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  #1  
Old 04-28-2002, 03:17 PM
bigwangtom
Fire Beetle
 
Join Date: Apr 2002
Posts: 10
Default How to populate and respawn zones

I am very new to this and I have gotten everything up and running but I still can't figure out how to populate a zone like it is in the real EQ game. I have been on some EQEmu servers and they have spawns like in the real game. I want to have the zones automatically spawn creatures that would normally be in that zone. I appreciate any help anyone can give me. Thanks!
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  #2  
Old 04-28-2002, 03:33 PM
bigwangtom
Fire Beetle
 
Join Date: Apr 2002
Posts: 10
Default

I have found some databases from which I guess are used to do this populateing and spawning. Now do I copy databases people have made into my bin in mysql? If so do I enable that database instead of the db file that comes with EQEmu?
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  #3  
Old 04-28-2002, 03:50 PM
bigwangtom
Fire Beetle
 
Join Date: Apr 2002
Posts: 10
Default

OK I am replaceing the old db.sql file with a database file I downloaded and I hope that will do it.
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  #4  
Old 04-28-2002, 03:51 PM
bigwangtom
Fire Beetle
 
Join Date: Apr 2002
Posts: 10
Default

While i am telling mysql to use the new source db.sql there are a lot of errors saying something about duplicate entries. If anyone knows what I am doing wrong please help!! Thanks.
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  #5  
Old 04-28-2002, 04:44 PM
bigwangtom
Fire Beetle
 
Join Date: Apr 2002
Posts: 10
Default

I used the new database and it works but the npc's don't move..... and none are argo to me, maybe i did something wrong?
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  #6  
Old 04-28-2002, 04:53 PM
kiff
Sarnak
 
Join Date: Apr 2002
Posts: 34
Default wierd

Ha a whole thread of one guy talking to ... himself this is funny.
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  #7  
Old 04-29-2002, 12:29 AM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
Default

NPC's dont move, unless they are chasing you...

They wont agro you if your a GM...


I agree Kiff, it is funny....lol...
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  #8  
Old 04-29-2002, 02:48 AM
bigwangtom
Fire Beetle
 
Join Date: Apr 2002
Posts: 10
Default

I figured if I posteda lot someone would respond, plus I wanted to update on what I had figured out. So is there a way I can play as a non-gm on my own server? Can I make npc's argo to me without attacking them and can I set fractions to make things argo?
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  #9  
Old 04-29-2002, 02:49 AM
bigwangtom
Fire Beetle
 
Join Date: Apr 2002
Posts: 10
Default

Here's me posting again: So is there not a way to have npcs move around like they normally do in EQ?
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  #10  
Old 04-29-2002, 02:55 AM
Dark Jedi
Fire Beetle
 
Join Date: Apr 2002
Posts: 9
Default Still Beta

Not yet, not all functions work yet.
When the release number goes from 0.x.x to 1.0, then it is done and should work like you expect it to.

Until then: Great work, folks. Amazing progress. We are rooting for you in the stands!

<learning C++ at a furious rate in the hopes of actually contributing something worthwhile before you guys hog ALL the glory>
__________________
----
There will always be people who are good and people who commit evil. But, for good people to commit evil requires religion.
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  #11  
Old 04-29-2002, 05:37 AM
Lurker_005
Demi-God
 
Join Date: Jan 2002
Location: Tourist town USA
Posts: 1,671
Default

The command #gm off will allow mobs to agro on you like normal. Type #help, and #help gm for more commands. Not many factions are truly set up to agro a starting character, so you'll have to ruin your faction first :p

When replacing your mysql database, delete the old one first to keep from getting all those errors.

mysql> drop database {database name}
mysql> create database {database name}
mysql> use {database name}
mysql> source db.sql


the above deletes {database name} <-- replace with eq or what ever you named your database
recreates it
switches to it
and sources in the db.sql file

Also post in the win32 support forum instead of here
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  #12  
Old 04-29-2002, 06:48 AM
bigwangtom
Fire Beetle
 
Join Date: Apr 2002
Posts: 10
Default

Thanks!!
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