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Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

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  #1  
Old 07-01-2005, 03:32 PM
LoFang
Fire Beetle
 
Join Date: Jun 2004
Posts: 4
Default No textures in world

I've gotten a server up and running, I can login to it fine. No world textures are visible however. Any terrain that should be textured shows up as the color of the fog. Spawned NPC's don't show this problem, nor the torches and such.
I'm running 6.0DR2 with the following client version:

EQVerCheck Initiated. Version: 2.0.0
Beginning Process...
EQGraphicsDX9.dll and eqgame.exe FOUND.
Assuming EQ Installation is complete.
Reporting..
Generating Version Strings...
SHORT VERSION: SEQ12167
LONG VERSION: EQ803157012C78A812C924A7C11E2727A6B8291587
Connecting to mirror1.awhiteflame.net..
Fetching Version Information...
Version information downloaded.
EQVerCheck has recognized this version of EverQuest as compatible with the 0.6.0 EQEmu Server Versions.
EQVerCheck recommends the following loginserver for this version:
eqemulator.net:5994

Any solutions or suggestions of things to try?
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  #2  
Old 07-05-2005, 04:37 AM
DTOsborne
Fire Beetle
 
Join Date: Jul 2005
Posts: 2
Unhappy Same here

When I login as well I get no textures for the world...it appears as though I am floating in space.
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  #3  
Old 07-05-2005, 04:25 PM
DTOsborne
Fire Beetle
 
Join Date: Jul 2005
Posts: 2
Question

I also tried completely redownloading everything over and rerunning the patcher and this still did not help. All I can see is the sky. Everything else is just blue.
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  #4  
Old 07-06-2005, 07:24 AM
sdabbs65
Dragon
 
Join Date: Dec 2003
Location: Earth
Posts: 818
Default fog

Quote:
Originally Posted by DTOsborne
I also tried completely redownloading everything over and rerunning the patcher and this still did not help. All I can see is the sky. Everything else is just blue.

hmmm im guessing download zonecfg.sql from the SQL database...
it has a lot of fog values in it.
__________________
hosting Eqemu/Runuo/wow Emulators.

www.cheaterz.info
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  #5  
Old 07-07-2005, 03:50 AM
Hellefire
Fire Beetle
 
Join Date: Jun 2005
Posts: 9
Default My work-around

I set-up a second directory for EQ to run emu from, as I still play Live occasionally. I had the same problem in my second directory. But I found I could see textures fine in Live from the new directory. I had originally started playing with emu in my first Live directory, and I could see textures in emu. So, I went back to using my original, ex-live directory for emu (and could see textures) and started using my new, second directory for Live (and could see textures). I'm not sure WHY, but that's how it's working on my machine.

Aaron
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  #6  
Old 07-07-2005, 03:39 PM
LoFang
Fire Beetle
 
Join Date: Jun 2004
Posts: 4
Default

I've tried repatching to live in a 3rd directory and slowly replacing each file til i can log onto the emu, no luck there either. Kinda out of guesses since I don't even know which file to check for.
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  #7  
Old 07-07-2005, 11:20 PM
killhand
Fire Beetle
 
Join Date: Apr 2005
Posts: 25
Default

Just curious, have you tried #zclip ingame command?

i.e:

#zclip 1000 1000
#zsave
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  #8  
Old 07-10-2005, 03:07 PM
LoFang
Fire Beetle
 
Join Date: Jun 2004
Posts: 4
Default

This happens on other servers as well where others have no problems. I'm assuming that it's something with my client install.
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  #9  
Old 07-25-2005, 02:29 AM
FaerinTelDanor
Sarnak
 
Join Date: Jul 2005
Location: Ottawa, Ontario. Canada
Posts: 30
Default

Add this line to your eqclient.ini file, somewhere under the [Defaults] heading:
"HardwareTNL=False" (without the quotes).
That should fix the missing geometry bug.
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  #10  
Old 07-29-2005, 02:17 PM
haxx7
Fire Beetle
 
Join Date: Jul 2005
Posts: 6
Default

Just wanted to say thanks! After much aggravation, that HardwareTNL thing worked.
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  #11  
Old 07-31-2005, 01:22 AM
Gaan
Fire Beetle
 
Join Date: Sep 2004
Posts: 24
Default

the problem is your rendereffects folder you need to get an older one cus they did something on eqlive to screw them up. Well thats what fixed it for me...
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