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bbum
07-09-2004, 10:53 PM
hey i saw this server on the list, but couldnt find any threads on it

is there a website for it? and are you guys in a irc channel, or is it just one guy making this :?:

i was wondering if you guys are eventually gonna take out #zone, and how classic your trying to be

i also want to help make quests and give npc's text if your really trying to make a classic remake

sotonin
07-14-2004, 03:51 AM
That is Project EQ's official server.

You know the people that release the databases...

#zone will likely not be removed. Because we test our new databases here before they get released. So zone point's will be fux0red on occasion.

We are all the way classic at the moment. All classic zones. We are working to remove no classic items from the few vendors that have them.

After we add in quests and get them working. We'll release the classic DB and then add Kunark to the server and begin the testing process on it!.

ETC ETC with all the expansions this process will occur.

bbum
07-16-2004, 08:41 AM
so its just a test then.. not a server i can call all my friends and tell them to come play and post on forums about =(

Melwin2
07-16-2004, 09:13 AM
so its just a test then.. not a server i can call all my friends and tell them to come play and post on forums about =(

If you're looking for a server like that you'd probably like Scorpious2k or Winter's Roar, maybe The Great Escape when/if it ever comes up.

I don't know if Raid Addicts ever comes back up, but it'll be worth checking out if it does.

jimbox114
07-16-2004, 11:57 AM
I tried this server and it gave me so much lag I couldn't play. I tried asking in /ooc is anybody might know of a trick or something to reduce it. As usual I got smart ass remarks telling me to upgrade my computer, go play eqlive, and other useless nonsense.

sotonin
07-16-2004, 05:50 PM
I tried this server and it gave me so much lag I couldn't play. I tried asking in /ooc is anybody might know of a trick or something to reduce it. As usual I got smart ass remarks telling me to upgrade my computer, go play eqlive, and other useless nonsense.

how long ago was this?

since we've opened the doors on classic, we've had 10-20 people on it steady and i've asked every day how lag was and none could complain.

As far as the smart ass comments. it surely wasnt a gm, We can't control what other players tell you, sorry if you had a bad experience. )

no this is not *just* a test server. it's legit. we have some 50s already.

There will be no character wipes. you can call this home.

We are nearing our completion of the classic database and will be upgrading ti kunark in not too long. Stop in and have a look. You'd be surprised at how complete the DB is, we still lack a few rares in various zones here and there, but for the most part everything is in. Loot included.

bbum
07-16-2004, 08:30 PM
yeah but its not like a real server..

theres # zone, and the mobs hit for extremley less than there suspoused to, was taking out yellow skeletons at lvl 1 who should pwn me, and i realised at level 2 a dark blue orc pawn with a orc hactchet couldnt kill me, even if i go afk for like 30 min, and theres no corpses and mobs dont even agro, and theres no quests, and uber stuff sells for like 0 moneys and 1 plat, and it needs character wipes, besides that its cool tho lol

sotonin
07-16-2004, 09:00 PM
#zone is because there are still problems with a few zones not taking you where they are supposed too.

and all our data is taken directly from allakhazam as far as mob hps, etc. so bitch at them for having incorrect data )

mobs dont even agro, and theres no quests, and uber stuff sells for like 0 moneys and 1 plat

If you had even read the motd you would see that we need reports from players to remove overpowerful underpriced items from vendors. we collect our info DIRECTLY from live EQ, so there ARE higher lvl items that players sold to vendors on many vendors.

As far as the agro and quests. this goes both ways. First of all until EQEMU fixes the line of sight shit. aggro would be a deathwish in many zones. mobs see through doors walls and floors. In order for the dungeons to be even REMOTELY possible normal aggro is off. Mobs DO ASSIST if they are on a faction however, so don't go thinking it's TOO easy.

As for quests, those are coming, all at once as a matter of a fact.

Corpses are off because as far as we know ressurrect is still bugged and without ressurect theres no point of corpses.

Needs a player wipe? hardly. the server came up maybe 3 weeks ago and everybody who is high lvls has worked their asses off for it. We have a lot of regular players.

bbum
07-16-2004, 09:27 PM
when like plate sells for 1 plat, and i have to try to die because it takes like 6 mobs in the newbie field to kill me, i think it deserves a char wipe

..i still think im gonna wait for a server thats going alittle more legit and a little more hardcore, and a little more working lol

sotonin
07-17-2004, 03:04 AM
You'll be waiting a long ass time if you arent willing to help the community to make the servers better. it's people like you that piss everybody else off. You just want to take take take and want everything given to you on a silver platter but don't want to work for it or help out.

All the vendors i've seen, erudin etc fine plate etc has plate for sale for 200+ plat. so instead of bitching and moaning you could report these bugs you friggin moron.

thanks, come again.

bbum
07-17-2004, 04:37 AM
i would report bugs, but it seems like your not even attempting a worth while classic server. hopefully someone will make a good one with the db your releasing tho

Zkhava
07-17-2004, 04:50 AM
Just as " sotonin " said, If your wanting a server to improve by reporting bugs or anything tat is need'd, i mean i have helped by hosting 3 servers websites...


If you can on any server & report bugs, your gonna recieve a " Thanx`a Lot " or anything that could make you feel happy :)

So my suggestion is to report bugs asap to any server, it helps improve the servers quality !

sotonin
07-17-2004, 05:14 AM
Bbum. you are the definition of idiot.

With people like you around why should we even release this DB now.

Zkhava
07-17-2004, 05:29 AM
^.o ???

bbum
07-17-2004, 05:35 AM
With people like you around why should we even release this DB now.

so someone can use your db on a server people actually want to play.

Zkhava
07-17-2004, 05:41 AM
bbum , how bout you just shhhh & configurate your own database?????


It would be a great help *wink*

bbum
07-17-2004, 05:46 AM
why would i make my own db if mr.piggy already put all this work into a classic db?

wouldnt it be alot more helpfull to help with his db?

tcsmyworld
07-17-2004, 06:05 AM
It's people like you bbum that make me want to pull the plug on the WHOLE DB project, never satisfied, always complaining, but never REALLY doing anything to help better the project.
I've pulled the plug on the project before, and it wouldn't hurt me a bit to do it again, would just give me lots more free-time to do other things.
It's brainless idiots like you that me feel that all the time and effort we put into creating these DB's for public use are just a waste of our time.

sotonin
07-17-2004, 06:10 AM
we get compliments every day and people seem to like it. Just because it's not your cup of tea doesn't mean it's the *devil*

If you don't like it, wait for somebody else to make one. But bashing it here isn't going to get you any brownie points with anybody.

I have the same stance as TCS. I am pretty fed up and annoyed by people like you. i've invested hour and hours and fucking HOURS collecting zones on live. ... ive collected 150+ myself, multiple times. and you dipshits just think you are entitled to use our work?

I'm seriously leaning to just keep it to ourselves and maybe release a classic+kunark at a later date.

Congrats retard, i'm sure everybody appreciates what you've done.

Melwin2
07-17-2004, 06:10 AM
why would i make my own db if mr.piggy already put all this work into a classic db?

wouldnt it be alot more helpfull to help with his db?

You're about to get eaten by Piggy unless you start respecting the work the MWnpcmovDB project/PEQ team has put into this. Don't think I'm afraid to ban you. I'd lose you years before I let you troll the people who actually contribute to the community like tcs and sotonin.

If this thread derails further it's getting pigged. As far as bbum goes, I hope we won't be seeing more of this in the future.

bbum
07-17-2004, 06:16 AM
lol whoah, im just disapointed in the server, the db rox and you guys rox for making a classic db, ii was just hoping someone puts the db to better use than this server

wize_one
07-17-2004, 06:19 AM
hmm..

asshat doesnt like the work but yet wants the db to use....

maybe the PEQ team should start charging for their databases.. over 550 downloads of our 5.7 db == shitload of bandwidth + site fees + server fees..

we havent asked for donations and keep putting out db's for everyone..

keep up the shit and see how long it takes to get a db, for free or for charge..

wize_one
07-17-2004, 06:21 AM
lol whoah, im just disapointed in the server, the db rox and you guys rox for making a classic db, ii was just hoping someone puts the db to better use than this server

wow.. hey dipshit.. have you read the server MOTD??

Welcome to the ProjectEQ Database TEST SERVER(classic test). THERE ARE NO GM POSITIONS! The goal is to create a clean functional DB for Public Release. Please post any bugs found at http://www.projecteq.net in the bug forums. have you spotted something that is not normally in classic.. please post a message on our forums and let us know. /join irc.npcmovdb to join us in chat.

bbum
07-17-2004, 06:24 AM
:oops:

Q: what can i do to help? i mean if i post in the forums that orc pawns hit for way less than there suspoused to, and post how much there suspoused to hit for and how often etc will it get fixd? or if theres a npc that moves all wierd and not how its susposued to should i post about it? or should i collect info for that zone or something??

and do you need people to help recreating old world quests?

tcsmyworld
07-17-2004, 06:25 AM
bbum,
Considering the fact that PEQ is our official test server for our DB creation, and it is still being finished (otherwise it would be released to public), you would do better following the proper channels and HELPING with the completion of it, Instead of complaining about this, that and the other thing.
All your complaining does is piss off the people who have spent countless hours getting the DB to the point it is at now.

govtcheeze
07-17-2004, 06:25 AM
bbum, I already tore your ass up in another thread, so there is no reason to do it here again. But don't think for a second I do not see what you are doing. In life, there are two ways to make something look better than it previously was:

1) Improve it
2) Discredit the competition

You seem to be doing #2, thinking that PEQ is trying to be a classic server.

Newsflash: PEQ is not trying to be a classic server, we only started with classic and will be releasing ALL expansions as time goes on.

So unpack the panties from your crack and relax, PEQ is not looking to take over the classic server world and you can go on happily doing whatever you do over there on your server.

Zkhava
07-17-2004, 06:26 AM
wize_one I Agree with the hole charging for databases.........


lol

you guys work your tail off into the public databases, so to my opinion, u guys deserve the $$$...

:)

sotonin
07-17-2004, 06:28 AM
Well that problem you describe is one of the last things we will tweak. The problem is, EQEMU doesnt use the same attack formulas as EQlive. We collect the mobs HP and DMG from cached allakhazam pages, so while the data is exactly as on live. when it's used in EQEMU they appear really weak. To correct this we'll have to increase HP and DMG across the board of all NPCS. But we need to figure out this formula that we want to do and test it to make sure we dont increase them TOO much.

You can post in the forums or join #NPCMOVDB and report problems.

and as Govt has said. yes. we DON"T want to take over as the best classic server out there.... We will be releasing kunark IMMEDIATELY after we release classic... so relax

bbum
07-17-2004, 06:30 AM
govtcheese i realised it was only a test server after i had already started the thread, and did a search and found the projecteq website.. i didnt kno when i made the thread =(

and i wasnt tryin to discredit the competition.. i wanted to see if this was really a classic eq server, and then i wanted to help it grow if it was =(

Melwin2
07-17-2004, 06:32 AM
Well that problem you describe is one of the last things we will tweak. The problem is, EQEMU doesnt use the same attack formulas as EQlive. We collect the mobs HP and DMG from cached allakhazam pages, so while the data is exactly as on live. when it's used in EQEMU they appear really weak. To correct this we'll have to increase HP and DMG across the board of all NPCS. But we need to figure out this formula that we want to do and test it to make sure we dont increase them TOO much.

You can post in the forums or join #NPCMOVDB and report problems.

and as Govt has said. yes. we DON"T want to take over as the best classic server out there.... We will be releasing kunark IMMEDIATELY after we release classic... so relax

Wouldn't it be a LOT better to just tweak the formula based on your findings? We should be able to compare actual hitting power in the emulator compared to what they should be hitting for.

sotonin
07-17-2004, 06:34 AM
Perhaps. although again i don't know anything about programming. All we know is that yes we have correct mob lvls and such, but it seems AC formulas arent exact in emulator and mobs are way easier than they really should be.

This is something way over my head, but again not db related it's more a problem in the actualy source code, since all our data is 100% from live.

*** update. might have figured out the problem. i don't think we ever set up mob's ac. Found a formula on forums with ac's increasing with mob lvl. this may correct it ) ***

Zkhava
07-17-2004, 06:35 AM
ill help get correct hp / ac /


*bow*

Melwin2
07-17-2004, 06:37 AM
Before you modify the DB in any way to accomodate EQEmu formulas, be sure to back it up so we can do something more effective like changing the formulas.

Zkhava
07-17-2004, 06:41 AM
Your right " Melwin "!!!!!!!!!! :)

bbum
07-17-2004, 06:42 AM
hmm the hp and ac seemed fine, although i didnt pay attention to how much im hitting for

its how much dmg the mobs do that seems really weak, im takin on yellow pumas in commonlands at level 3, i can kill them, but it takes FOREVER cause i was suspoused to die along time ago but they barly hurt me so i just hurt it little by little.

sotonin
07-17-2004, 06:45 AM
Well the ac is 0 on all npcs... so it wasn't fine =)

sotonin
07-17-2004, 06:46 AM
Melwin do you know an EQlive-like ac formula we can use?

we found this....
http://www.eqemulator.net/forums/viewtopic.php?t=15560&highlight=norrath+faction

but again it's not necessarily eqlive.

Zkhava
07-17-2004, 06:48 AM
Good Work, Sotonin

Melwin2
07-17-2004, 06:53 AM
Melwin do you know an EQlive-like ac formula we can use?

we found this....
http://www.eqemulator.net/forums/viewtopic.php?t=15560&highlight=norrath+faction

but again it's not necessarily eqlive.

AC values relative to level of mob is a good start, but I know on WR we define AC value in the source rather than the DB. Any DB AC values below 20 give this source-based AC a modifier by ($mod * 10)%. Thus, if a level 56 mob has 1000 AC and has a special AC mod (majority of mobs are set to 0 AC mod, though) of 4, it'll get 1000+(1000*0.40) = 1400 AC. This allows for some freedom, but I'm not sure how our precise AC code would be of any use as our AC and combat formulas aren't anything like Live's.

sotonin
07-17-2004, 06:58 AM
OK. gotcha. and since we really just focus on DB work we'll have to use what we have at our disposal ) the DB hehe

sotonin
07-17-2004, 08:01 AM
nice. did that ac update. and now mobs take a lot longer to kill.

Takes a few minutes for a group of 4 50ish people kill take out ice giants in vox's lair. Everyting appears on par.

now to see if they can conquer vox (vox does her ae on our server, the other uber mobs do not, as of yet need to add them in)

jimbox114
07-17-2004, 04:18 PM
when like plate sells for 1 plat, and i have to try to die because it takes like 6 mobs in the newbie field to kill me, i think it deserves a char wipe

..i still think im gonna wait for a server thats going alittle more legit and a little more hardcore, and a little more working lol

go to scorp2k, I quit playing it for the exact thing your wanting. Go try and take on a mob that gives you exp on that server and go afk for 30minutes.

If it wasn't for the lag issues id play this server to death. For some reason I am constantly in the yellow and red on lag and go ld alot. This is the only server that does this to me, I don't know why. I just tried it like 4 or 5 days ago and it wasn't any better.

And yea as far as mobs not scowling its like that for a reason. Try going through sebilis and you will find yourself with about 10 frogloks that jump through the walls attacking you. This is true in many dungeons, and its just part of the emu.

If you want to play a hardcore legit server so bad, pay the $14 a month and go back to eqlive. Of course don't expect it to actually work either, eqlive is full of bugs too.

Zkhava
07-17-2004, 04:58 PM
mmmm If you want a hardcore legit server......


take some time & effort & create a kick butt legit EqEmu server :)

14.00$ is a pain in the ass if you like Everquest, but cant afford it ....

sotonin
07-17-2004, 06:49 PM
Sorry for your lag Jimbox. It must be something between you and where our server is located. something in between your isp and the server.

I continually ask people about lag and none have any. and i do not either. (server is not hosted locally by me, its dedicated at a datacenter, so i connect like everybody else)

What part of the world are you located at?

jimbox114
07-18-2004, 02:43 AM
Sorry for your lag Jimbox. It must be something between you and where our server is located. something in between your isp and the server.

I continually ask people about lag and none have any. and i do not either. (server is not hosted locally by me, its dedicated at a datacenter, so i connect like everybody else)

What part of the world are you located at?

I live in Chesapeake Ohio. I actually got it to work pretty decent yesterday. I was on 20 minutes before I went ld. I dont think it is your server, like you said something between me and it.

bbum
07-18-2004, 03:52 AM
If you want to play a hardcore legit server so bad, pay the $14 a month and go back to eqlive. Of course don't expect it to actually work either, eqlive is full of bugs too.

eqlive isnt hardcore.. its not even legit anymore, ..(npc soul binders .. npc teleports instead of boats .. pok books .. death is a free teleport till lvl 10... im pretty sure SoW npc's is next lol)

and about your lag did you try setting your datarate to 3? i went ld on scorp every 5 min until i changed that

aziraphale
07-21-2004, 08:04 AM
Just trying to understand what you're trying to say is half the fun, Zkhava!

jimbox114
07-22-2004, 07:46 AM
From what I have found about eq classic server is it is actually more challengeing then live. No starting off wit a newbie tank wearing 35ac BP's, and and centi shortswords, etc etc. Im level 5 and am proud of that leather/rawhide/patchwork armor i have aquired! Can't level up as fast either.

Wish Crushbone didn't have castle mobs roaming though.

shayhurst
07-31-2004, 05:50 PM
My GF & I are long time EQ players. We began playing a couple of months after the initial release and have been "officially" retired for nearly a year. This evening we decided to give this server a whirl to see how if it could revive some old memories - It certainly did. I commend all of the hard work that has been put into this server/project EQemu, we had a ball & felt like we were our little noob characters again. The mob pathing, fighting, experience, everything was so similar to EQ live (4 years ago) that we were truly amazed. I am surprised that it isn't more populated; however, I suppose that many people get away from EQ with a sour taste in their mouth & want to try a server that is customized and unique (I completely understand). I, on the other hand, have very fond memories gaining lvl 50 in the old-world zones. This server is perfect for us & you have given us a great evening of fun. Thanks again for the great server, we have found our new home :).

tcsmyworld
08-23-2004, 10:24 AM
Glad you like the server :)
We plan on adding each expansion, in turn, releasing a new DB version with each completed expansion.
Would really like a larger server population, but most people find that the server is legit(for the most part) and that leveling actually requires some work, and leave before they see how much is really there.
We are working on adding Quests, which should add to the server and overall gameplay alot.
Any input about server (constructive input) is always welcomed :)

bbum
08-23-2004, 03:09 PM
i cant connect to this server anymore, i click connect and it just sits there. only server that does this. whats up? =(

Would really like a larger server population, but most people find that the server is legit(for the most part) and that leveling actually requires some work, and leave before they see how much is really there.

i think most people find it not legit enough and too easy to level. (due to mobs doing like 1/2 the dmg there suspoused to). and the mobs say 'are u gonna kick my ass?' oh yeah, and do mobs aggro and have LoS in dungeons yet?

sotonin
08-23-2004, 03:11 PM
i banned you like.... uh.... 5 mins after you logged on.

/smile

tcsmyworld
08-28-2004, 06:36 PM
bbum: I'm really getting sick of you, all you do is piss and moan about this , that and the other thing.
I have a great idea for you, if you don't like any of the EqEmu servers ( which is obvious since you have nothing good to say about any of them ) why don't you just leave.
I'm sure nobody here, especially any of the devs or server admins, or any of my DB team would miss you and your negative attitude.
I said it before, I'll say it again, people like you make me feel like just pulling the plug on the whole project.
All you ever do is complain about everything, and I for one am really getting sick to death of seeing your CRAP in every post on the forums.

sotonin
08-29-2004, 02:59 AM
The mobs doing half the damage is as ive said many many times due to the combat engine in EQEMU which is not like live. We set our mobs with info from VARIOUS everquest fan sites out there with live like dmg values. Sorry it's not to your liking. so sad. but you're banned anyways so who cares.

Oh ya, by the way line of sight went in today. Shame you can't test it out. Maybe the regular players can feed you some info in pms about it.

In additions we're implementing a brand new item database with roughly 4500 more items than any current eqemu release.

Melwin
08-29-2004, 03:37 AM
bbum: I'm really getting sick of you, all you do is piss and moan about this , that and the other thing.
I have a great idea for you, if you don't like any of the EqEmu servers ( which is obvious since you have nothing good to say about any of them ) why don't you just leave.
I'm sure nobody here, especially any of the devs or server admins, or any of my DB team would miss you and your negative attitude.
I said it before, I'll say it again, people like you make me feel like just pulling the plug on the whole project.
All you ever do is complain about everything, and I for one am really getting sick to death of seeing your CRAP in every post on the forums.

If you want, you can just request that no commentary be posted about your project or about TGC here and I will enforce that, but you can't pick and choose what commentary you want ;)

Even negative attitudes, as long as they have some merit and can be argued, have their place.

killspree
08-29-2004, 03:56 AM
The mobs doing half the damage is as ive said many many times due to the combat engine in EQEMU which is not like live. We set our mobs with info from VARIOUS everquest fan sites out there with live like dmg values. Sorry it's not to your liking. so sad. but you're banned anyways so who cares.

Oh ya, by the way line of sight went in today. Shame you can't test it out. Maybe the regular players can feed you some info in pms about it.

In additions we're implementing a brand new item database with roughly 4500 more items than any current eqemu release.

You can fix that, actually. The cause is in the AvoidDamage() function, which lowers damage taken by a set amount and ignores mindmg. Just add another field to AvoidDamage() which is the mindmg, then go into any areas where AvoidDamage() is used and plug in the mindmg value at the end.

Edit: Just noticed the AvoidDamage() mitigation code changed recently. Still looks like minhit isn't factored though.

sotonin
08-29-2004, 04:46 AM
We're not really programmers, we rely on cvs for the most part for the framework of our server. =\

bbum
08-29-2004, 04:49 AM
The mobs doing half the damage is as ive said many many times due to the combat engine in EQEMU which is not like live. We set our mobs with info from VARIOUS everquest fan sites out there with live like dmg values.

i dont care dude, just fix it. thats possible right? just walk around and notice which mobs are way under con or something.

i post negative stuff about your server for a reason, just maybe youll fricken notice the problems and fix them.

Edited out some cursing cause bbum dont care about following the forum rules..--mattmeck--