Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 1 to 12 of 12
Search took 0.00 seconds.
Search: Posts Made By: Mendorr
Forum: Support::Windows Servers 10-05-2006, 09:18 AM
Replies: 14
Views: 3,535
Posted By Mendorr
I can confirm. While playing on the same machine...

I can confirm. While playing on the same machine as the server is hosted, if I am bound in the zone I die in, I go LD. If I am bound elsewhere, everything works just fine. I have not tested this on a...
Forum: Development::GeorgeS's Tools 10-04-2006, 03:39 PM
Replies: 443
Views: 165,776
Posted By Mendorr
Excellent work! There is only one problem I...

Excellent work!

There is only one problem I have found so far. One Hand Slashing weapons do not show up on my lists. Has anyone else seen this problem or is it just me?

Thank you
Forum: Support::Windows Servers 05-17-2006, 07:48 AM
Replies: 3
Views: 2,601
Posted By Mendorr
adding the files in the common/patches folder got...

adding the files in the common/patches folder got rid of a a couple errors. It now shows:

------ Build started: Project: Zone, Configuration: Debug Win32 ------
Linking...
EQZonePacket.obj :...
Forum: Support::Windows Servers 05-16-2006, 04:07 PM
Replies: 3
Views: 2,601
Posted By Mendorr
Compiling Errors

After "zone" is compiled and linking begins, I get this message:

Compiling manifest to resources...
Linking...
worldserver.obj : error LNK2019: unresolved external symbol __imp__ShellExecuteA@24...
Forum: Support::Windows Servers 05-01-2006, 07:17 AM
Replies: 14
Views: 3,578
Posted By Mendorr
I have searched and searched through the wikki to...

I have searched and searched through the wikki to try to find exactly how to change the level cap. Would it be possible to post a link?

Thank you
Forum: Support::Windows Servers 05-01-2006, 07:00 AM
Replies: 4
Views: 2,464
Posted By Mendorr
I believe I found the stuff I need features.h,...

I believe I found the stuff I need features.h, however, it does not change anything in-game. I would have to recompile it for it to take effect, correct? If so, where would I get a compiler to do...
Forum: Support::Windows Servers 04-28-2006, 04:36 PM
Replies: 4
Views: 2,464
Posted By Mendorr
Turning off fleeing mobs

I currently run a 0.7.0 server and am having some problems with fleeing mobs in dungeon areas. My questions are: Is there a way to turn off fleeing mobs (make it so that no mob ever runs during...
Forum: Development::Bug Reports 04-27-2006, 08:14 AM
Replies: 2
Views: 2,460
Posted By Mendorr
**UPDATE** I found that this bug was not...

**UPDATE**

I found that this bug was not limited to my server and some people who play on my server do not have this problem. I believe it to have something to do with 7.0 servers and titanium...
Forum: Support::General Support 04-27-2006, 08:05 AM
Replies: 8
Views: 2,962
Posted By Mendorr
Do you have titanium? The exact same thing...

Do you have titanium?

The exact same thing has been happening to me. I have a fresh titanium install, and I have tried using 2 other computers with fresh titanium installs and had the the same...
Forum: Development::Bug Reports 04-21-2006, 10:30 AM
Replies: 2
Views: 2,460
Posted By Mendorr
death bug - using 0.7.0

Problem: When someone dies on my server, they LD to the character screen. They then log back in to the exact place in which they died.

Other info: I am running a 0.7.0 server. Currently, Crushbone...
Forum: Archive::Server Discussion 01-28-2004, 02:53 AM
Replies: 26
Views: 5,436
Posted By Mendorr
Great server! Best of them all imo. It's the only...

Great server! Best of them all imo. It's the only one I play on. Awesome job!

Goog - Champion of War
Forum: Archive::General Discussion 05-13-2003, 03:08 PM
Replies: 12
Views: 2,475
Posted By Mendorr
This is my favorite server on eqemu and the only...

This is my favorite server on eqemu and the only one I play on. Great work guys on this one.

Sedar
65 monk (GM)
Showing results 1 to 12 of 12

 
Forum Jump
   

All times are GMT -4. The time now is 09:36 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3