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  #1  
Old 04-25-2004, 10:03 AM
MindMage
Fire Beetle
 
Join Date: Apr 2004
Location: florida
Posts: 24
Default Mobs for PoP zones

I noticed that a lot of my PoP zones have no mobs or NPCs at all spawned. PoT = empty. Paludal = empty, ect.

Is there a db compatible with EQEmu 5.7 that has PoP mobs spawned?

Also, how do I change the intial starting point of characters I create? Barbarians start stuck in a wall for me and Iksar start dropped into a waterway instead of on dry land. I didn't see specific starting locations by race in the db. :(

Or for simplicity sake, is there a way to set all characters to start in PoT?

Last but not least, is there a way to make the SoulBinders work so my melee guys don't have to run from home city every time?

MindMage
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  #2  
Old 04-25-2004, 11:17 AM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default

To change start zones:

INSERT INTO variables (varname, value, information, ts) VALUES ('startzone', 'arena', '', NULL);

Change 'arena' to the short name of the zone you want players to start in.

As for PoP zones, if you follow the Jezebell's guide in Tutorial's and howtos, you should have a lot of PoP spawns (certainly potimeb) , and Paludal too (I sourced MW Alpha 1 AND Alpha 2, maybe if you only source alpha 2 those zones won't be populated)
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