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View Full Version : Increasing player strength


maudigan
05-28-2006, 02:31 PM
I'm just setting up my server, and was wondering what some of the ideas for increasing player strength to lower the ammount of people required to handle events. I'm hosting for a group of 9 people I work with, and wanted to tweak the server to allow group encounters to be handled by 1-2 people and raid like encounters to be handled by 1-2 groups. I've altered the data in the variables DB(PEQ), but that only helps so much, any ideas?

sake102204
05-28-2006, 05:26 PM
why not make custom items?

sake

maudigan
05-28-2006, 05:42 PM
I was looking for something more along the lines of a way to adjust the npc vs pc combat system to save myself from having to adjust thousands of mobs attributes, or thousands of items attributes.

fathernitwit
05-30-2006, 02:51 PM
you could always run bulk sql updates against the npc_types table to reduce stats, HP and damage.