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View Full Version : Item Graphic ID?


lilmuff
12-04-2006, 08:40 PM
Can anyone tell me were i could find info on Item graphic ID.


If its under the "RAW" section of the 13th floor items DB what would i be looking for to tell me what the graphic ID would be?

Wizardanim
12-08-2006, 06:39 PM
Well to see the models you need to use a program... One that i found in my folders allows you to see the models (no shading) -- Just open up the Gequip file, then id say use the wireframe option. Windcatcher made it, im not sure how long ago. Its good for viewing the items, but not 100% stable.

Hope it helps you. Most of the items are in the global files like gequip*.s3d - if you find items in other zones, they wont be loaded globaly... they would only work for that zone IE: correct body type / monster ... so primarly stick in those files for designing weps.

Since my sites / servers have been down for months... im going to use a free file hosting sight - if its down let me know ill find another.

http://www.sharebigfile.com/file/34374/zoneconverter11.zip.html

err *edit* the items mostly are in gequip.s3d - graphic numbers are gonna start with a IT<string>

example: IT145 is the graphic for splitblade of destruction, i think

wraithlord98
12-09-2006, 09:05 AM
I get the general idea of what you're saying.. so if I were to copy over the gequip.s3d file from EQLive - would that allow item graphics to show properly when they're equipped in the emulator - or is there a lot of editing somewhere that would need to be done to get that to work? On a similar note - I can't seem to get all the icons to load properly for the items ported in from TSS to properly show - any idea where I would have to look or make corrections?