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Forum: Support::Linux Servers 11-12-2004, 08:03 AM
Replies: 4
Views: 4,151
Posted By Elrach
I was hoping to avoid doing a symlink, cause I...

I was hoping to avoid doing a symlink, cause I wanted to figure out why it wasn't working right. But in the meantime, symlink does the job.

Thanks
Forum: Support::Linux Servers 11-12-2004, 08:01 AM
Replies: 3
Views: 3,953
Posted By Elrach
You're right Wize, it was through telnet. ...

You're right Wize, it was through telnet. Thanks.

Ah, how we forget so easily...
Forum: Support::Linux Servers 11-11-2004, 08:15 AM
Replies: 3
Views: 3,953
Posted By Elrach
World/zone monitor

I remember there used to be a tool that allowed me to connect to my server, which would help me track a few things such as active zones, characters online, etc. Since it was a year ago, I can't...
Forum: Development::Database/World Building 11-11-2004, 07:55 AM
Replies: 15
Views: 5,884
Posted By Elrach
Opening up expansions has another side effect...

Opening up expansions has another side effect that's very important. More simultaneous open zones = more hardware requirements. If you keep the number of zones limited, you limit how spread over...
Forum: Support::Linux Servers 11-10-2004, 06:02 AM
Replies: 4
Views: 4,151
Posted By Elrach
I did try this. However, the result gets...

I did try this. However, the result gets reversed. world becomes the one that complains about /var/lib/mysql/mysql.sock missing.

I know it's gotta be something stupid I'm overlooking.

P.S....
Forum: Support::Linux Servers 11-10-2004, 04:32 AM
Replies: 4
Views: 4,151
Posted By Elrach
Error: #2002 - my.cnf causing my head to ache.

Ok, I'm back to Emu after an absence of about 1 year. I'm still on Linux, running FC2. I compiled, setup my db, my world is almost perfect.

Here is /etc/my.cnf:
[client]
port=3306...
Forum: Archive::Development 08-01-2003, 09:14 AM
Replies: 13
Views: 3,044
Posted By Elrach
Do I get the extra knife that can cut through...

Do I get the extra knife that can cut through steel pipe with that too? hehe

Yes, i do realise that. Wonder if we could come up with a happy medium. What if the inventory items for example were...
Forum: Archive::Development 08-01-2003, 08:01 AM
Replies: 13
Views: 3,044
Posted By Elrach
If it was me, I wouldn't use em for the type of...

If it was me, I wouldn't use em for the type of data we put in, but since I'm not in charge... :)

They do make it a pain when you try to query tables, using one of the blob's fields as a key. ...
Forum: Archive::General Discussion 07-31-2003, 06:49 AM
Replies: 11
Views: 2,227
Posted By Elrach
Did EQIM really actually work? I remember it...

Did EQIM really actually work?

I remember it used to crash all the time. You'd then come back to find your contacts all gone. After a dozen times, I gave up!
Forum: Archive::Development 07-27-2003, 01:26 AM
Replies: 13
Views: 3,044
Posted By Elrach
Why blobs?

I've been wondering about this for a while. Why are we using blobs in the database? Is it for manageability of the queries? Is there a strategic advantage to using blobs? I always thought blobs...
Forum: Archive::General Discussion 07-24-2003, 10:48 AM
Replies: 13
Views: 2,602
Posted By Elrach
A lot of folks gave up after being login bugged...

A lot of folks gave up after being login bugged continually. I was one of em. So I was just waiting for a new version to come out, or all the bugs fixed. I prefered the new version idea tho. :)
...
Forum: Archive::Bugs 07-24-2003, 10:39 AM
Replies: 5
Views: 2,433
Posted By Elrach
To fix the flying and jumping problems, turn...

To fix the flying and jumping problems, turn #flymode off. That will solve it.

I don't think walk/run/gm speed is in yet. All movement is at the same speed, I've also noticed.

Haven't tried...
Forum: Archive::Development 07-24-2003, 10:34 AM
Replies: 5
Views: 2,361
Posted By Elrach
I found last week that my problem was not related...

I found last week that my problem was not related to the login server. I had some corrupted data. Once I cleared it, all was well again.
Forum: Archive::Development 07-18-2003, 03:06 AM
Replies: 5
Views: 2,361
Posted By Elrach
Yeah, had those issues too and was able to...

Yeah, had those issues too and was able to compile perfect (well, you understand).

I can't logon locally, but my GM can remote. Gonna look into that this weekend. Gonna give it a ride this...
Forum: Archive::Linux Servers 07-17-2003, 12:04 AM
Replies: 11
Views: 3,910
Posted By Elrach
Aye, you're right. I shouldn't have tried...

Aye, you're right. I shouldn't have tried compiling when I was actually ready for bed. hehe, thanks.
Forum: Archive::Linux Servers 07-16-2003, 02:37 PM
Replies: 11
Views: 3,910
Posted By Elrach
Compiling 0.5.0 error

I'm getting the following error when I try to compile 0.5.0.

Parser::ParseCommands(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, int, int, unsigned int, Mob*, Mob*)':...
Forum: Archive::General Discussion 07-16-2003, 09:21 AM
Replies: 4
Views: 1,387
Posted By Elrach
Won't need a total re-write, but a lot of...

Won't need a total re-write, but a lot of programming is gonna be needed. And before that, a lot of data gathering to plan for said programming.

That being said, I'm looking forward to it. :)
Forum: Archive::General Discussion 07-16-2003, 09:06 AM
Replies: 19
Views: 3,021
Posted By Elrach
How about...his name is offensive to me. Ban or...

How about...his name is offensive to me. Ban or change? :)

There are all manners of servers being built with different themes and ideas. Stick around, wait for the summer to pass (always slower...
Forum: Archive::Development 07-16-2003, 07:09 AM
Replies: 2
Views: 2,123
Posted By Elrach
I've seen some issues with the items...

I've seen some issues with the items distribution. At first glance, what's there seems to work with what I had in mind.

Cash is another story. Ok, I'll try it out when I get home tonight. Right...
Forum: Archive::Development 07-16-2003, 05:39 AM
Replies: 2
Views: 2,123
Posted By Elrach
Cash loot distribution

Database::AddLootTableToNPC() in the loottables.cpp file seems to be doing strange things when distributing cash.

Can whoever wrote, or understands the concept explain to me what the avgcoin...
Forum: Archive::General Discussion 07-14-2003, 09:12 AM
Replies: 17
Views: 3,171
Posted By Elrach
Because politics should go in the Off topic...

Because politics should go in the Off topic section! :) Plus I hate these useless arguments...
Forum: Archive::General Discussion 07-14-2003, 09:10 AM
Replies: 4
Views: 1,812
Posted By Elrach
They might have noticed that patching occurs way...

They might have noticed that patching occurs way too frequently on the EQLive servers. They must figure they can save bandwidth like that. Wonder why that would be???

:twisted:
Forum: Archive::Server Discussion 07-14-2003, 01:09 AM
Replies: 13
Views: 2,812
Posted By Elrach
Non-Legit servers are self-defeating. They tend...

Non-Legit servers are self-defeating. They tend not to last very long. It gets old pretty fast. IMO the best are the legit servers where the XP gathering has been enhanced some. Kinda like GW,...
Forum: Archive::General Discussion 07-14-2003, 01:05 AM
Replies: 17
Views: 3,171
Posted By Elrach
Please do keep politics out of this...

Please do keep politics out of this...
Forum: Archive::Database/World Building 07-08-2003, 04:59 AM
Replies: 8
Views: 3,112
Posted By Elrach
Maybe, but there are no editors for the .cfg if I...

Maybe, but there are no editors for the .cfg if I recall correctly. Hex editing 50 zones is a pain. A table has so much more flexibility.
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