PDA

View Full Version : 5.7DR4 Bug at character creation


sianyde
06-15-2004, 02:09 PM
I'm running 5.7DR4, from CVS on 6-11, with the latest posted opcodes fixes, and the mob.cpp fix. I'm using the 5.7DR2 alpha 1 database, with the AC update and govtcheese's items fixes. I'm running Windows XP SP 1.

I am having character creation issues. I can't seem to create, at least, the following combinations: high-elf cleric, high-elf enchanter, halfling rogue, vah shir warrior, froglok shaman. I can choose these combos, edit the stats using all the points, and customize the toon.

When I attempt to enter the world, I get the 'entering the mines of gloomingdeep' message, but I never get the EQ splashscreen. The client just hangs. Eventually, I get "you have been disconnected", and return to the login screen.

Upon exiting the client from that point, I notice the WinXP "world.exe has experienced an error, and has been shut down". The last lines of text in the world.exe command box are:

character creation request from sianyde
Name:Krog
Race:330 Class:10 Gender:0 Deity: 208 Start Zone:6
STR STA AGI DEX WIS INT CHA total
75 85 100 100 110 75 55 600
Face:3 Eye Colors: 0 0
Hairstyle: 255 Haircolor:255
Validating Character Creation info
Guildwars rules disallow this character
Found 1 errors in character creation process
CheckCharCreateInfo did not validate this request (bad race/class/stats)

The WinXP dialog box supplies the following information:
appname: world.exe
Appver 0.0.0.0
ModName world.exe
Modver 0.0.0.0
Offset: 0016a975

This happens for all of the previously listed race/class combos. I have had to create these combos by using a different race, and then using #permarace. I can use, at least, dwarves, iksar, and gnomes.

I first experienced the problem with high elves. Believing it to be something with the starting zones, I used EQAdmin to have high elves start in kaladim, but that didn't fix the problem either.

animepimp
06-15-2004, 02:15 PM
It looks like for some reason you turned on the guildwars rules, probably by #defining a variable for it somewhere. Guildwars restricts class and race combos somewhat and is rejecting them. Unless you plan on running a copy of guildwars, don't turn it on.

sianyde
06-15-2004, 03:12 PM
In EQAdmin, the Guildwars variable shows set to 0, which, according to EQAdmin, is off. Additionally, an SQL query on the database confirms that the variable is set to 0 in the 'variables' table. Is there another way of turning it on or off?

wize_one
06-15-2004, 03:27 PM
make sure you click off the tutorial crap.. that zone has not been added to most databases yet

sianyde
06-15-2004, 03:53 PM
make sure you click off the tutorial crap.. that zone has not been added to most databases yet

Well, "start tutorial" was checked... but unchecking didn't solve the problem. Actually, I was able to enter the world with my other characters, and I didn't even notice that the tutorial was checked.

On another note, I noticed 'unknown opcode' 0x02ea, which occurred after I logged into the server, but before the char select screen, during the eq splashscreen. I didn't notice that opcode until now, and I don't know if its related to this problem or not.

Scorpious2k
06-16-2004, 12:20 AM
when you compile it, make sure you compile the right build. It should be Release not GuildWars

sianyde
06-16-2004, 03:29 PM
I d/l'ed the 6-11 code release at CVS. How can one differentiate between Release and Guildwars? Are there different archive names?