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  #1  
Old 05-25-2007, 01:56 AM
Kayot
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Join Date: Sep 2006
Location: Subsection 185.D354 C.12
Posts: 346
Default quest::aapoints ?

Whats the Command for giving AA points to the $userid?
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  #2  
Old 05-26-2007, 09:10 AM
morganpartee
Sarnak
 
Join Date: Dec 2006
Posts: 83
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pointless, being that AA's dont work. but i would guess something like #giveaa <NUMVAL> ...GL Kayot.
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  #3  
Old 05-26-2007, 09:33 AM
ChaosSlayer
Demi-God
 
Join Date: May 2007
Posts: 1,032
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i don't knwo about givign AAs via quest
but you can via Gm command:

#setaapts X

i know for sure that Improved Runnign Speed AA works =)
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  #4  
Old 05-26-2007, 10:55 AM
Wizardanim
Sarnak
 
Join Date: Jul 2005
Location: Super Top Secret
Posts: 64
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Quote:
Originally Posted by morganpartee
pointless, being that AA's dont work. but i would guess something like #giveaa <NUMVAL> ...GL Kayot.
Code:
==2/15/2007
KLS: Most(Not all) Alternate Advancement abilities up to SoL Class working correctly with correct costs and client side effects
??
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  #5  
Old 05-26-2007, 11:31 AM
Kayot
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Join Date: Sep 2006
Location: Subsection 185.D354 C.12
Posts: 346
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I just wanted to know the quest command so I could add it to my Lexicon program. Shame that there doesn't seem to be one.
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  #6  
Old 05-26-2007, 02:01 PM
Ueguvil
Hill Giant
 
Join Date: Mar 2004
Posts: 139
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Quote:
pointless, being that AA's dont work. but i would guess something like #giveaa <NUMVAL> ...GL Kayot.
AAs work fine.

I'm pretty sure there is one though, I had played on a server not too long ago that had an NPC that sold AAs for 1000pp.
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  #7  
Old 05-26-2007, 05:46 PM
ChaosSlayer
Demi-God
 
Join Date: May 2007
Posts: 1,032
Default

well on life you coudl get AA via quest for sure.
you always get them for PoP flag progression and for Epic 2.0
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  #8  
Old 06-06-2007, 06:24 AM
sgaske
Fire Beetle
 
Join Date: Jun 2007
Posts: 1
Default

You used to be able to create your own quest commands via perl. I don't remember how to do this though but I'm sure it's in this forum somewhere. I remember reading about it somewhere and getting all excited about it. Had implemented a few on my own server, but that was a year ago at least. Good luck.
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  #9  
Old 06-06-2007, 07:07 AM
uncommon
Sarnak
 
Join Date: Feb 2002
Posts: 52
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I don't think there's any quest::setaapts or whatever. Looks like every perl quest command is declared in the questmgr.h file and there's nothing about AAs.
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  #10  
Old 06-06-2007, 07:22 AM
Darkonig
Hill Giant
 
Join Date: Dec 2006
Posts: 102
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it would be in $client->Method() not quest::Method()

however altho, there are functions in there to get, add, and set regular xp, there are not corresponding functions for aaxp. Not all of the Client methods were mapped to perl.

You can find the client methods that were mapped in perl_client.cpp
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  #11  
Old 06-06-2007, 12:00 PM
Budaworm
Fire Beetle
 
Join Date: Oct 2003
Posts: 20
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I searched through the wiki and found the command:
SetEXP(set_exp, set_aaxp, resexp=false);
So if you want to add an aapoint do:
$client->SetEXP($client->GetEXP(),24000000,0);
That will add 1 aapoint. Though im not sure what the resexp=false means.
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  #12  
Old 06-06-2007, 12:19 PM
Darkonig
Hill Giant
 
Join Date: Dec 2006
Posts: 102
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Quote:
Originally Posted by Budaworm
I searched through the wiki and found the command:
SetEXP(set_exp, set_aaxp, resexp=false);
So if you want to add an aapoint do:
$client->SetEXP($client->GetEXP(),24000000,0);
That will add 1 aapoint. Though im not sure what the resexp=false means.
This will not add one aa point, it will set it to one aa point which is not the same. You would need to do $client->SetEXP($client->GetEXP(), $client->GetAAXP() + 24000000,0); except the perl_client interface does not implement the GetAAXP() method that is present in the client. So you cannot use that function unless somebody modifies perl_client.cpp to include it.
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