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Posts Made By:
Lurker_005
Forum:
Support::Windows Servers
12-21-2004, 05:12 PM
Replies:
1
Help with Perl Quest Howto!
Views:
2,690
Posted By
Lurker_005
#2006 EQEmu can't talk to the mysql database for...
#2006 EQEmu can't talk to the mysql database for some reason. most likely you will fing mysql is not running, but it may also be no database, wrong database, or username and password for mysql is...
Forum:
Quests::Q&A
12-21-2004, 05:08 PM
Replies:
4
How 'bout them quests?
Views:
3,360
Posted By
Lurker_005
In...
In http://www.eqemulator.net/forums/viewtopic.php?t=18993 there is a archive of old quests (not sure if that copy is perl) as well as a utility that can update the npc id's to match your DB. They...
Forum:
Quests::need work
12-21-2004, 04:53 PM
Replies:
5
Old Collection
Views:
5,451
Posted By
Lurker_005
The reprocessor that is also linked is for...
The reprocessor that is also linked is for looking up the correct data in your database and updating the quests with propper id's. I think it relies on some comments in the quest for the lookups,...
Forum:
Development::Database/World Building
11-30-2004, 10:07 PM
Replies:
6
Looking for a world data base.
Views:
3,772
Posted By
Lurker_005
You need to start by figuring out what version of...
You need to start by figuring out what version of EQEmu worked with the client that had that date. Then find the database version that worked with that version of EQEmu. Or convert a current...
Forum:
Quests::Q&A
11-19-2004, 07:28 AM
Replies:
24
Guide to the Perl Quest system *updated 16/02/2004*
Views:
23,023
Posted By
Lurker_005
For more information on the updated perl quest...
For more information on the updated perl quest system, look for posts by fathernitwit since he is the one currently reworking it:
http://www.eqemulator.net/forums/viewtopic.php?t=18147...
Forum:
Development::Database/World Building
11-08-2004, 02:39 PM
Replies:
24
Question for the PEQ team
Views:
9,345
Posted By
Lurker_005
sotonin: If you don't already have them,...
sotonin:
If you don't already have them, making most of the hackersquest collected quests work isn't too hard. Granted from there it would still take quite a bit of work to finish them out to the...
Forum:
Development::Development
11-05-2004, 02:59 PM
Replies:
14
Complete Tradeskill Rewrite
Views:
4,600
Posted By
Lurker_005
well since this has already been bumped... ...
well since this has already been bumped...
They list the formulas they used http://eqtraders.com/articles/article_page.php?article=g175&menustr=030000000000
As well as the stats that affect...
Forum:
Quests::Q&A
10-18-2004, 06:42 PM
Replies:
27
Quest System
Views:
9,250
Posted By
Lurker_005
Deimos, If you really want a new quest system,...
Deimos, If you really want a new quest system, write it. If it is better I'm sure it will get added to the code and used.
But, what I think, and gather from the others posts is that they are at...
Forum:
Development::Development
10-12-2004, 05:54 PM
Replies:
5
Items Database Idea
Views:
4,168
Posted By
Lurker_005
Are you talking about making something like...
Are you talking about making something like http://www.eqemulator.net/items.php
Forum:
General::General Discussion
10-12-2004, 04:28 PM
Replies:
31
Cheep new systems from dell, last day 10-13-04
Views:
10,720
Posted By
Lurker_005
Cheep new systems from dell, last day 10-13-04
In case anyone is on the lookout for a cheep new system, take a look at http://www1.us.dell.com/content/products/compare.aspx/desktops?c=us&cs=19&l=en&s=dhs
they have 2.4GHz celerons for $500 or...
Forum:
Archive::Database/World Building
08-06-2004, 08:23 AM
Replies:
9
Web-based zone and spawn / pathing viewer
Views:
3,568
Posted By
Lurker_005
Pretty cool. A minor change I would suggest is...
Pretty cool. A minor change I would suggest is making pathing a different color line.
Forum:
Archive::Tools
08-02-2004, 04:41 PM
Replies:
25
REQUEST: LoS fix (serious request, info inside)
Views:
6,243
Posted By
Lurker_005
Perhaps this VB code will be of use. I havn't...
Perhaps this VB code will be of use. I havn't tried it in a long time, so it may be broken as well. Based on the Rev history it worked up to PoP at least.
...
Forum:
Quests::Q&A
07-08-2004, 09:59 PM
Replies:
24
Guide to the Perl Quest system *updated 16/02/2004*
Views:
23,023
Posted By
Lurker_005
Dave987: Nope, just a mistake. It is fixed in...
Dave987: Nope, just a mistake. It is fixed in the top post now.
Forum:
Quests::Q&A
06-28-2004, 04:46 PM
Replies:
24
Guide to the Perl Quest system *updated 16/02/2004*
Views:
23,023
Posted By
Lurker_005
*Cough* * cough* How did that happen! :oops: ...
*Cough* * cough*
How did that happen! :oops:
Fixed it now, hopefully that will reduce some confusion.
Thanks x-scythe
Forum:
Archive::Tools
05-23-2004, 03:43 PM
Replies:
32
EQEMu Legends *RELEASED*
Views:
15,314
Posted By
Lurker_005
Take a look at...
Take a look at http://www.eqemulator.net/forums/viewtopic.php?t=15058 for another similar project.
Forum:
Archive::Quests
05-10-2004, 06:20 PM
Replies:
7
Quests directory structure
Views:
2,975
Posted By
Lurker_005
zone.exe can be compiled to use the qst or the...
zone.exe can be compiled to use the qst or the perl format depending on the option selected at compile time. It will be one or the other.
Forum:
Archive::Development
04-18-2004, 02:52 PM
Replies:
9
free Microsoft Visual C++ Toolkit 2003 download
Views:
5,645
Posted By
Lurker_005
free Microsoft Visual C++ Toolkit 2003 download
Havn't tried it yet, just saw the news post on /. and grabed a copy.
http://msdn.microsoft.com/visualc/vctoolkit2003/
I believe it contains all that is needed to compile the source code, but...
Forum:
Archive::Windows Servers
03-15-2004, 04:15 PM
Replies:
5
SpawngroupID and zone .cfg files
Views:
2,636
Posted By
Lurker_005
Re: SpawngroupID and zone .cfg files
Guessing your missing some entries in your addon.ini file.
I hope the ip of 00.00.00.00 is because you replaced the real ip for the post.
the spawngroup stuff might be because the entry numbers are...
Forum:
Archive::Quests
03-09-2004, 05:34 PM
Replies:
2
quest combines in containers
Views:
2,967
Posted By
Lurker_005
I was thinking about this some. If the container...
I was thinking about this some. If the container item is added to the ingredients list, and the code changed to include a check for the container as an ingredient. Seems like it should be a small...
Forum:
Quests::Q&A
02-29-2004, 04:48 PM
Replies:
10
The Lazy Perl Quest Writer
Views:
10,022
Posted By
Lurker_005
Very nice work! Stickied
Very nice work!
Stickied
Forum:
Archive::Quests
02-27-2004, 04:46 PM
Replies:
2
perl quest testing addition
Views:
2,626
Posted By
Lurker_005
Cool! Glad to see someone starting to push...
Cool!
Glad to see someone starting to push what the perls quest system can do, even if this is for testing :) Hopefully this will inspire someone else that knows perl to get creative.
Forum:
Archive::News
02-27-2004, 04:39 PM
Replies:
35
Farewell all !
Views:
6,012
Posted By
Lurker_005
Trump, I'm glad I got to know you a little, and...
Trump, I'm glad I got to know you a little, and you will definatly be missed. Take care of yourself.
Forum:
Archive::Quests
02-21-2004, 05:01 PM
Replies:
15
Need new event
Views:
5,209
Posted By
Lurker_005
In a EVENT_ATTACK start a timer that fires every...
In a EVENT_ATTACK start a timer that fires every 5 sec or so. Then in EVENT_TIMER place teh code to check the HP. Perhaps work something out to turn off the timer also. That way if the attack...
Forum:
Archive::Tools
02-15-2004, 04:42 PM
Replies:
2
Kaiyodo magelo player
Views:
2,166
Posted By
Lurker_005
The code for magelo player hasn't been updated in...
The code for magelo player hasn't been updated in a while that I know of. The table for player info is probably different than what magelo player was written for.
Forum:
Archive::Quests
02-15-2004, 04:37 PM
Replies:
6
Client Force-Cast
Views:
3,123
Posted By
Lurker_005
Yea I know :( I have been pretty busy lately and...
Yea I know :( I have been pretty busy lately and havn't had much time to review what has made it into the CVS.
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