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View Full Version : I dont think people can join my server. HELP


fearpb
02-03-2008, 06:56 PM
Ok so, i can join my server. Its a public server named "I am the walrus".
Its up and running. I can join it. But whenever my friend tries to join it. His screen goes black like its going to load or it minimizes to his top right corner of the screen. And then goes back to the login asking him to login again.

Ive search the forums up and down for help with this problem. But I have yet to find any.

If you wouldnt mind and trying to join my server to see if it does it to you then please try. And throw me some feedback on what you think the problem is. I would greatly appreciate it.

Thanks ahead of time,
Fear

fearpb
02-04-2008, 07:42 AM
Bump for some help

Inspiration
02-04-2008, 08:38 AM
I tried to join and it bounced me. Are you behind a firewall? If you are you may need to forward the necessary ports.

fearpb
02-04-2008, 09:13 AM
Yeah, which ports would I need to forward?

fearpb
02-04-2008, 09:43 AM
never mind, delete this thread. i got it working

typenamehere1
01-20-2012, 06:39 PM
not trying to necro an old thread, but I am currently having this issue. My server was running fine for a while, though no one played it so I started doing very basic edits on same server (new npc's/items/spells) and now no one can load in besides me. I have all the necessary ports forwarded. I dont think i changed my eqemu_config, but just incase here it is <?xml version="1.0">
<server>
<world>
<shortname>notrdy</shortname>
<longname> znotreadyyet </longname>

<!-- Only specify these two if you really think you need to. (read: You don't) -->
<!-- <address>some.server.com</address> -->
<!-- <localaddress>192.168.0.5</localaddress> -->

<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>

<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->

<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="localhost" port="9000" telnet="disable"/>

<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random string</key>

<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>

<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>

<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>channels.eqemulator.net</host>
<port>7779</port>
</mailserver>

<zones>
<defaultstatus>0</defaultstatus>

<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>

<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>localhost</host>
<port>3306</port>
<username>root</username>
<password>******</password>
<db>peq</db>
</database>

<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>

<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>


I am running HoT client. as is my buddy tring to log in

Noport
01-21-2012, 02:10 AM
can you please look in your log file and tell me what Build Date is Thanks!
For HoT typenamehere1 I"m still working with VoA Client.

typenamehere1
01-21-2012, 02:47 PM
my log.ini is blank, but i compiled on 11/26/11