Log in

View Full Version : Mobs for PoP zones


MindMage
04-25-2004, 10:03 AM
I noticed that a lot of my PoP zones have no mobs or NPCs at all spawned. PoT = empty. Paludal = empty, ect.

Is there a db compatible with EQEmu 5.7 that has PoP mobs spawned?

Also, how do I change the intial starting point of characters I create? Barbarians start stuck in a wall for me and Iksar start dropped into a waterway instead of on dry land. I didn't see specific starting locations by race in the db. :(

Or for simplicity sake, is there a way to set all characters to start in PoT?

Last but not least, is there a way to make the SoulBinders work so my melee guys don't have to run from home city every time?

MindMage

Derision
04-25-2004, 11:17 AM
To change start zones:

INSERT INTO variables (varname, value, information, ts) VALUES ('startzone', 'arena', '', NULL);

Change 'arena' to the short name of the zone you want players to start in.

As for PoP zones, if you follow the Jezebell's guide in Tutorial's and howtos, you should have a lot of PoP spawns (certainly potimeb) , and Paludal too (I sourced MW Alpha 1 AND Alpha 2, maybe if you only source alpha 2 those zones won't be populated)