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View Full Version : How to populate and respawn zones


bigwangtom
04-28-2002, 03:17 PM
I am very new to this and I have gotten everything up and running but I still can't figure out how to populate a zone like it is in the real EQ game. I have been on some EQEmu servers and they have spawns like in the real game. I want to have the zones automatically spawn creatures that would normally be in that zone. I appreciate any help anyone can give me. Thanks!

bigwangtom
04-28-2002, 03:33 PM
I have found some databases from which I guess are used to do this populateing and spawning. Now do I copy databases people have made into my bin in mysql? If so do I enable that database instead of the db file that comes with EQEmu?

bigwangtom
04-28-2002, 03:50 PM
OK I am replaceing the old db.sql file with a database file I downloaded and I hope that will do it.

bigwangtom
04-28-2002, 03:51 PM
While i am telling mysql to use the new source db.sql there are a lot of errors saying something about duplicate entries. If anyone knows what I am doing wrong please help!! Thanks.

bigwangtom
04-28-2002, 04:44 PM
I used the new database and it works but the npc's don't move..... and none are argo to me, maybe i did something wrong?

kiff
04-28-2002, 04:53 PM
Ha a whole thread of one guy talking to ... himself this is funny.

Trumpcard
04-29-2002, 12:29 AM
NPC's dont move, unless they are chasing you...

They wont agro you if your a GM...


I agree Kiff, it is funny....lol...

bigwangtom
04-29-2002, 02:48 AM
I figured if I posteda lot someone would respond, plus I wanted to update on what I had figured out. So is there a way I can play as a non-gm on my own server? Can I make npc's argo to me without attacking them and can I set fractions to make things argo?

bigwangtom
04-29-2002, 02:49 AM
Here's me posting again: So is there not a way to have npcs move around like they normally do in EQ?

Dark Jedi
04-29-2002, 02:55 AM
Not yet, not all functions work yet.
When the release number goes from 0.x.x to 1.0, then it is done and should work like you expect it to.

Until then: Great work, folks. Amazing progress. We are rooting for you in the stands!

<learning C++ at a furious rate in the hopes of actually contributing something worthwhile before you guys hog ALL the glory>

Lurker_005
04-29-2002, 05:37 AM
The command #gm off will allow mobs to agro on you like normal. Type #help, and #help gm for more commands. Not many factions are truly set up to agro a starting character, so you'll have to ruin your faction first :p

When replacing your mysql database, delete the old one first to keep from getting all those errors.

mysql> drop database {database name}
mysql> create database {database name}
mysql> use {database name}
mysql> source db.sql


the above deletes {database name} <-- replace with eq or what ever you named your database
recreates it
switches to it
and sources in the db.sql file

Also post in the win32 support forum instead of here

bigwangtom
04-29-2002, 06:48 AM
Thanks!!