View Full Version : 6.1DR1 Source Code
burgos123
06-21-2005, 01:04 AM
Does anyone still have it from the CVS? I've looked all over the site and I can't find it. SteelPsychos posted that it was on his site but it wasn't. I've tried DR2 but it won't compile (getting the socket error in mswsock.h and the kit didn't fix it in VS6, and VS2005 Beta 2 kept complaining about protected members). Post a link to it here or pm me so I can get it from you; I'll love you for the next few days. :-)
arigo
06-21-2005, 01:52 AM
Are you sure you're not mistaken about what source you're getting on CVS? I just checked for the only module on CVS I know of , and it's still dr1. The compile problems are a pain the the neck. The only thing I know of that works is changing \Perl\lib\CORE\sys\socket.h #include <winsock.h> to #include <winsock2.h> I'm not sure what the consequences of doing so are.
burgos123
06-21-2005, 02:29 AM
I thought it was DR2, maybe not. :?
I tried the change you said and nothing changed.
SuedeWorthey
06-21-2005, 02:44 AM
I thought it was DR2, maybe not. :?
I tried the change you said and nothing changed.
I can put the DR1 Source on my site if you like... Or I could make a similar guide for DR2...
burgos123
06-21-2005, 02:52 AM
So it was DR2 on CVS?
Can you put it on the eqemu page on your site please? I think more people could make use of it. Perl doesn't matter to me.
SuedeWorthey
06-21-2005, 03:43 AM
I re-added the DR1 Source to Steel Psychos. I will also be posting the DR2 binaries, but I haven't tested any of them. I'll try to get them packaged the same way I have DR1 packaged, but I don't know if I have the right opcodes.conf either... Just be patient. If you want a guide to compile DR2, just follow my DR1 guide. everything should be exactly the same.
DR1 Guide:
http://www.eqemulator.net/forums/showthread.php?t=18731
burgos123
06-21-2005, 03:54 AM
I got your DR1 source, thanks! Only thing was that the .dsw and .dsp files were missing for VS6 so I got them from the CVS and it opened right.
But omg, shoot me. Something was wrong with the winsock2.h file I had, so I replaced it with the one from the fresh install and it works fine.
Anyway, keep up the good work Suede. :grin:
SuedeWorthey
06-21-2005, 04:06 AM
I got your DR1 source, thanks! Only thing was that the .dsw and .dsp files were missing for VS6 so I got them from the CVS and it opened right.
But omg, shoot me. Something was wrong with the winsock2.h file I had, so I replaced it with the one from the fresh install and it works fine.
Anyway, keep up the good work Suede. :grin:
Yeah, I got rid of the .dsw and .dsp files because people with VS .NET were using them as the actual project files and it wasn't working properly... Is there a way to have VS .NET make the VC++ 6 project and workspace files???
burgos123
06-21-2005, 04:44 AM
I've never used .NET but I don't think it would generate .dsw and .dsp files for C++. I haven't used VS2005 Beta 2 much but it's supposed to try to integrate all the languages (VB, VC++, .NET, C#, J#) so it might be able to do it.
SuedeWorthey
06-21-2005, 04:50 AM
I've never used .NET but I don't think it would generate .dsw and .dsp files for C++. I haven't used VS2005 Beta 2 much but it's supposed to try to integrate all the languages (VB, VC++, .NET, C#, J#) so it might be able to do it.I can't find any options to save the projects as any other older versions or generate makefiles for *nix either...
arigo
06-21-2005, 12:16 PM
I can put the DR1 Source on my site if you like... Or I could make a similar guide for DR2...
Where did you get dr2?
arigo
06-21-2005, 06:38 PM
Doodman cleared it up for me. The Dev branches are all messed up. If you don't specify a branch, you end up with dr1, if you use livecompat you end up with something even older, and if you use the Development branch, you end up with dr2.
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