it so all model 60 skeletons defaulted to texture 0 since there was only one...
Forum:
Support::Windows Servers
02-14-2014, 04:09 PM
Replies:
7
Classic weapon/skeleton appearances
Views:
8,059
Posted By
Nydosa
There are two that I use. Download s3dspy and...
There are two that I use. Download s3dspy and Zone Converter here:
http://www.georgestools.chrsschb.com//
Here's an example modification I did with the elementals...I stole the new textures from...
Forum:
Support::Windows Servers
02-14-2014, 02:05 PM
Replies:
7
Classic weapon/skeleton appearances
Views:
8,059
Posted By
Nydosa
Getting classic skeletons will also net you...
Getting classic skeletons will also net you classic tigers and classic wolves.
To do so, put global6_chr.s3d in a sub-folder or rename it. This will give you skeletons with weird faces/hips. You...
Forum:
General::Server Discussion
02-10-2014, 07:34 PM
Replies:
7
Shards of Dalaya
Views:
6,765
Posted By
Nydosa
Yeah, it'd be just terrible to have another EQ...
Yeah, it'd be just terrible to have another EQ Emulation available at eqemulator.org.
/boggle
Forum:
General::Server Discussion
02-10-2014, 11:25 AM
Replies:
7
Shards of Dalaya
Views:
6,765
Posted By
Nydosa
Here's a link to their client upgrade discussion....
Here's a link to their client upgrade discussion. It's coming.
http://forum.shardsofdalaya.com/forumdisplay.php?f=58
Forum:
Quests::Q&A
01-30-2014, 11:46 PM
Replies:
7
Change NPC Apperance
Views:
7,034
Posted By
Nydosa
Shards of Dalaya has done some of that to a...
Shards of Dalaya has done some of that to a lesser extent. They have merchants and stores closing at night, along with some shady merchants coming out. I could see some more intense rotations being...
Forum:
Quests::Q&A
01-30-2014, 08:09 PM
Replies:
7
Change NPC Apperance
Views:
7,034
Posted By
Nydosa
Spawn Conditions are what makes the Day/Night...
Spawn Conditions are what makes the Day/Night cycle work. They can be queued with a quest script, and give you a second set of NPCs that will spawn.
You would then, I believe, have to add in the...
Forum:
General::General Discussion
01-30-2014, 07:21 PM
Replies:
12
Brad McQuaid's new MMo (UNITY3d!!!!!!!!!!!!)
Views:
5,417
Posted By
Nydosa
New interview for those who aren't following the...
New interview for those who aren't following the Kickstarter.
https://www.youtube.com/watch?v=45XrbsBt34c
Forum:
Quests::Q&A
01-30-2014, 12:36 AM
Replies:
7
Change NPC Apperance
Views:
7,034
Posted By
Nydosa
You can also check out Spawn Conditions as...
You can also check out Spawn Conditions as outlined here a little:
http://www.eqemulator.net/wiki/wikka.php?wakka=SpawnConditions
I'd also recomend checking out the quests associated with...
Forum:
Support::General Support
01-27-2014, 12:33 PM
Replies:
7
Locking out Classes//Races.
Views:
6,648
Posted By
Nydosa
There are also some additional options to change...
There are also some additional options to change class/race restrictions in the server code, but I have yet to find a way to grey out a class/race you have removed. The best you can hope for is that...
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