sfisque
09-17-2007, 04:50 AM
small mod here to make fishing more like Live. this in no way makes fishing complete (it still has more work to do) but it should at least make it closer to Live than it is now.
basically it takes skill into account when deciding whether to give the "zone specific stuff" or the "generic fishing success items". at skill 200, there is a 50% chance to get zone specific stuff with this mod. obviously, i'm not sure what the true value would be to make it exactly live, but this should at least make it more like live.
diff is against ./zone/forage.cpp
282c282,285
< if (MakeRandomInt(0, 99) >= 75) {
---
> // (smf) screw that, chance to get zone specific items should increase with
> // skill and be pitiful when lowly skilled.
>
> if (MakeRandomInt(0, 399) <= fishing_skill ) {
== sfisque
basically it takes skill into account when deciding whether to give the "zone specific stuff" or the "generic fishing success items". at skill 200, there is a 50% chance to get zone specific stuff with this mod. obviously, i'm not sure what the true value would be to make it exactly live, but this should at least make it more like live.
diff is against ./zone/forage.cpp
282c282,285
< if (MakeRandomInt(0, 99) >= 75) {
---
> // (smf) screw that, chance to get zone specific items should increase with
> // skill and be pitiful when lowly skilled.
>
> if (MakeRandomInt(0, 399) <= fishing_skill ) {
== sfisque