View Full Version : Corpses - Set to 1, but not working.
Kayot
12-26-2006, 04:38 PM
I have the leave corpse varible set to one but we never leave a corpse. Any idea's on what is wrong?
John Adams
12-27-2006, 05:17 AM
Are you set to GM status? Try it on a char with status 0, see if you get the same result.
Kayot
12-27-2006, 07:42 AM
Is there a way to allow someone to use GM commands but be at status 0? I know thats redundant.
I like the idea of leaving a body for a rez (And exact location TP) but traveling on horse or foot takes a long time.
Edit: Does the Databse Section 'Commands' have something to do with it?
Aerewen
12-27-2006, 09:13 AM
i think it's something like #setstatus or somethin
when in doubt type: #help
that will get you a list of commands for gm's or you can type: #help searchterm
that will search the commands for the word you entered.
note: it searches the command itself, not the description of the command
John Adams
12-28-2006, 03:07 AM
The table: commands allows you to customize whatever status levels you want for a command (the server has default values if this table is empty). You can run around as a player, non-GM, and set the #zone command and any other you like to status 0 (I think #zone is defaulted to 0 anyway?)
Here's a partial list from the wiki, and it's a little out of date (addon.ini is not used anymore, I don't think):
http://www.eqemulator.net/wiki/wikka.php?wakka=GMCommands
But no, you do not need to be a GM to use any command if you set the status in the commands table.
joh77
12-28-2006, 04:07 AM
I am having the same problem. Tried with GM account status 250 and with a level 15 pc with account status 0. Either way no corpse is left. Changed leavecorpse in variables table to 0 tried both, then changed to 1 and tried both, even tried using 2 in there and nothing. No corpses left and player returns to bind with everything on. Corpses were working at one time with version 7 on my server, but at some point after updating binaries it no longer works.
John Adams
12-28-2006, 04:12 AM
Changed leavecorpse in variables table to 0 tried both, then changed to 1 and tried both, even tried using 2 in there and nothing. No corpses left and player returns to bind with everything on. Corpses were working at one time with version 7 on my server, but at some point after updating binaries it no longer works.
Not to beat this to death with questions, but did you restart your world after changing these values? I am not sure they are dynamic, but haven't checked. I think the new rules might be... can't swear to that, though.
joh77
12-28-2006, 06:20 AM
Yep, I always restart world after any SQL changes. I know it's not always necessary, but just out of habit.
joh77
01-04-2007, 02:29 PM
Was this solved?
Aerewen
01-07-2007, 11:57 AM
Dunno if it was solved for him but i tested it and if a player with account status 0 dies, they do in fact leave a corpse if leavecorpses is set to 1, and they do not leave a corpse if leavecorpses is set to 0.
even if you have not used the #gm on command to get the green name and gm status in /who, if your account status is higher than 0 you will not leave a corpse at all.
Kayot
01-07-2007, 02:14 PM
That should be a varible. At what status does the player stop leaving a corpse?
I'd set it to 255 (or -1 if that would disable it)
You should be leaving corpses so long as gm isn't on and the rules are set correctly. We no longer use the database variables for this.
Character:LeaveCorpses 1
Character:LeaveNakedCorpses 1 if you want them naked
Leaving corpses shouldn't really be affected by account status... if it is I'll fix that, the accounts I used to test corpses both had 250ish status, GM status needs to be off though.
Cripp
01-07-2007, 03:22 PM
rules <----
- check this thread for list of almost all of them.. missing some tho...
http://eqemulator.net/forums/showthread.php?t=21995
heres wiki link.. http://www.eqemulator.net/wiki/wikka.php?wakka=ServerRules
joh77
01-07-2007, 04:02 PM
Thanks KLS,
When I updated binaries I didn't see the rulesvalues sql changes in the changelog. I found them on the boards. I'm used to seeing required sql changes in the changelog. Anyway, I sourced the sql for rulesvalues and now corpses are working like they should be.
LOL, that's the same thread I found. thanks Cripp.
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